I wrote this thread-safe function some time ago, and am very happy with the results and feel the algorithm is lightweight and lean, with performance that is about 3X the standard MSVC _itoa() function.
Here's the link. Optimal Base-10 only itoa() function? Performance is at least 10X that of sprintf(). The benchmark is also the function's QA test, as follows.
start = clock();
for (int i = LONG_MIN; i < LONG_MAX; i++) {
if (i != atoi(_i32toa(buff, (int32_t)i))) {
printf("\nError for %i", i);
}
if (!i) printf("\nAt zero");
}
printf("\nElapsed time was %f milliseconds", (double)clock() - (double)(start));
There are some silly suggestions made about using the caller's storage that would leave the result floating somewhere in a buffer in the caller's address space. Ignore them. The code I listed works perfectly, as the benchmark/QA code demonstrates.
I believe this code is lean enough to use in an embedded environment. YMMV, of course.
The best answer, IMO, is the function provided here:
http://www.jb.man.ac.uk/~slowe/cpp/itoa.html
It mimics the non-ANSI function provided by many libs.
char* itoa(int value, char* result, int base);
It's also lightning fast and optimizes well under -O3, and the reason you're not using c++ string_format() ... or sprintf is that they are too slow, right?
Allocate a string of sufficient length, then use snprintf.
Behind the scenes, lexical_cast does this:
std::stringstream str;
str << myint;
std::string result;
str >> result;
If you don't want to "drag in" boost for this, then using the above is a good solution.
The best answer, IMO, is the function provided here:
http://www.jb.man.ac.uk/~slowe/cpp/itoa.html
It mimics the non-ANSI function provided by many libs.
char* itoa(int value, char* result, int base);
It's also lightning fast and optimizes well under -O3, and the reason you're not using c++ string_format() ... or sprintf is that they are too slow, right?
int number = 123;
stringstream = s;
s << number;
cout << ss.str() << endl;
On Windows CE derived platforms, there are no iostream
s by default. The way to go there is preferaby with the _itoa<>
family, usually _itow<>
(since most string stuff are Unicode there anyway).
Try Boost.Format or FastFormat, both high-quality C++ libraries:
int i = 10;
std::string result;
WIth Boost.Format
result = str(boost::format("%1%", i));
or FastFormat
fastformat::fmt(result, "{0}", i);
fastformat::write(result, i);
Obviously they both do a lot more than a simple conversion of a single integer
Note that all of the stringstream
methods may involve locking around the use of the locale object for formatting. This may be something to be wary of if you're using this conversion from multiple threads...
See here for more. Convert a number to a string with specified length in C++
Behind the scenes, lexical_cast does this:
std::stringstream str;
str << myint;
std::string result;
str >> result;
If you don't want to "drag in" boost for this, then using the above is a good solution.
I use these templates
template <typename T> string toStr(T tmp)
{
ostringstream out;
out << tmp;
return out.str();
}
template <typename T> T strTo(string tmp)
{
T output;
istringstream in(tmp);
in >> output;
return output;
}
Try sprintf():
char str[12];
int num = 3;
sprintf(str, "%d", num); // str now contains "3"
sprintf() is like printf() but outputs to a string.
Also, as Parappa mentioned in the comments, you might want to use snprintf() to stop a buffer overflow from occuring (where the number you're converting doesn't fit the size of your string.) It works like this:
snprintf(str, sizeof(str), "%d", num);
Most of the above suggestions technically aren't C++, they're C solutions.
Look into the use of std::stringstream.
You can actually convert anything to a string with one cleverly written template function. This code example uses a loop to create subdirectories in a Win-32 system. The string concatenation operator, operator+, is used to concatenate a root with a suffix to generate directory names. The suffix is created by converting the loop control variable, i, to a C++ string, using the template function, and concatenating that with another string.
//Mark Renslow, Globe University, Minnesota School of Business, Utah Career College
//C++ instructor and Network Dean of Information Technology
#include <cstdlib>
#include <iostream>
#include <string>
#include <sstream> // string stream
#include <direct.h>
using namespace std;
string intToString(int x)
{
/**************************************/
/* This function is similar to itoa() */
/* "integer to alpha", a non-standard */
/* C language function. It takes an */
/* integer as input and as output, */
/* returns a C++ string. */
/* itoa() returned a C-string (null- */
/* terminated) */
/* This function is not needed because*/
/* the following template function */
/* does it all */
/**************************************/
string r;
stringstream s;
s << x;
r = s.str();
return r;
}
template <class T>
string toString( T argument)
{
/**************************************/
/* This template shows the power of */
/* C++ templates. This function will */
/* convert anything to a string! */
/* Precondition: */
/* operator<< is defined for type T */
/**************************************/
string r;
stringstream s;
s << argument;
r = s.str();
return r;
}
int main( )
{
string s;
cout << "What directory would you like me to make?";
cin >> s;
try
{
mkdir(s.c_str());
}
catch (exception& e)
{
cerr << e.what( ) << endl;
}
chdir(s.c_str());
//Using a loop and string concatenation to make several sub-directories
for(int i = 0; i < 10; i++)
{
s = "Dir_";
s = s + toString(i);
mkdir(s.c_str());
}
system("PAUSE");
return EXIT_SUCCESS;
}
boost::lexical_cast works pretty well.
#include <boost/lexical_cast.hpp>
int main(int argc, char** argv) {
std::string foo = boost::lexical_cast<std::string>(argc);
}
On Windows CE derived platforms, there are no iostream
s by default. The way to go there is preferaby with the _itoa<>
family, usually _itow<>
(since most string stuff are Unicode there anyway).
If you are interested in fast as well as safe integer to string conversion method and not limited to the standard library, I can recommend the format_int
method from the {fmt} library:
fmt::format_int(42).str(); // convert to std::string
fmt::format_int(42).c_str(); // convert and get as a C string
// (mind the lifetime, same as std::string::c_str())
According to the integer to string conversion benchmarks from Boost Karma, this method several times faster than glibc's sprintf
or std::stringstream
. It is even faster than Boost Karma's own int_generator
as was confirm by an independent benchmark.
Disclaimer: I'm the author of this library.
Most of the above suggestions technically aren't C++, they're C solutions.
Look into the use of std::stringstream.
Behind the scenes, lexical_cast does this:
std::stringstream str;
str << myint;
std::string result;
str >> result;
If you don't want to "drag in" boost for this, then using the above is a good solution.
If you are interested in fast as well as safe integer to string conversion method and not limited to the standard library, I can recommend the format_int
method from the {fmt} library:
fmt::format_int(42).str(); // convert to std::string
fmt::format_int(42).c_str(); // convert and get as a C string
// (mind the lifetime, same as std::string::c_str())
According to the integer to string conversion benchmarks from Boost Karma, this method several times faster than glibc's sprintf
or std::stringstream
. It is even faster than Boost Karma's own int_generator
as was confirm by an independent benchmark.
Disclaimer: I'm the author of this library.
Allocate a string of sufficient length, then use snprintf.
?++11 finally resolves this providing std::to_string
.
Also boost::lexical_cast
is handy tool for older compilers.
On Windows CE derived platforms, there are no iostream
s by default. The way to go there is preferaby with the _itoa<>
family, usually _itow<>
(since most string stuff are Unicode there anyway).
We can define our own iota
function in c++ as:
string itoa(int a)
{
string ss=""; //create empty string
while(a)
{
int x=a%10;
a/=10;
char i='0';
i=i+x;
ss=i+ss; //append new character at the front of the string!
}
return ss;
}
Don't forget to #include <string>
.
Try Boost.Format or FastFormat, both high-quality C++ libraries:
int i = 10;
std::string result;
WIth Boost.Format
result = str(boost::format("%1%", i));
or FastFormat
fastformat::fmt(result, "{0}", i);
fastformat::write(result, i);
Obviously they both do a lot more than a simple conversion of a single integer
Note that all of the stringstream
methods may involve locking around the use of the locale object for formatting. This may be something to be wary of if you're using this conversion from multiple threads...
See here for more. Convert a number to a string with specified length in C++
Allocate a string of sufficient length, then use snprintf.
itoa was a non-standard helper function designed to complement the atoi standard function, and probably hiding a sprintf (Most its features can be implemented in terms of sprintf): http://www.cplusplus.com/reference/clibrary/cstdlib/itoa.html
Use sprintf. Or snprintf. Or whatever tool you find.
Despite the fact some functions are not in the standard, as rightly mentioned by "onebyone" in one of his comments, most compiler will offer you an alternative (e.g. Visual C++ has its own _snprintf you can typedef to snprintf if you need it).
Use the C++ streams (in the current case std::stringstream (or even the deprecated std::strstream, as proposed by Herb Sutter in one of his books, because it's somewhat faster).
You're in C++, which means that you can choose the way you want it:
The faster way (i.e. the C way), but you should be sure the code is a bottleneck in your application (premature optimizations are evil, etc.) and that your code is safely encapsulated to avoid risking buffer overruns.
The safer way (i.e., the C++ way), if you know this part of the code is not critical, so better be sure this part of the code won't break at random moments because someone mistook a size or a pointer (which happens in real life, like... yesterday, on my computer, because someone thought it "cool" to use the faster way without really needing it).
Behind the scenes, lexical_cast does this:
std::stringstream str;
str << myint;
std::string result;
str >> result;
If you don't want to "drag in" boost for this, then using the above is a good solution.
itoa was a non-standard helper function designed to complement the atoi standard function, and probably hiding a sprintf (Most its features can be implemented in terms of sprintf): http://www.cplusplus.com/reference/clibrary/cstdlib/itoa.html
Use sprintf. Or snprintf. Or whatever tool you find.
Despite the fact some functions are not in the standard, as rightly mentioned by "onebyone" in one of his comments, most compiler will offer you an alternative (e.g. Visual C++ has its own _snprintf you can typedef to snprintf if you need it).
Use the C++ streams (in the current case std::stringstream (or even the deprecated std::strstream, as proposed by Herb Sutter in one of his books, because it's somewhat faster).
You're in C++, which means that you can choose the way you want it:
The faster way (i.e. the C way), but you should be sure the code is a bottleneck in your application (premature optimizations are evil, etc.) and that your code is safely encapsulated to avoid risking buffer overruns.
The safer way (i.e., the C++ way), if you know this part of the code is not critical, so better be sure this part of the code won't break at random moments because someone mistook a size or a pointer (which happens in real life, like... yesterday, on my computer, because someone thought it "cool" to use the faster way without really needing it).
?++11 finally resolves this providing std::to_string
.
Also boost::lexical_cast
is handy tool for older compilers.
Most of the above suggestions technically aren't C++, they're C solutions.
Look into the use of std::stringstream.
Note that all of the stringstream
methods may involve locking around the use of the locale object for formatting. This may be something to be wary of if you're using this conversion from multiple threads...
See here for more. Convert a number to a string with specified length in C++
int number = 123;
stringstream = s;
s << number;
cout << ss.str() << endl;
Try sprintf():
char str[12];
int num = 3;
sprintf(str, "%d", num); // str now contains "3"
sprintf() is like printf() but outputs to a string.
Also, as Parappa mentioned in the comments, you might want to use snprintf() to stop a buffer overflow from occuring (where the number you're converting doesn't fit the size of your string.) It works like this:
snprintf(str, sizeof(str), "%d", num);
Allocate a string of sufficient length, then use snprintf.
On Windows CE derived platforms, there are no iostream
s by default. The way to go there is preferaby with the _itoa<>
family, usually _itow<>
(since most string stuff are Unicode there anyway).
Most of the above suggestions technically aren't C++, they're C solutions.
Look into the use of std::stringstream.
itoa was a non-standard helper function designed to complement the atoi standard function, and probably hiding a sprintf (Most its features can be implemented in terms of sprintf): http://www.cplusplus.com/reference/clibrary/cstdlib/itoa.html
Use sprintf. Or snprintf. Or whatever tool you find.
Despite the fact some functions are not in the standard, as rightly mentioned by "onebyone" in one of his comments, most compiler will offer you an alternative (e.g. Visual C++ has its own _snprintf you can typedef to snprintf if you need it).
Use the C++ streams (in the current case std::stringstream (or even the deprecated std::strstream, as proposed by Herb Sutter in one of his books, because it's somewhat faster).
You're in C++, which means that you can choose the way you want it:
The faster way (i.e. the C way), but you should be sure the code is a bottleneck in your application (premature optimizations are evil, etc.) and that your code is safely encapsulated to avoid risking buffer overruns.
The safer way (i.e., the C++ way), if you know this part of the code is not critical, so better be sure this part of the code won't break at random moments because someone mistook a size or a pointer (which happens in real life, like... yesterday, on my computer, because someone thought it "cool" to use the faster way without really needing it).
boost::lexical_cast works pretty well.
#include <boost/lexical_cast.hpp>
int main(int argc, char** argv) {
std::string foo = boost::lexical_cast<std::string>(argc);
}
We can define our own iota
function in c++ as:
string itoa(int a)
{
string ss=""; //create empty string
while(a)
{
int x=a%10;
a/=10;
char i='0';
i=i+x;
ss=i+ss; //append new character at the front of the string!
}
return ss;
}
Don't forget to #include <string>
.
Try sprintf():
char str[12];
int num = 3;
sprintf(str, "%d", num); // str now contains "3"
sprintf() is like printf() but outputs to a string.
Also, as Parappa mentioned in the comments, you might want to use snprintf() to stop a buffer overflow from occuring (where the number you're converting doesn't fit the size of your string.) It works like this:
snprintf(str, sizeof(str), "%d", num);
boost::lexical_cast works pretty well.
#include <boost/lexical_cast.hpp>
int main(int argc, char** argv) {
std::string foo = boost::lexical_cast<std::string>(argc);
}
itoa was a non-standard helper function designed to complement the atoi standard function, and probably hiding a sprintf (Most its features can be implemented in terms of sprintf): http://www.cplusplus.com/reference/clibrary/cstdlib/itoa.html
Use sprintf. Or snprintf. Or whatever tool you find.
Despite the fact some functions are not in the standard, as rightly mentioned by "onebyone" in one of his comments, most compiler will offer you an alternative (e.g. Visual C++ has its own _snprintf you can typedef to snprintf if you need it).
Use the C++ streams (in the current case std::stringstream (or even the deprecated std::strstream, as proposed by Herb Sutter in one of his books, because it's somewhat faster).
You're in C++, which means that you can choose the way you want it:
The faster way (i.e. the C way), but you should be sure the code is a bottleneck in your application (premature optimizations are evil, etc.) and that your code is safely encapsulated to avoid risking buffer overruns.
The safer way (i.e., the C++ way), if you know this part of the code is not critical, so better be sure this part of the code won't break at random moments because someone mistook a size or a pointer (which happens in real life, like... yesterday, on my computer, because someone thought it "cool" to use the faster way without really needing it).
Try sprintf():
char str[12];
int num = 3;
sprintf(str, "%d", num); // str now contains "3"
sprintf() is like printf() but outputs to a string.
Also, as Parappa mentioned in the comments, you might want to use snprintf() to stop a buffer overflow from occuring (where the number you're converting doesn't fit the size of your string.) It works like this:
snprintf(str, sizeof(str), "%d", num);
Note that all of the stringstream
methods may involve locking around the use of the locale object for formatting. This may be something to be wary of if you're using this conversion from multiple threads...
See here for more. Convert a number to a string with specified length in C++
boost::lexical_cast works pretty well.
#include <boost/lexical_cast.hpp>
int main(int argc, char** argv) {
std::string foo = boost::lexical_cast<std::string>(argc);
}
You can actually convert anything to a string with one cleverly written template function. This code example uses a loop to create subdirectories in a Win-32 system. The string concatenation operator, operator+, is used to concatenate a root with a suffix to generate directory names. The suffix is created by converting the loop control variable, i, to a C++ string, using the template function, and concatenating that with another string.
//Mark Renslow, Globe University, Minnesota School of Business, Utah Career College
//C++ instructor and Network Dean of Information Technology
#include <cstdlib>
#include <iostream>
#include <string>
#include <sstream> // string stream
#include <direct.h>
using namespace std;
string intToString(int x)
{
/**************************************/
/* This function is similar to itoa() */
/* "integer to alpha", a non-standard */
/* C language function. It takes an */
/* integer as input and as output, */
/* returns a C++ string. */
/* itoa() returned a C-string (null- */
/* terminated) */
/* This function is not needed because*/
/* the following template function */
/* does it all */
/**************************************/
string r;
stringstream s;
s << x;
r = s.str();
return r;
}
template <class T>
string toString( T argument)
{
/**************************************/
/* This template shows the power of */
/* C++ templates. This function will */
/* convert anything to a string! */
/* Precondition: */
/* operator<< is defined for type T */
/**************************************/
string r;
stringstream s;
s << argument;
r = s.str();
return r;
}
int main( )
{
string s;
cout << "What directory would you like me to make?";
cin >> s;
try
{
mkdir(s.c_str());
}
catch (exception& e)
{
cerr << e.what( ) << endl;
}
chdir(s.c_str());
//Using a loop and string concatenation to make several sub-directories
for(int i = 0; i < 10; i++)
{
s = "Dir_";
s = s + toString(i);
mkdir(s.c_str());
}
system("PAUSE");
return EXIT_SUCCESS;
}
I use these templates
template <typename T> string toStr(T tmp)
{
ostringstream out;
out << tmp;
return out.str();
}
template <typename T> T strTo(string tmp)
{
T output;
istringstream in(tmp);
in >> output;
return output;
}
I wrote this thread-safe function some time ago, and am very happy with the results and feel the algorithm is lightweight and lean, with performance that is about 3X the standard MSVC _itoa() function.
Here's the link. Optimal Base-10 only itoa() function? Performance is at least 10X that of sprintf(). The benchmark is also the function's QA test, as follows.
start = clock();
for (int i = LONG_MIN; i < LONG_MAX; i++) {
if (i != atoi(_i32toa(buff, (int32_t)i))) {
printf("\nError for %i", i);
}
if (!i) printf("\nAt zero");
}
printf("\nElapsed time was %f milliseconds", (double)clock() - (double)(start));
There are some silly suggestions made about using the caller's storage that would leave the result floating somewhere in a buffer in the caller's address space. Ignore them. The code I listed works perfectly, as the benchmark/QA code demonstrates.
I believe this code is lean enough to use in an embedded environment. YMMV, of course.
Source: Stackoverflow.com