If you are on windows, you can use PeekConsoleInput to detect if there's any input,
HANDLE handle = GetStdHandle(STD_INPUT_HANDLE);
DWORD events;
INPUT_RECORD buffer;
PeekConsoleInput( handle, &buffer, 1, &events );
then use ReadConsoleInput to "consume" the input character ..
PeekConsoleInput(handle, &buffer, 1, &events);
if(events > 0)
{
ReadConsoleInput(handle, &buffer, 1, &events);
return buffer.Event.KeyEvent.wVirtualKeyCode;
}
else return 0
to be honest this is from some old code I have, so you have to fiddle a bit with it.
The cool thing though is that it reads input without prompting for anything, so the characters are not displayed at all.