My solution involves a simple Pair class I created for general utility, and which is operationally essentially the same as the framework class KeyValuePair. Then I created a couple extension functions for IEnumerable called Ordinate (from the set theory term "ordinal").
These functions will return for each item a Pair object containing the index, and the item itself.
public static IEnumerable<Pair<Int32, X>> Ordinate<X>(this IEnumerable<X> lhs)
{
return lhs.Ordinate(0);
}
public static IEnumerable<Pair<Int32, X>> Ordinate<X>(this IEnumerable<X> lhs, Int32 initial)
{
Int32 index = initial - 1;
return lhs.Select(x => new Pair<Int32, X>(++index, x));
}
The C# foreach doesn't have a built in index. You'll need to add an integer outside the foreach loop and increment it each time.
int i = -1;
foreach (Widget w in widgets)
{
i++;
// do something
}
Alternatively, you could use a standard for loop as follows:
for (int i = 0; i < widgets.Length; i++)
{
w = widgets[i];
// do something
}
It depends on the class you are using.
Dictionary<(Of <(TKey, TValue>)>) Class For Example Support This
The Dictionary<(Of <(TKey, TValue>)>) generic class provides a mapping from a set of keys to a set of values.
For purposes of enumeration, each item in the dictionary is treated as a KeyValuePair<(Of <(TKey, TValue>)>) structure representing a value and its key. The order in which the items are returned is undefined.
foreach (KeyValuePair kvp in myDictionary) {...}
Aside from the LINQ answers already given, I have a "SmartEnumerable" class which allows you to get the index and the "first/last"-ness. It's a bit ugly in terms of syntax, but you may find it useful.
We can probably improve the type inference using a static method in a nongeneric type, and implicit typing will help too.
You can do the following
foreach (var it in someCollection.Select((x, i) => new { Value = x, Index = i }) )
{
if (it.Index > SomeNumber) //
}
This will create an anonymous type value for every entry in the collection. It will have two properties
Value
: with the original value in the collectionIndex
: with the index within the collectionNo, there is not.
As other people have shown, there are ways to simulate Ruby's behavior. But it is possible to have a type that implements IEnumerable that does not expose an index.
I like being able to use foreach, so I made an extension method and a structure:
public struct EnumeratedInstance<T>
{
public long cnt;
public T item;
}
public static IEnumerable<EnumeratedInstance<T>> Enumerate<T>(this IEnumerable<T> collection)
{
long counter = 0;
foreach (var item in collection)
{
yield return new EnumeratedInstance<T>
{
cnt = counter,
item = item
};
counter++;
}
}
and an example use:
foreach (var ii in new string[] { "a", "b", "c" }.Enumerate())
{
Console.WriteLine(ii.item + ii.cnt);
}
One nice thing is that if you are used to the Python syntax, you can still use it:
foreach (var ii in Enumerate(new string[] { "a", "b", "c" }))
I keep this extension method around for this:
public static void Each<T>(this IEnumerable<T> ie, Action<T, int> action)
{
var i = 0;
foreach (var e in ie) action(e, i++);
}
And use it like so:
var strings = new List<string>();
strings.Each((str, n) =>
{
// hooray
});
Or to allow for break
-like behaviour:
public static bool Each<T>(this IEnumerable<T> ie, Func<T, int, bool> action)
{
int i = 0;
foreach (T e in ie) if (!action(e, i++)) return false;
return true;
}
var strings = new List<string>() { "a", "b", "c" };
bool iteratedAll = strings.Each ((str, n)) =>
{
if (str == "b") return false;
return true;
});
This is your collection
var values = new[] {6, 2, 8, 45, 9, 3, 0};
Make a range of indexes for this collection
var indexes = Enumerable.Range(0, values.Length).ToList();
Use the range to iterate with index
indexes.ForEach(i => values[i] += i);
indexes.ForEach(i => Console.Write("[{0}] = {1}", i, values[i]));
I just figured out interesting solution:
public class DepthAware<T> : IEnumerable<T>
{
private readonly IEnumerable<T> source;
public DepthAware(IEnumerable<T> source)
{
this.source = source;
this.Depth = 0;
}
public int Depth { get; private set; }
private IEnumerable<T> GetItems()
{
foreach (var item in source)
{
yield return item;
++this.Depth;
}
}
public IEnumerator<T> GetEnumerator()
{
return GetItems().GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
// Generic type leverage and extension invoking
public static class DepthAware
{
public static DepthAware<T> AsDepthAware<T>(this IEnumerable<T> source)
{
return new DepthAware<T>(source);
}
public static DepthAware<T> New<T>(IEnumerable<T> source)
{
return new DepthAware<T>(source);
}
}
Usage:
var chars = new[] {'a', 'b', 'c', 'd', 'e', 'f', 'g'}.AsDepthAware();
foreach (var item in chars)
{
Console.WriteLine("Char: {0}, depth: {1}", item, chars.Depth);
}
Source: Stackoverflow.com