[c] Why is the use of alloca() not considered good practice?

Here's why:

char x;
char *y=malloc(1);
char *z=alloca(&x-y);
*z = 1;

Not that anyone would write this code, but the size argument you're passing to alloca almost certainly comes from some sort of input, which could maliciously aim to get your program to alloca something huge like that. After all, if the size isn't based on input or doesn't have the possibility to be large, why didn't you just declare a small, fixed-size local buffer?

Virtually all code using alloca and/or C99 vlas has serious bugs which will lead to crashes (if you're lucky) or privilege compromise (if you're not so lucky).

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Why is the use of alloca() not considered good practice?