[java] Which concurrent Queue implementation should I use in Java?

From the JavaDocs:

  • A ConcurrentLinkedQueue is an appropriate choice when many threads will share access to a common collection. This queue does not permit null elements.
  • ArrayBlockingQueue is a classic "bounded buffer", in which a fixed-sized array holds elements inserted by producers and extracted by consumers. This class supports an optional fairness policy for ordering waiting producer and consumer threads
  • LinkedBlockingQueue typically have higher throughput than array-based queues but less predictable performance in most concurrent applications.

I have 2 scenarios, one requires the queue to support many producers (threads using it) with one consumer and the other is the other way around.

I do not understand which implementation to use. Can somebody explain what the differences are?

Also, what is the 'optional fairness policy' in the ArrayBlockingQueue?

This question is related to java multithreading concurrency queue

The answer is


ConcurrentLinkedQueue means no locks are taken (i.e. no synchronized(this) or Lock.lock calls). It will use a CAS - Compare and Swap operation during modifications to see if the head/tail node is still the same as when it started. If so, the operation succeeds. If the head/tail node is different, it will spin around and try again.

LinkedBlockingQueue will take a lock before any modification. So your offer calls would block until they get the lock. You can use the offer overload that takes a TimeUnit to say you are only willing to wait X amount of time before abandoning the add (usually good for message type queues where the message is stale after X number of milliseconds).

Fairness means that the Lock implementation will keep the threads ordered. Meaning if Thread A enters and then Thread B enters, Thread A will get the lock first. With no fairness, it is undefined really what happens. It will most likely be the next thread that gets scheduled.

As for which one to use, it depends. I tend to use ConcurrentLinkedQueue because the time it takes my producers to get work to put onto the queue is diverse. I don't have a lot of producers producing at the exact same moment. But the consumer side is more complicated because poll won't go into a nice sleep state. You have to handle that yourself.


Your question title mentions Blocking Queues. However, ConcurrentLinkedQueue is not a blocking queue.

The BlockingQueues are ArrayBlockingQueue, DelayQueue, LinkedBlockingDeque, LinkedBlockingQueue, PriorityBlockingQueue, and SynchronousQueue.

Some of these are clearly not fit for your purpose (DelayQueue, PriorityBlockingQueue, and SynchronousQueue). LinkedBlockingQueue and LinkedBlockingDeque are identical, except that the latter is a double-ended Queue (it implements the Deque interface).

Since ArrayBlockingQueue is only useful if you want to limit the number of elements, I'd stick to LinkedBlockingQueue.


ArrayBlockingQueue has lower memory footprint, it can reuse element node, not like LinkedBlockingQueue that have to create a LinkedBlockingQueue$Node object for each new insertion.


ConcurrentLinkedQueue is lock-free, LinkedBlockingQueue is not. Every time you invoke LinkedBlockingQueue.put() or LinkedBlockingQueue.take(), you need acquire the lock first. In other word, LinkedBlockingQueue has poor concurrency. If you care performance, try ConcurrentLinkedQueue + LockSupport.


  1. SynchronousQueue ( Taken from another question )

SynchronousQueue is more of a handoff, whereas the LinkedBlockingQueue just allows a single element. The difference being that the put() call to a SynchronousQueue will not return until there is a corresponding take() call, but with a LinkedBlockingQueue of size 1, the put() call (to an empty queue) will return immediately. It's essentially the BlockingQueue implementation for when you don't really want a queue (you don't want to maintain any pending data).

  1. LinkedBlockingQueue (LinkedList Implementation but Not Exactly JDK Implementation of LinkedList It uses static inner class Node to maintain Links between elements )

Constructor for LinkedBlockingQueue

public LinkedBlockingQueue(int capacity) 
{
        if (capacity < = 0) throw new IllegalArgumentException();
        this.capacity = capacity;
        last = head = new Node< E >(null);   // Maintains a underlying linkedlist. ( Use when size is not known )
}

Node class Used to Maintain Links

static class Node<E> {
    E item;
    Node<E> next;
    Node(E x) { item = x; }
}

3 . ArrayBlockingQueue ( Array Implementation )

Constructor for ArrayBlockingQueue

public ArrayBlockingQueue(int capacity, boolean fair) 
{
            if (capacity < = 0)
                throw new IllegalArgumentException();
            this.items = new Object[capacity]; // Maintains a underlying array
            lock = new ReentrantLock(fair);
            notEmpty = lock.newCondition();
            notFull =  lock.newCondition();
}

IMHO Biggest Difference between ArrayBlockingQueue and LinkedBlockingQueue is clear from constructor one has underlying data structure Array and other linkedList.

ArrayBlockingQueue uses single-lock double condition algorithm and LinkedBlockingQueue is variant of the "two lock queue" algorithm and it has 2 locks 2 conditions ( takeLock , putLock)


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