[java] String, StringBuffer, and StringBuilder

Please tell me a real time situation to compare String, StringBuffer, and StringBuilder?

This question is related to java string oop stringbuilder

The answer is


Difference between String and the other two classes is that String is immutable and the other two are mutable classes.

But why we have two classes for same purpose?

Reason is that StringBuffer is Thread safe and StringBuilder is not. StringBuilder is a new class on StringBuffer Api and it was introduced in JDK5 and is always recommended if you are working in a Single threaded environment as it is much Faster

For complete Details you can read http://www.codingeek.com/java/stringbuilder-and-stringbuffer-a-way-to-create-mutable-strings-in-java/


----------------------------------------------------------------------------------
                  String                    StringBuffer         StringBuilder
----------------------------------------------------------------------------------                 
Storage Area | Constant String Pool         Heap                   Heap 
Modifiable   |  No (immutable)              Yes( mutable )         Yes( mutable )
Thread Safe  |      Yes                     Yes                     No
 Performance |     Fast                 Very slow                  Fast
----------------------------------------------------------------------------------

Do you mean, for concatenation?

Real world example: You want to create a new string out of many others.

For instance to send a message:

String

String s = "Dear " + user.name + "<br>" + 
" I saw your profile and got interested in you.<br>" +
" I'm  " + user.age + "yrs. old too"

StringBuilder

String s = new StringBuilder().append.("Dear ").append( user.name ).append( "<br>" ) 
          .append(" I saw your profile and got interested in you.<br>") 
          .append(" I'm  " ).append( user.age ).append( "yrs. old too")
          .toString()

Or

String s = new StringBuilder(100).appe..... etc. ...
// The difference is a size of 100 will be allocated upfront as  fuzzy lollipop points out.

StringBuffer ( the syntax is exactly as with StringBuilder, the effects differ )

About

StringBuffer vs. StringBuilder

The former is synchonized and later is not.

So, if you invoke it several times in a single thread ( which is 90% of the cases ), StringBuilder will run much faster because it won't stop to see if it owns the thread lock.

So, it is recommendable to use StringBuilder ( unless of course you have more than one thread accessing to it at the same time, which is rare )

String concatenation ( using the + operator ) may be optimized by the compiler to use StringBuilder underneath, so, it not longer something to worry about, in the elder days of Java, this was something that everyone says should be avoided at all cost, because every concatenation created a new String object. Modern compilers don't do this anymore, but still it is a good practice to use StringBuilder instead just in case you use an "old" compiler.

edit

Just for who is curious, this is what the compiler does for this class:

class StringConcatenation {
    int x;
    String literal = "Value is" + x;
    String builder = new StringBuilder().append("Value is").append(x).toString();
}

javap -c StringConcatenation

Compiled from "StringConcatenation.java"
class StringConcatenation extends java.lang.Object{
int x;

java.lang.String literal;

java.lang.String builder;

StringConcatenation();
  Code:
   0:   aload_0
   1:   invokespecial   #1; //Method java/lang/Object."<init>":()V
   4:   aload_0
   5:   new #2; //class java/lang/StringBuilder
   8:   dup
   9:   invokespecial   #3; //Method java/lang/StringBuilder."<init>":()V
   12:  ldc #4; //String Value is
   14:  invokevirtual   #5; //Method java/lang/StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
   17:  aload_0
   18:  getfield    #6; //Field x:I
   21:  invokevirtual   #7; //Method java/lang/StringBuilder.append:(I)Ljava/lang/StringBuilder;
   24:  invokevirtual   #8; //Method java/lang/StringBuilder.toString:()Ljava/lang/String;
   27:  putfield    #9; //Field literal:Ljava/lang/String;
   30:  aload_0
   31:  new #2; //class java/lang/StringBuilder
   34:  dup
   35:  invokespecial   #3; //Method java/lang/StringBuilder."<init>":()V
   38:  ldc #4; //String Value is
   40:  invokevirtual   #5; //Method java/lang/StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
   43:  aload_0
   44:  getfield    #6; //Field x:I
   47:  invokevirtual   #7; //Method java/lang/StringBuilder.append:(I)Ljava/lang/StringBuilder;
   50:  invokevirtual   #8; //Method java/lang/StringBuilder.toString:()Ljava/lang/String;
   53:  putfield    #10; //Field builder:Ljava/lang/String;
   56:  return

}

Lines numbered 5 - 27 are for the String named "literal"

Lines numbered 31-53 are for the String named "builder"

Ther's no difference, exactly the same code is executed for both strings.


The Basics:

String is an immutable class, it can't be changed. StringBuilder is a mutable class that can be appended to, characters replaced or removed and ultimately converted to a String StringBuffer is the original synchronized version of StringBuilder

You should prefer StringBuilder in all cases where you have only a single thread accessing your object.

The Details:

Also note that StringBuilder/Buffers aren't magic, they just use an Array as a backing object and that Array has to be re-allocated when ever it gets full. Be sure and create your StringBuilder/Buffer objects large enough originally where they don't have to be constantly re-sized every time .append() gets called.

The re-sizing can get very degenerate. It basically re-sizes the backing Array to 2 times its current size every time it needs to be expanded. This can result in large amounts of RAM getting allocated and not used when StringBuilder/Buffer classes start to grow large.

In Java String x = "A" + "B"; uses a StringBuilder behind the scenes. So for simple cases there is no benefit of declaring your own. But if you are building String objects that are large, say less than 4k, then declaring StringBuilder sb = StringBuilder(4096); is much more efficient than concatenation or using the default constructor which is only 16 characters. If your String is going to be less than 10k then initialize it with the constructor to 10k to be safe. But if it is initialize to 10k then you write 1 character more than 10k, it will get re-allocated and copied to a 20k array. So initializing high is better than to low.

In the auto re-size case, at the 17th character the backing Array gets re-allocated and copied to 32 characters, at the 33th character this happens again and you get to re-allocated and copy the Array into 64 characters. You can see how this degenerates to lots of re-allocations and copies which is what you really are trying to avoid using StringBuilder/Buffer in the first place.

This is from the JDK 6 Source code for AbstractStringBuilder

   void expandCapacity(int minimumCapacity) {
    int newCapacity = (value.length + 1) * 2;
        if (newCapacity < 0) {
            newCapacity = Integer.MAX_VALUE;
        } else if (minimumCapacity > newCapacity) {
        newCapacity = minimumCapacity;
    }
        value = Arrays.copyOf(value, newCapacity);
    }

A best practice is to initialize the StringBuilder/Buffer a little bit larger than you think you are going to need if you don't know right off hand how big the String will be but you can guess. One allocation of slightly more memory than you need is going to be better than lots of re-allocations and copies.

Also beware of initializing a StringBuilder/Buffer with a String as that will only allocated the size of the String + 16 characters, which in most cases will just start the degenerate re-allocation and copy cycle that you are trying to avoid. The following is straight from the Java 6 source code.

public StringBuilder(String str) {
    super(str.length() + 16);
    append(str);
    }

If you by chance do end up with an instance of StringBuilder/Buffer that you didn't create and can't control the constructor that is called, there is a way to avoid the degenerate re-allocate and copy behavior. Call .ensureCapacity() with the size you want to ensure your resulting String will fit into.

The Alternatives:

Just as a note, if you are doing really heavy String building and manipulation, there is a much more performance oriented alternative called Ropes.

Another alternative, is to create a StringList implemenation by sub-classing ArrayList<String>, and adding counters to track the number of characters on every .append() and other mutation operations of the list, then override .toString() to create a StringBuilder of the exact size you need and loop through the list and build the output, you can even make that StringBuilder an instance variable and 'cache' the results of .toString() and only have to re-generate it when something changes.

Also don't forget about String.format() when building fixed formatted output, which can be optimized by the compiler as they make it better.


String Family

String

The String class represents character strings. All string literals in Java program, such as "abc" are implemented as instances of this class.

String objects are immutable once they are created we can't change. (Strings are constants)

  • If a String is created using constructor or method then those strings will be stored in Heap Memory as well as SringConstantPool. But before saving in pool it invokes intern() method to check object availability with same content in pool using equals method. If String-copy is available in the Pool then returns the reference. Otherwise, String object is added to the pool and returns the reference.

    • The Java language provides special support for the string concatenation operator (+), and for conversion of other objects to strings. String concatenation is implemented through the StringBuilder(or StringBuffer) class and its append method.

    String heapSCP = new String("Yash");
    heapSCP.concat(".");
    heapSCP = heapSCP + "M";
    heapSCP = heapSCP + 777;
    
    // For Example: String Source Code 
    public String concat(String str) {
        int otherLen = str.length();
        if (otherLen == 0) {
            return this;
        }
        int len = value.length;
        char buf[] = Arrays.copyOf(value, len + otherLen);
        str.getChars(buf, len);
        return new String(buf, true);
    }
    
  • String literals are stored in StringConstantPool.

    String onlyPool = "Yash";
    

StringBuilder and StringBuffer are mutable sequence of characters. That means one can change the value of these object's. StringBuffer has the same methods as the StringBuilder, but each method in StringBuffer is synchronized so it is thread safe.

  • StringBuffer and StringBuilder data can only be created using new operator. So, they get stored in Heap memory.

  • Instances of StringBuilder are not safe for use by multiple threads. If such synchronization is required then it is recommended that StringBuffer be used.

    StringBuffer threadSafe = new StringBuffer("Yash");
    threadSafe.append(".M");
    threadSafe.toString();
    
    StringBuilder nonSync = new StringBuilder("Yash");
    nonSync.append(".M");
    nonSync.toString();
    
  • StringBuffer and StringBuilder are having a Special methods like., replace(int start, int end, String str) and reverse().

    NOTE: StringBuffer and SringBuilder are mutable as they provides the implementation of Appendable Interface.


When to use which one.

  • If a you are not going to change the value every time then its better to Use String Class. As part of Generics if you want to Sort Comparable<T> or compare a values then go for String Class.

    //ClassCastException: java.lang.StringBuffer cannot be cast to java.lang.Comparable
    Set<StringBuffer> set = new TreeSet<StringBuffer>();
    set.add( threadSafe );
    System.out.println("Set : "+ set);
    
  • If you are going to modify the value every time the go for StringBuilder which is faster than StringBuffer. If multiple threads are modifying the value the go for StringBuffer.


Also, StringBuffer is thread-safe, which StringBuilder is not.

So in a real-time situation when different threads are accessing it, StringBuilder could have an undeterministic result.


  • You use String when an immutable structure is appropriate; obtaining a new character sequence from a String may carry an unacceptable performance penalty, either in CPU time or memory (obtaining substrings is CPU efficient because the data is not copied, but this means a potentially much larger amount of data may remain allocated).
  • You use StringBuilder when you need to create a mutable character sequence, usually to concatenate several character sequences together.
  • You use StringBuffer in the same circumstances you would use StringBuilder, but when changes to the underlying string must be synchronized (because several threads are reading/modifyind the string buffer).

See an example here.


In java, String is immutable. Being immutable we mean that once a String is created, we can not change its value. StringBuffer is mutable. Once a StringBuffer object is created, we just append the content to the value of object instead of creating a new object. StringBuilder is similar to StringBuffer but it is not thread-safe. Methods of StingBuilder are not synchronized but in comparison to other Strings, the Stringbuilder runs fastest. You can learn difference between String, StringBuilder and StringBuffer by implementing them.


Note that if you are using Java 5 or newer, you should use StringBuilder instead of StringBuffer. From the API documentation:

As of release JDK 5, this class has been supplemented with an equivalent class designed for use by a single thread, StringBuilder. The StringBuilder class should generally be used in preference to this one, as it supports all of the same operations but it is faster, as it performs no synchronization.

In practice, you will almost never use this from multiple threads at the same time, so the synchronization that StringBuffer does is almost always unnecessary overhead.


Personally, I don't think there is any real world use for StringBuffer. When would I ever want to communicate between multiple threads by manipulating a character sequence? That doesn't sound useful at all, but maybe I have yet to see the light :)


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