[c++] Is optimisation level -O3 dangerous in g++?

Yes, O3 is buggier. I'm a compiler developer and I've identified clear and obvious gcc bugs caused by O3 generating buggy SIMD assembly instructions when building my own software. From what I've seen, most production software ships with O2 which means O3 will get less attention wrt testing and bug fixes.

Think of it this way: O3 adds more transformations on top of O2, which adds more transformations on top of O1. Statistically speaking, more transformations means more bugs. That's true for any compiler.

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