[c++] Difference between static, auto, global and local variable in the context of c and c++

When a variable is declared static inside a class then it becomes a shared variable for all objects of that class which means that the variable is longer specific to any object. For example: -

#include<iostream.h>
#include<conio.h>
class test
{
    void fun()
    {
        static int a=0;
        a++;
        cout<<"Value of a = "<<a<<"\n";
    }
};
void main()
{
    clrscr();
    test obj1;
    test obj2;
    test obj3;
    obj1.fun();
    obj2.fun();
    obj3.fun();
    getch();
}

This program will generate the following output: -

Value of a = 1
Value of a = 2
Value of a = 3

The same goes for globally declared static variable. The above code will generate the same output if we declare the variable a outside function void fun()

Whereas if u remove the keyword static and declare a as a non-static local/global variable then the output will be as follows: -

Value of a = 1
Value of a = 1
Value of a = 1

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