Starting with C# 8.0
, you can create and consume streams asynchronously.
private async void button1_Click(object sender, EventArgs e)
{
IAsyncEnumerable<int> enumerable = GenerateSequence();
await foreach (var i in enumerable)
{
Debug.WriteLine(i);
}
}
public static async IAsyncEnumerable<int> GenerateSequence()
{
for (int i = 0; i < 20; i++)
{
await Task.Delay(100);
yield return i;
}
}