You can achieve this by utilizing the jsPDF library and the toDataURL function.
I made a little demonstration:
var canvas = document.getElementById('myCanvas');_x000D_
var context = canvas.getContext('2d');_x000D_
_x000D_
// draw a blue cloud_x000D_
context.beginPath();_x000D_
context.moveTo(170, 80);_x000D_
context.bezierCurveTo(130, 100, 130, 150, 230, 150);_x000D_
context.bezierCurveTo(250, 180, 320, 180, 340, 150);_x000D_
context.bezierCurveTo(420, 150, 420, 120, 390, 100);_x000D_
context.bezierCurveTo(430, 40, 370, 30, 340, 50);_x000D_
context.bezierCurveTo(320, 5, 250, 20, 250, 50);_x000D_
context.bezierCurveTo(200, 5, 150, 20, 170, 80);_x000D_
context.closePath();_x000D_
context.lineWidth = 5;_x000D_
context.fillStyle = '#8ED6FF';_x000D_
context.fill();_x000D_
context.strokeStyle = '#0000ff';_x000D_
context.stroke();_x000D_
_x000D_
download.addEventListener("click", function() {_x000D_
// only jpeg is supported by jsPDF_x000D_
var imgData = canvas.toDataURL("image/jpeg", 1.0);_x000D_
var pdf = new jsPDF();_x000D_
_x000D_
pdf.addImage(imgData, 'JPEG', 0, 0);_x000D_
pdf.save("download.pdf");_x000D_
}, false);
_x000D_
<script src="//cdnjs.cloudflare.com/ajax/libs/jspdf/1.3.3/jspdf.min.js"></script>_x000D_
_x000D_
_x000D_
<canvas id="myCanvas" width="578" height="200"></canvas>_x000D_
<button id="download">download</button>
_x000D_