I'm trying to submit a new application to the App Store but now Apple requires screenshots for iPhones of 4.7 inch and 5.5 inch. Anyone has these screenshot specifications (size)?
I tried with:
I also tried to use iPad's size screenshots, but that didn't work either. I didn't receive any advice or email from Apple with this information and I don't see any help in iTunes Connect.
This question is related to
iphone
app-store
app-store-connect
1)iPhone X screenshot support in iTunes Connect.October 27, 2017.
2)You can now upload screenshots for iPhone X.
You’ll see a new tab for 5.8-inch displays under Screenshots and App Previews on your iOS app version information page.
3)Note that iPhone X screenshots are optional and cannot be used for smaller devices sizes.
5.5-inchdisplay screenshots are still required for all apps that run on iPhone.
4)iPhone X Screenshot Resolutions
1125 by 2436 (Portrait)
2436 by 1125 (Landscape)
Below is the information about screen sizes. These details are taken from the apple website
Also - please note that you may have transparency set even if you don't actually have any transparency in your images. If you're using photoshop, 'save for web' and de-select 'transparency' or just convert your image to a .jpg. iTunes Connect seems to reject transparencies as well.
To get screenshots of the proper size without having to create them manually -- run your app in the latest version of Xcode and choose the iPhone you need screenshots for, then hit cmd-s while viewing the simulator. This will save a screenshot to your desktop in the full resolution that you need for submission.
As noted below by @HoffZ, be sure that the scale is set to 100%.
In Xcode select simulator you want:
In the Simulator menu set the scale to 100%:
Press cmd-s to save:
These details Gives By Log...
For iPhone 6 Plus
Screen bounds: {{0, 0}, {414, 736}}, Screen resolution: <UIScreen: 0x7f97fad330b0; bounds = {{0, 0}, {414, 736}};
mode = <UIScreenMode: 0x7f97fae1ce00; size = 1242.000000 x 2208.000000>>, scale: 3.000000, nativeScale: 3.000000
For iPhone 6
Screen bounds: {{0, 0}, {375, 667}}, Screen resolution: <UIScreen: 0x7fa01b5182d0; bounds = {{0, 0}, {375, 667}};
mode = <UIScreenMode: 0x7fa01b711760; size = 750.000000 x 1334.000000>>, scale: 2.000000, nativeScale: 2.000000
Run your app on the simulator, and save screen shots.
Rename those screen shots to 4.7.1 (iPhone 6), 5.5.1 (iPhone 6 plus) and so on.
This answer is updated for Xcode 11.
App Store Connect currently asks for images in the following categories:
This is 1242 x 2688
pixels. You can create this size image using the iPhone 11 Pro Max simulator.
This is 1242 x 2208
pixels. You can create this size image using the iPhone 8 Plus simulator.
That is 2048 x 2732
pixels. You can create this size image using the iPad Pro (12.9-inch) (3rd generation) simulator.
That is 2048 x 2732
pixels. This is the exact same size as the iPad Pro (12.9-inch) (3rd generation), so most people can use the same screenshots here. But see this.
For iPhone Devices : Now we need only one size iPhone 6 Plus (5.5 Inch) • 1242 x 2208 Then we have check box there, in all other sizes to : Use 5.5-Inch Display
Now Apple Inc. added a new device screen shots also over iTunesconnect that is iPad Pro. Here are all sizes of screen shots which iTunesconnects requires.
for xcode 11.1which doesn't contain ipad pro iPad Pro (2nd Gen) 12.9" Display run this command in terminal
xcrun simctl create "iPad Pro (12.9-inch) (2nd generation)" "com.apple.CoreSimulator.SimDeviceType.iPad-Pro--12-9-inch---2nd-generation-" "com.apple.CoreSimulator.SimRuntime.iOS-13-1"
In Xcode 9, in addition to setting the Window Scale to 100% (?1) it is now necessary to also uncheck Optimize Rendering for Window Scale
in the debug menu in order to get a screenshot of the proper resolution.
To take a screenshot of the proper size for use on the app store:
1.) Run app in simulator
2.) Set scale (?1)
3.) Uncheck Optimize Rendering for Window Scale
in debug menu
4.) Take a Screenshot with ?S
I have this page bookmarked and refer back to it frequently, but no one mentions the size for newer 11 inch iPad pro. It's 1668x2388.
Here's a bash script that will resize generic screenshots to the appropriate dimensions. I could not get an iPhone 4 simulator running in the latest xcode as of 2020, so this was necessary for me.
#!/usr/bin/env bash
HERE="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
declare -A sizes
sizes["6-5-inch-iphone-xs-max"]="1242x2688"
sizes["5-8-inch-iphone-x"]="1125x2436"
sizes["5-5-inch-iphone-6"]="1242x2208"
sizes["4-7-inch-iphone-6"]="750x1334"
sizes["4-inch-iphone-6"]="640x1096"
sizes["3-5-inch-iphone-4s"]="640x920"
sizes["12-9-inch-ipad-pro-@3"]="2048x2732"
sizes["12-9-inch-ipad-pro-@2"]="2048x2732"
sizes["11-inch-ipad-pro"]="1668x2388"
sizes["10-5-inch-ipad-pro"]="1668x2224"
sizes["9-7-inch-ipad"]="1536x2008"
for i in "${!sizes[@]}"; do
if [[ "$i" == *"ipad"* ]]; then
[ -d "$HERE/ipad" ] || continue
mkdir -p "$HERE/$i"
cd "$HERE/ipad"
for file in *.jpg; do
[ -e "$file" ] || continue
convert "$file" -resize "${sizes[$i]}"\! "$HERE/$i/$file"
echo "scaled $file"
done
else
[ -d "$HERE/iphone" ] || continue
mkdir -p "$HERE/$i"
cd "$HERE/iphone"
for file in *.jpg; do
[ -e "$file" ] || continue
convert "$file" -resize "${sizes[$i]}"\! "$HERE/$i/$file"
echo "scaled $file"
done
fi
done
To use it, put it in a new directory, and create a /iphone
and an /ipad
directory next to it. Put your generic ipad and iphone screenshots in those folders. Run the script, it will generate named folders for all sizes.
ios_screenshots/
+-- run.sh
+-- iphone/
¦ +-- screenshot_1.jpg
¦ +-- screenshot_2.jpg
¦ +-- screenshot_3.jpg
+-- ipad/
¦ +-- screenshot_1.jpg
¦ +-- screenshot_2.jpg
¦ +-- screenshot_3.jpg
(Cross-posting my answer from here: https://stackoverflow.com/a/25775147/798533)
For anybody looking for the resolution of the image to upload (if you want to create some fancy photoshop screenshots), they are:
Good reference guide here: http://www.paintcodeapp.com/news/iphone-6-screens-demystified (talks about resolutions and downsampling of the iPhone 6+).
Via the simulators for respective devices, we can have screenshots with cmd+S command conveniently. And that gives us the exact resolution for the device we simulate. The review team would have mentioned this, but never did. :)
I know there are bunch of very well crafted answers. I found a correct documentation from apple website where they have specified the specification for screenshot requirements. Here is the link below https://help.apple.com/app-store-connect/#/devd274dd925
This is updated as of 6-14-2017 from the following source:
http://help.apple.com/itunes-connect/developer/#/devd274dd925
Screenshot specifications
5.5-Inch Retina Display
1242 x 2208 pixels for portrait
2208 x 1242 pixels for landscape
4.7-Inch Retina Display
750 x 1334 pixels for portrait
1334 x 750 pixels for landscape
4-Inch Retina Display
640 x 1096 pixels for portrait (without status bar)
640 x 1136 pixels for portrait (full screen)
1136 x 600 pixels for landscape (without status bar)
1136 x 640 pixels for landscape (full screen)
3.5-Inch Retina Display
640 x 920 pixels for portrait (without status bar)
640 x 960 pixels for portrait (full screen)
960 x 600 pixels for landscape (without status bar)
960 x 640 pixels for landscape (full screen)
12.9-Inch Retina Display
2048 x 2732 pixels for portrait
2732 x 2048 pixels for landscape
9.7-Inch Retina Display
High Resolution:
2048 x 1496 pixels for landscape (without status bar)
2048 x 1536 pixels for landscape (full screen)
1536 x 2008 pixels for portrait (without status bar)
1536 x 2048 pixels for portrait (full screen)
Standard resolution:
1024 x 748 pixels for landscape (without status bar)
1024 x 768 pixels for landscape (full screen)
768 x 1004 pixels for portrait (without status bar)
768 x 1024 pixels for portrait (full screen)
macOS
One of the following, with a 16:10 aspect ratio.
1280 x 800 pixels
1440 x 900 pixels
2560 x 1600 pixels
2880 x 1800 pixels
tvOS
1920 x 1080 pixels
watchOS
312 x 390 pixels
Source: Stackoverflow.com