**Don't do this (why?):
Quoting the C99 standard doc that i found online: "Setting the file position indicator to end-of-file, as with
fseek(file, 0, SEEK_END)
, has undefined behavior for a binary stream (because of possible trailing null characters) or for any stream with state-dependent encoding that does not assuredly end in the initial shift state.**
Change the definition to int so that error messages can be transmitted, and then use fseek()
and ftell()
to determine the file size.
int fsize(char* file) {
int size;
FILE* fh;
fh = fopen(file, "rb"); //binary mode
if(fh != NULL){
if( fseek(fh, 0, SEEK_END) ){
fclose(fh);
return -1;
}
size = ftell(fh);
fclose(fh);
return size;
}
return -1; //error
}
If you're fine with using the std c library:
#include <sys/stat.h>
off_t fsize(char *file) {
struct stat filestat;
if (stat(file, &filestat) == 0) {
return filestat.st_size;
}
return 0;
}
I used this set of code to find the file length.
//opens a file with a file descriptor
FILE * i_file;
i_file = fopen(source, "r");
//gets a long from the file descriptor for fstat
long f_d = fileno(i_file);
struct stat buffer;
fstat(f_d, &buffer);
//stores file size
long file_length = buffer.st_size;
fclose(i_file);
You can open the file, go to 0 offset relative from the bottom of the file with
#define SEEKBOTTOM 2
fseek(handle, 0, SEEKBOTTOM)
the value returned from fseek is the size of the file.
I didn't code in C for a long time, but I think it should work.
And if you're building a Windows app, use the GetFileSizeEx API as CRT file I/O is messy, especially for determining file length, due to peculiarities in file representations on different systems ;)
The POSIX standard has its own method to get file size.
Include the sys/stat.h
header to use the function.
stat(3)
.st_size
property.Note: It limits the size to 4GB
. If not Fat32
filesystem then use the 64bit version!
#include <stdio.h>
#include <sys/stat.h>
int main(int argc, char** argv)
{
struct stat info;
stat(argv[1], &info);
// 'st' is an acronym of 'stat'
printf("%s: size=%ld\n", argv[1], info.st_size);
}
#include <stdio.h>
#include <sys/stat.h>
int main(int argc, char** argv)
{
struct stat64 info;
stat64(argv[1], &info);
// 'st' is an acronym of 'stat'
printf("%s: size=%ld\n", argv[1], info.st_size);
}
The ANSI C doesn't directly provides the way to determine the length of the file.
We'll have to use our mind. For now, we'll use the seek approach!
#include <stdio.h>
int main(int argc, char** argv)
{
FILE* fp = fopen(argv[1]);
int f_size;
fseek(fp, 0, SEEK_END);
f_size = ftell(fp);
rewind(fp); // to back to start again
printf("%s: size=%ld", (unsigned long)f_size);
}
If the file is
stdin
or a pipe. POSIX, ANSI C won't work.
It will going return0
if the file is a pipe orstdin
.Opinion: You should use POSIX standard instead. Because, it has 64bit support.
I found a method using fseek and ftell and a thread with this question with answers that it can't be done in just C in another way.
You could use a portability library like NSPR (the library that powers Firefox).
Here's a simple and clean function that returns the file size.
long get_file_size(char *path)
{
FILE *fp;
long size = -1;
/* Open file for reading */
fp = fopen(path, "r");
fseek(fp, 0, SEEK_END);
size = ftell(fp);
fp.close();
return
}
Try this --
fseek(fp, 0, SEEK_END);
unsigned long int file_size = ftell(fp);
rewind(fp);
What this does is first, seek to the end of the file; then, report where the file pointer is. Lastly (this is optional) it rewinds back to the beginning of the file. Note that fp
should be a binary stream.
file_size contains the number of bytes the file contains. Note that since (according to climits.h) the unsigned long type is limited to 4294967295 bytes (4 gigabytes) you'll need to find a different variable type if you're likely to deal with files larger than that.
Don't use int
. Files over 2 gigabytes in size are common as dirt these days
Don't use unsigned int
. Files over 4 gigabytes in size are common as some slightly-less-common dirt
IIRC the standard library defines off_t
as an unsigned 64 bit integer, which is what everyone should be using. We can redefine that to be 128 bits in a few years when we start having 16 exabyte files hanging around.
If you're on windows, you should use GetFileSizeEx - it actually uses a signed 64 bit integer, so they'll start hitting problems with 8 exabyte files. Foolish Microsoft! :-)
I have a function that works well with only stdio.h
. I like it a lot and it works very well and is pretty concise:
size_t fsize(FILE *File) {
size_t FSZ;
fseek(File, 0, 2);
FSZ = ftell(File);
rewind(File);
return FSZ;
}
Matt's solution should work, except that it's C++ instead of C, and the initial tell shouldn't be necessary.
unsigned long fsize(char* file)
{
FILE * f = fopen(file, "r");
fseek(f, 0, SEEK_END);
unsigned long len = (unsigned long)ftell(f);
fclose(f);
return len;
}
Fixed your brace for you, too. ;)
Update: This isn't really the best solution. It's limited to 4GB files on Windows and it's likely slower than just using a platform-specific call like GetFileSizeEx
or stat64
.
Looking at the question, ftell
can easily get the number of bytes.
long size = ftell(FILENAME);
printf("total size is %ld bytes",size);
Source: Stackoverflow.com