[c#] Joining two lists together

If I have two lists of type string (or any other type), what is a quick way of joining the two lists?

The order should stay the same. Duplicates should be removed (though every item in both links are unique). I didn't find much on this when googling and didn't want to implement any .NET interfaces for speed of delivery.

This question is related to c#

The answer is


var bigList = new List<int> { 1, 2, 3 }
    .Concat(new List<int> { 4, 5, 6 })
    .ToList(); /// yields { 1, 2, 3, 4, 5, 6 }

If some item(s) exist in both lists you may use

var all = list1.Concat(list2).Concat(list3) ... Concat(listN).Distinct().ToList();

The AddRange method

aList.AddRange( anotherList );

One way, I haven't seen mentioned that can be a bit more robust, particularly if you wanted to alter each element in some way (e.g. you wanted to .Trim() all of the elements.

List<string> a = new List<string>();
List<string> b = new List<string>();
// ...
b.ForEach(x=>a.Add(x.Trim()));

As long as they are of the same type, it's very simple with AddRange:

list2.AddRange(list1);

The two options I use are:

list1.AddRange(list2);

or

list1.Concat(list2);

However I noticed as I used that when using the AddRange method with a recursive function, that calls itself very often I got an SystemOutOfMemoryException because the maximum number of dimensions was reached.

(Message Google Translated)
The array dimensions exceeded the supported range.

Using Concat solved that issue.


List<string> list1 = new List<string>();
list1.Add("dot");
list1.Add("net");

List<string> list2 = new List<string>();
list2.Add("pearls");
list2.Add("!");

var result = list1.Concat(list2);

See this link

public class ProductA
{ 
public string Name { get; set; }
public int Code { get; set; }
}

public class ProductComparer : IEqualityComparer<ProductA>
{

public bool Equals(ProductA x, ProductA y)
{
    //Check whether the objects are the same object. 
    if (Object.ReferenceEquals(x, y)) return true;

    //Check whether the products' properties are equal. 
    return x != null && y != null && x.Code.Equals(y.Code) && x.Name.Equals(y.Name);
    }

public int GetHashCode(ProductA obj)
{
    //Get hash code for the Name field if it is not null. 
    int hashProductName = obj.Name == null ? 0 : obj.Name.GetHashCode();

    //Get hash code for the Code field. 
    int hashProductCode = obj.Code.GetHashCode();

    //Calculate the hash code for the product. 
    return hashProductName ^ hashProductCode;
}
}


    ProductA[] store1 = { new ProductA { Name = "apple", Code = 9 }, 
                   new ProductA { Name = "orange", Code = 4 } };

    ProductA[] store2 = { new ProductA { Name = "apple", Code = 9 }, 
                   new ProductA { Name = "lemon", Code = 12 } };

//Get the products from the both arrays //excluding duplicates.

IEnumerable<ProductA> union =
  store1.Union(store2);

foreach (var product in union)
    Console.WriteLine(product.Name + " " + product.Code);

/*
    This code produces the following output:

    apple 9
    orange 4
    lemon 12
*/

one way: List.AddRange() depending on the types?


targetList = list1.Concat(list2).ToList();

It's working fine I think so. As previously said, Concat returns a new sequence and while converting the result to List, it does the job perfectly. Implicit conversions may fail sometimes when using the AddRange method.


The Union method might address your needs. You didn't specify whether order or duplicates was important.

Take two IEnumerables and perform a union as seen here:

int[] ints1 = { 5, 3, 9, 7, 5, 9, 3, 7 };
int[] ints2 = { 8, 3, 6, 4, 4, 9, 1, 0 };

IEnumerable<int> union = ints1.Union(ints2);

// yields { 5, 3, 9, 7, 8, 6, 4, 1, 0 } 

I just wanted to test how Union works with the default comparer on overlapping collections of reference type objects.

My object is:

class MyInt
{
    public int val;

    public override string ToString()
    {
        return val.ToString();
    }
}

My test code is:

MyInt[] myInts1 = new MyInt[10];
MyInt[] myInts2 = new MyInt[10];
int overlapFrom = 4;
Console.WriteLine("overlapFrom: {0}", overlapFrom);

Action<IEnumerable<MyInt>, string> printMyInts = (myInts, myIntsName) => Console.WriteLine("{2} ({0}): {1}", myInts.Count(), string.Join(" ", myInts), myIntsName);

for (int i = 0; i < myInts1.Length; i++)
    myInts1[i] = new MyInt { val = i };
printMyInts(myInts1, nameof(myInts1));

int j = 0;
for (; j + overlapFrom < myInts1.Length; j++)
    myInts2[j] = myInts1[j + overlapFrom];
for (; j < myInts2.Length; j++)
    myInts2[j] = new MyInt { val = j + overlapFrom };
printMyInts(myInts2, nameof(myInts2));

IEnumerable<MyInt> myUnion = myInts1.Union(myInts2);
printMyInts(myUnion, nameof(myUnion));

for (int i = 0; i < myInts2.Length; i++)
    myInts2[i].val += 10;
printMyInts(myInts2, nameof(myInts2));
printMyInts(myUnion, nameof(myUnion));

for (int i = 0; i < myInts1.Length; i++)
    myInts1[i].val = i;
printMyInts(myInts1, nameof(myInts1));
printMyInts(myUnion, nameof(myUnion));

The output is:

overlapFrom: 4
myInts1 (10): 0 1 2 3 4 5 6 7 8 9
myInts2 (10): 4 5 6 7 8 9 10 11 12 13
myUnion (14): 0 1 2 3 4 5 6 7 8 9 10 11 12 13
myInts2 (10): 14 15 16 17 18 19 20 21 22 23
myUnion (14): 0 1 2 3 14 15 16 17 18 19 20 21 22 23
myInts1 (10): 0 1 2 3 4 5 6 7 8 9
myUnion (14): 0 1 2 3 4 5 6 7 8 9 20 21 22 23

So, everything works fine.


The way with the least space overhead is to use the Concat extension method.

var combined = list1.Concat(list2);

It creates an instance of IEnumerable<T> which will enumerate the elements of list1 and list2 in that order.


Something like this:

firstList.AddRange (secondList);

Or, you can use the 'Union' extension method that is defined in System.Linq. With 'Union', you can also specify a comparer, which can be used to specify whether an item should be unioned or not.

Like this:

List<int> one = new List<int> { 1, 2, 3, 4, 5 };
List<int> second=new List<int> { 1, 2, 5, 6 };

var result = one.Union (second, new EqComparer ());

foreach( int x in result )
{
    Console.WriteLine (x);
}
Console.ReadLine ();

#region IEqualityComparer<int> Members
public class EqComparer : IEqualityComparer<int>
{
    public bool Equals( int x, int y )
    {
        return x == y;
    }

    public int GetHashCode( int obj )
    {
        return obj.GetHashCode ();
    }
}
#endregion