Here is a little something I cooked up today. Seems to work for me. Basically you override the Add method in your base namespace to do a check and then call the base's Add method in order to actually add it. Hope this works for you
using System;
using System.Collections.Generic;
using System.Collections;
namespace Main
{
internal partial class Dictionary<TKey, TValue> : System.Collections.Generic.Dictionary<TKey, TValue>
{
internal new virtual void Add(TKey key, TValue value)
{
if (!base.ContainsKey(key))
{
base.Add(key, value);
}
}
}
internal partial class List<T> : System.Collections.Generic.List<T>
{
internal new virtual void Add(T item)
{
if (!base.Contains(item))
{
base.Add(item);
}
}
}
public class Program
{
public static void Main()
{
Dictionary<int, string> dic = new Dictionary<int, string>();
dic.Add(1,"b");
dic.Add(1,"a");
dic.Add(2,"c");
dic.Add(1, "b");
dic.Add(1, "a");
dic.Add(2, "c");
string val = "";
dic.TryGetValue(1, out val);
Console.WriteLine(val);
Console.WriteLine(dic.Count.ToString());
List<string> lst = new List<string>();
lst.Add("b");
lst.Add("a");
lst.Add("c");
lst.Add("b");
lst.Add("a");
lst.Add("c");
Console.WriteLine(lst[2]);
Console.WriteLine(lst.Count.ToString());
}
}
}