get font from asset and set to all children
public static void overrideFonts(final Context context, final View v) {
try {
if (v instanceof ViewGroup) {
ViewGroup vg = (ViewGroup) v;
for (int i = 0; i < vg.getChildCount(); i++) {
View child = vg.getChildAt(i);
overrideFonts(context, child);
}
} else if (v instanceof TextView ) {
((TextView) v).setTypeface(Typeface.createFromAsset(context.getAssets(),"DroidNaskh.ttf"));// "BKOODB.TTF"));
}
} catch (Exception e) {
}
}
You might want to create static class which will contain all the fonts. That way, you won't create the font multiple times which might impact badly on performance. Just make sure that you create a sub-folder called "fonts" under "assets" folder.
Do something like:
public class CustomFontsLoader {
public static final int FONT_NAME_1 = 0;
public static final int FONT_NAME_2 = 1;
public static final int FONT_NAME_3 = 2;
private static final int NUM_OF_CUSTOM_FONTS = 3;
private static boolean fontsLoaded = false;
private static Typeface[] fonts = new Typeface[3];
private static String[] fontPath = {
"fonts/FONT_NAME_1.ttf",
"fonts/FONT_NAME_2.ttf",
"fonts/FONT_NAME_3.ttf"
};
/**
* Returns a loaded custom font based on it's identifier.
*
* @param context - the current context
* @param fontIdentifier = the identifier of the requested font
*
* @return Typeface object of the requested font.
*/
public static Typeface getTypeface(Context context, int fontIdentifier) {
if (!fontsLoaded) {
loadFonts(context);
}
return fonts[fontIdentifier];
}
private static void loadFonts(Context context) {
for (int i = 0; i < NUM_OF_CUSTOM_FONTS; i++) {
fonts[i] = Typeface.createFromAsset(context.getAssets(), fontPath[i]);
}
fontsLoaded = true;
}
}
This way, you can get the font from everywhere in your application.
public class FontTextView extends TextView {
String fonts[] = {"HelveticaNeue.ttf", "HelveticaNeueLight.ttf", "motschcc.ttf", "symbol.ttf"};
public FontTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(attrs);
}
public FontTextView(Context context, AttributeSet attrs) {
super(context, attrs);
if (!isInEditMode()) {
init(attrs);
}
}
public FontTextView(Context context) {
super(context);
if (!isInEditMode()) {
init(null);
}
}
private void init(AttributeSet attrs) {
if (attrs != null) {
TypedArray a = getContext().obtainStyledAttributes(attrs, R.styleable.FontTextView);
if (a.getString(R.styleable.FontTextView_font_type) != null) {
String fontName = fonts[Integer.valueOf(a.getString(R.styleable.FontTextView_font_type))];
if (fontName != null) {
Typeface myTypeface = Typeface.createFromAsset(getContext().getAssets(), "font/" + fontName);
setTypeface(myTypeface);
}
a.recycle();
}
}
}
}
add to attrs.xml , The numbers should be in the order in array class.
<declare-styleable name="FontTextView">
<attr name="font_type" format="enum">
<enum name="HelveticaNeue" value="0"/>
<enum name="HelveticaNeueLight" value="1"/>
<enum name="motschcc" value="2"/>
<enum name="symbol" value="3"/>
</attr>
Android uses the Roboto font, which is a really nice looking font, with several different weights (regular, light, thin, condensed) that look great on high density screens.
Check below link to check roboto fonts:
How to use Roboto in xml layout
Back to your question, if you want to change the font for all of the TextView/Button in your app, try adding below code into your styles.xml to use Roboto-light font:
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
......
<item name="android:buttonStyle">@style/MyButton</item>
<item name="android:textViewStyle">@style/MyTextView</item>
</style>
<style name="MyButton" parent="@style/Widget.AppCompat.Button">
<item name="android:textAllCaps">false</item>
<item name="android:fontFamily">sans-serif-light</item>
</style>
<style name="MyTextView" parent="@style/TextAppearance.AppCompat">
<item name="android:fontFamily">sans-serif-light</item>
</style>
And don't forget to use 'AppTheme' in your AndroidManifest.xml
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme">
......
</application>
Another way to consolidate font creation...
public class Font {
public static final Font PROXIMA_NOVA = new Font("ProximaNovaRegular.otf");
public static final Font FRANKLIN_GOTHIC = new Font("FranklinGothicURWBoo.ttf");
private final String assetName;
private volatile Typeface typeface;
private Font(String assetName) {
this.assetName = assetName;
}
public void apply(Context context, TextView textView) {
if (typeface == null) {
synchronized (this) {
if (typeface == null) {
typeface = Typeface.createFromAsset(context.getAssets(), assetName);
}
}
}
textView.setTypeface(typeface);
}
}
And then to use in your activity...
myTextView = (TextView) findViewById(R.id.myTextView);
Font.PROXIMA_NOVA.apply(this, myTextView);
Mind you, this double-checked locking idiom with the volatile field only works correctly with the memory model used in Java 1.5+.
STEP 1: add font file
For example, when font file will be helvetica_neue.ttf that will generates R.font.helvetica_neue
STEP 2: create font family
For example:
<?xml version="1.0" encoding="utf-8"?>
<font-family xmlns:android="http://schemas.android.com/apk/res/android">
<font
android:fontStyle="normal"
android:fontWeight="400"
android:font="@font/helvetica_neue" />
</font-family>
STEP 3: use it
In xml layouts:
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:fontFamily="@font/my_font"/>
Or add fonts to style:
<style name="customfontstyle" parent="@android:style/TextAppearance.Small">
<item name="android:fontFamily">@font/lobster</item>
</style>
For more examples you can follow documentation:
Typeface tf = Typeface.createFromAsset(getAssets(),
"fonts/DroidSansFallback.ttf");
TextView tv = (TextView) findViewById(R.id.CustomFontText);
tv.setTypeface(tf);
It's a little old, but I improved the class CustomFontLoader a little bit and I wanted to share it so it can be helpfull. Just create a new class with this code.
import android.content.Context;
import android.graphics.Typeface;
public enum FontLoader {
ARIAL("arial"),
TIMES("times"),
VERDANA("verdana"),
TREBUCHET("trbuchet"),
GEORGIA("georgia"),
GENEVA("geneva"),
SANS("sans"),
COURIER("courier"),
TAHOMA("tahoma"),
LUCIDA("lucida");
private final String name;
private Typeface typeFace;
private FontLoader(final String name) {
this.name = name;
typeFace=null;
}
public static Typeface getTypeFace(Context context,String name){
try {
FontLoader item=FontLoader.valueOf(name.toUpperCase(Locale.getDefault()));
if(item.typeFace==null){
item.typeFace=Typeface.createFromAsset(context.getAssets(), "fonts/"+item.name+".ttf");
}
return item.typeFace;
} catch (Exception e) {
return null;
}
}
public static Typeface getTypeFace(Context context,int id){
FontLoader myArray[]= FontLoader.values();
if(!(id<myArray.length)){
return null;
}
try {
if(myArray[id].typeFace==null){
myArray[id].typeFace=Typeface.createFromAsset(context.getAssets(), "fonts/"+myArray[id].name+".ttf");
}
return myArray[id].typeFace;
}catch (Exception e) {
return null;
}
}
public static Typeface getTypeFaceByName(Context context,String name){
for(FontLoader item: FontLoader.values()){
if(name.equalsIgnoreCase(item.name)){
if(item.typeFace==null){
try{
item.typeFace=Typeface.createFromAsset(context.getAssets(), "fonts/"+item.name+".ttf");
}catch (Exception e) {
return null;
}
}
return item.typeFace;
}
}
return null;
}
public static void loadAllFonts(Context context){
for(FontLoader item: FontLoader.values()){
if(item.typeFace==null){
try{
item.typeFace=Typeface.createFromAsset(context.getAssets(), "fonts/"+item.name+".ttf");
}catch (Exception e) {
item.typeFace=null;
}
}
}
}
}
Then just use this code on you textview:
Typeface typeFace=FontLoader.getTypeFace(context,"arial");
if(typeFace!=null) myTextView.setTypeface(typeFace);
TextViewPlus.java:
public class TextViewPlus extends TextView {
private static final String TAG = "TextView";
public TextViewPlus(Context context) {
super(context);
}
public TextViewPlus(Context context, AttributeSet attrs) {
super(context, attrs);
setCustomFont(context, attrs);
}
public TextViewPlus(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
setCustomFont(context, attrs);
}
private void setCustomFont(Context ctx, AttributeSet attrs) {
TypedArray a = ctx.obtainStyledAttributes(attrs, R.styleable.TextViewPlus);
String customFont = a.getString(R.styleable.TextViewPlus_customFont);
setCustomFont(ctx, customFont);
a.recycle();
}
public boolean setCustomFont(Context ctx, String asset) {
Typeface typeface = null;
try {
typeface = Typeface.createFromAsset(ctx.getAssets(), asset);
} catch (Exception e) {
Log.e(TAG, "Unable to load typeface: "+e.getMessage());
return false;
}
setTypeface(typeface);
return true;
}
}
attrs.xml: (Where to place res/values)
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="TextViewPlus">
<attr name="customFont" format="string"/>
</declare-styleable>
</resources>
How to use:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:foo="http://schemas.android.com/apk/res-auto"
android:orientation="vertical" android:layout_width="fill_parent"
android:layout_height="fill_parent">
<com.mypackage.TextViewPlus
android:id="@+id/textViewPlus1"
android:layout_height="match_parent"
android:layout_width="match_parent"
android:text="@string/showingOffTheNewTypeface"
foo:customFont="my_font_name_regular.otf">
</com.mypackage.TextViewPlus>
</LinearLayout>
Hope this will help you.
First download the .ttf
file of the font you need (arial.ttf
). Place it in the assets
folder. (Inside assets folder create new folder named fonts and place it inside it.) Use the following code to apply the font to your TextView
:
Typeface type = Typeface.createFromAsset(getAssets(),"fonts/arial.ttf");
textView.setTypeface(type);
When your font is stored inside res/asset/fonts/Helvetica.ttf
use the following:
Typeface tf = Typeface.createFromAsset(getAssets(),"fonts/Helvetica.ttf");
txt.setTypeface(tf);
Or, if your font file is stores inside res/font/helvetica.ttf
use the following:
Typeface tf = ResourcesCompat.getFont(this,R.font.helvetica);
txt.setTypeface(tf);
The answers above are correct. Just make sure that you create a sub-folder called "fonts" under "assets" folder if you are using that piece of code.
Maybe something a bit simpler:
public class Fonts {
public static HashSet<String,Typeface> fonts = new HashSet<>();
public static Typeface get(Context context, String file) {
if (! fonts.contains(file)) {
synchronized (this) {
Typeface typeface = Typeface.createFromAsset(context.getAssets(), name);
fonts.put(name, typeface);
}
}
return fonts.get(file);
}
}
// Usage
Typeface myFont = Fonts.get("arial.ttf");
(Note this code is untested, but in general this approach should work well.)
import java.lang.ref.WeakReference;
import java.util.HashMap;
import android.content.Context;
import android.graphics.Typeface;
public class FontsManager {
private static FontsManager instance;
private static HashMap<String, WeakReference<Typeface>> typefaces = new HashMap<String, WeakReference<Typeface>>();
private static Context context;
private FontsManager(final Context ctx) {
if (context == null) {
context = ctx;
}
}
public static FontsManager getInstance(final Context appContext) {
if (instance == null) {
instance = new FontsManager(appContext);
}
return instance;
}
public static FontsManager getInstance() {
if (instance == null) {
throw new RuntimeException(
"Call getInstance(Context context) at least once to init the singleton properly");
}
return instance;
}
public Typeface getFont(final String assetName) {
final WeakReference<Typeface> tfReference = typefaces.get(assetName);
if (tfReference == null || tfReference.get() == null) {
final Typeface tf = Typeface.createFromAsset(context.getResources().getAssets(),
assetName);
typefaces.put(assetName, new WeakReference<Typeface>(tf));
return tf;
}
return tfReference.get();
}
}
This way, you can create a View which inherits from TextView and calls setTypeface on its constructor.
I finally got a very easy solution to this.
use these Support libraries in app level gradle,
compile 'com.android.support:appcompat-v7:26.0.2'
compile 'com.android.support:support-v4:26.0.2'
then create a directory named "font" inside the res folder
After that, reference that font from xml like this
<Button
android:id="@+id/btn_choose_employee"
android:layout_width="140dp"
android:layout_height="40dp"
android:layout_centerInParent="true"
android:background="@drawable/rounded_red_btn"
android:onClick="btnEmployeeClickedAction"
android:text="@string/searching_jobs"
android:textAllCaps="false"
android:textColor="@color/white"
android:fontFamily="@font/times_new_roman_test"
/>
In this example, times_new_roman_test is a font ttf file from that font directory
Source: Stackoverflow.com