How to get a Bitmap object from an Uri (if I succeed to store it in
/data/data/MYFOLDER/myimage.png
or file///data/data/MYFOLDER/myimage.png
) to use it in my application?
Does anyone have an idea on how to accomplish this?
This question is related to
android
uri
android-image
android-bitmap
you can do this structure:
protected void onActivityResult(int requestCode, int resultCode, Intent imageReturnedIntent) {
super.onActivityResult(requestCode, resultCode, imageReturnedIntent);
switch(requestCode) {
case 0:
if(resultCode == RESULT_OK){
Uri selectedImage = imageReturnedIntent.getData();
Bundle extras = imageReturnedIntent.getExtras();
bitmap = extras.getParcelable("data");
}
break;
}
by this you can easily convert a uri to bitmap. hope help u.
(KOTLIN) So, as of April 7th, 2020 none of the above mentioned options worked, but here's what worked for me:
If you want to store the bitmap in a val and set an imageView with it, use this:
val bitmap = BitmapFactory.decodeFile(currentPhotoPath).also { bitmap -> imageView.setImageBitmap(bitmap) }
If you just want to set the bitmap to and imageView, use this:
BitmapFactory.decodeFile(currentPhotoPath).also { bitmap -> imageView.setImageBitmap(bitmap) }
Full method to get image uri from mobile gallery.
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == PICK_IMAGE_REQUEST && resultCode == RESULT_OK && data != null && data.getData() != null) {
Uri filePath = data.getData();
try { //Getting the Bitmap from Gallery
Bitmap bitmap = MediaStore.Images.Media.getBitmap(getContentResolver(), filePath);
rbitmap = getResizedBitmap(bitmap, 250);//Setting the Bitmap to ImageView
serImage = getStringImage(rbitmap);
imageViewUserImage.setImageBitmap(rbitmap);
} catch (IOException e) {
e.printStackTrace();
}
}
}
It seems that MediaStore.Images.Media.getBitmap
was deprecated in API 29
. The recommended way is to use ImageDecoder.createSource
which was added in API 28
.
Here's how getting the bitmap would be done:
val bitmap = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
ImageDecoder.decodeBitmap(ImageDecoder.createSource(requireContext().contentResolver, imageUri))
} else {
MediaStore.Images.Media.getBitmap(requireContext().contentResolver, imageUri)
}
You can retrieve bitmap from uri like this
Bitmap bitmap = null;
try {
bitmap = MediaStore.Images.Media.getBitmap(this.getContentResolver(), imageUri);
} catch (IOException e) {
e.printStackTrace();
}
This is the easiest solution:
Bitmap bitmap = MediaStore.Images.Media.getBitmap(this.getContentResolver(), uri);
Uri imgUri = data.getData();
Bitmap bitmap = MediaStore.Images.Media.getBitmap(this.getContentResolver(), imgUri);
private void uriToBitmap(Uri selectedFileUri) {
try {
ParcelFileDescriptor parcelFileDescriptor =
getContentResolver().openFileDescriptor(selectedFileUri, "r");
FileDescriptor fileDescriptor = parcelFileDescriptor.getFileDescriptor();
Bitmap image = BitmapFactory.decodeFileDescriptor(fileDescriptor);
parcelFileDescriptor.close();
} catch (IOException e) {
e.printStackTrace();
}
}
InputStream imageStream = null;
try {
imageStream = getContext().getContentResolver().openInputStream(uri);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
final Bitmap selectedImage = BitmapFactory.decodeStream(imageStream);
Here's the correct way of doing it, keeping tabs on memory usage as well:
protected void onActivityResult(int requestCode, int resultCode, Intent data)
{
super.onActivityResult(requestCode, resultCode, data);
if (resultCode == RESULT_OK)
{
Uri imageUri = data.getData();
Bitmap bitmap = getThumbnail(imageUri);
}
}
public static Bitmap getThumbnail(Uri uri) throws FileNotFoundException, IOException{
InputStream input = this.getContentResolver().openInputStream(uri);
BitmapFactory.Options onlyBoundsOptions = new BitmapFactory.Options();
onlyBoundsOptions.inJustDecodeBounds = true;
onlyBoundsOptions.inDither=true;//optional
onlyBoundsOptions.inPreferredConfig=Bitmap.Config.ARGB_8888;//optional
BitmapFactory.decodeStream(input, null, onlyBoundsOptions);
input.close();
if ((onlyBoundsOptions.outWidth == -1) || (onlyBoundsOptions.outHeight == -1)) {
return null;
}
int originalSize = (onlyBoundsOptions.outHeight > onlyBoundsOptions.outWidth) ? onlyBoundsOptions.outHeight : onlyBoundsOptions.outWidth;
double ratio = (originalSize > THUMBNAIL_SIZE) ? (originalSize / THUMBNAIL_SIZE) : 1.0;
BitmapFactory.Options bitmapOptions = new BitmapFactory.Options();
bitmapOptions.inSampleSize = getPowerOfTwoForSampleRatio(ratio);
bitmapOptions.inDither = true; //optional
bitmapOptions.inPreferredConfig=Bitmap.Config.ARGB_8888;//
input = this.getContentResolver().openInputStream(uri);
Bitmap bitmap = BitmapFactory.decodeStream(input, null, bitmapOptions);
input.close();
return bitmap;
}
private static int getPowerOfTwoForSampleRatio(double ratio){
int k = Integer.highestOneBit((int)Math.floor(ratio));
if(k==0) return 1;
else return k;
}
The getBitmap() call from Mark Ingram's post also calls the decodeStream(), so you don't lose any functionality.
References:
I have try a lot of ways. this work for me perfectly.
If you choose pictrue from Gallery. You need to be ware of getting Uri
from intent.clipdata
or intent.data
, because one of them may be null in different version.
private fun onChoosePicture(data: Intent?):Bitmap {
data?.let {
var fileUri:Uri? = null
data.clipData?.let {clip->
if(clip.itemCount>0){
fileUri = clip.getItemAt(0).uri
}
}
it.data?.let {uri->
fileUri = uri
}
return MediaStore.Images.Media.getBitmap(this.contentResolver, fileUri )
}
try
{
Bitmap bitmap = MediaStore.Images.Media.getBitmap(c.getContentResolver() , Uri.parse(paths));
}
catch (Exception e)
{
//handle exception
}
and yes path must be in a format of like this
file:///mnt/sdcard/filename.jpg
private fun setImage(view: ImageView, uri: Uri) {
val stream = contentResolver.openInputStream(uri)
val bitmap = BitmapFactory.decodeStream(stream)
view.setImageBitmap(bitmap)
}
Use startActivityForResult metod like below
startActivityForResult(new Intent(Intent.ACTION_PICK).setType("image/*"), PICK_IMAGE);
And you can get result like this:
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (resultCode != RESULT_OK) {
return;
}
switch (requestCode) {
case PICK_IMAGE:
Uri imageUri = data.getData();
try {
Bitmap bitmap = MediaStore.Images.Media.getBitmap(this.getContentResolver(), imageUri);
} catch (IOException e) {
e.printStackTrace();
}
break;
}
}
Here's the correct way of doing it:
protected void onActivityResult(int requestCode, int resultCode, Intent data)
{
super.onActivityResult(requestCode, resultCode, data);
if (resultCode == RESULT_OK)
{
Uri imageUri = data.getData();
Bitmap bitmap = MediaStore.Images.Media.getBitmap(this.getContentResolver(), imageUri);
}
}
If you need to load very large images, the following code will load it in in tiles (avoiding large memory allocations):
BitmapRegionDecoder decoder = BitmapRegionDecoder.newInstance(myStream, false);
Bitmap region = decoder.decodeRegion(new Rect(10, 10, 50, 50), null);
See the answer here
Inset of getBitmap
which is depricated now I use the following approach in Kotlin
PICK_IMAGE_REQUEST ->
data?.data?.let {
val bitmap = BitmapFactory.decodeStream(contentResolver.openInputStream(it))
imageView.setImageBitmap(bitmap)
}
Source: Stackoverflow.com