[streaming] What is the difference between RTP or RTSP in a streaming server?

I'm thinking about developing a streaming server and I have the following question, do over RTSP (example url: rtsp://192.168.0.184/myvideo.mpg) or RTP (example url: rtp://192.168.0.184).

As I have understood, an RTSP server is mainly used for streaming of files that already exist, ie, not live. RTP server is used to broadcast.

Somebody correct me if I'm wrong, am I right?.

What I want to develop a server to broadcast live content on the computer screen, that is, which is displayed at the time that is broadcast in streaming.

This question is related to streaming rtsp rtp live-streaming

The answer is


Some basics:

RTSP server can be used for dead source as well as for live source. RTSP protocols provides you commands (Like your VCR Remote), and functionality depends upon your implementation.

RTP is real time protocol used for transporting audio and video in real time. Transport used can be unicast, multicast or broadcast, depending upon transport address and port. Besides transporting RTP does lots of things for you like packetization, reordering, jitter control, QoS, support for Lip sync.....

In your case if you want broadcasting streaming server then you need both RTSP (for control) as well as RTP (broadcasting audio and video)

To start with you can go through sample code provided by live555


I think thats correct. RTSP may use RTP internally.


RTSP (actually RTP) can be used for streaming video, but also many other types of media including live presentations. Rtsp is just the protocol used to setup the RTP session.

For all the details you can check out my open source RTSP Server implementation on the following address: https://net7mma.codeplex.com/

Or my article @ http://www.codeproject.com/Articles/507218/Managed-Media-Aggregation-using-Rtsp-and-Rtp

It supports re-sourcing streams as well as the dynamic creation of streams, various RFC's are implemented and the library achieves better performance and less memory then FFMPEG and just about any other solutions in the transport layer and thus makes it a good candidate to use as a centralized point of access for most scenarios.


I hear your pain. I'm going through this right now (years later). From what I've learned, you can think of RTSP as a "VCR controller", the protocol allows you to specify which streams (presentations) you want to play, it will then send you a description of the media, and then you can use RTSP to play, stop, pause, and record the remote stream. The media itself goes over RTP. RTSP is normally implemented over a different socket or communication layer. Although it is simply a protocol, most often it's implemented by a server over a socket. For live streams, the RTSP stream you request is simply a name of a stream. It doesn't need to refer to a file on the server, the server's RTSP implementation can parse that stream, put together a live graph, and then provide the SDP (description) for that stream name. But, this is of course specific to the way the RTSP server has been implemented. For "live" streams, it's probably simpler to just use RTP, but you'll need a way to transfer the SDP from the RTP server to the client that wants to play that stream.


AFAIK, RTSP does not transmit streams at all, it is just an out-of-band control protocol with functions like PLAY and STOP.

Raw UDP or RTP over UDP are transmission protocols for streams just like raw TCP or HTTP over TCP.

To be able to stream a certain program over the given transmission protocol, an encapsulation method has to be defined for your container format. For example TS container can be transmitted over UDP but Matroska can not.

Pretty much everything can be transported through TCP though.

(The fact that which codec do you use also matters indirectly as it restricts the container formats you can use.)