[lua] What is a good game engine that uses Lua?

I know Love2D and Corona SDK (for mobile devices). Is there any other game engines that use Lua you recommend?

This question is related to lua game-engine

The answer is


Game engines that use Lua

Free unless noted

  • Agen (2D Lua; Windows)
  • Amulet (2D Lua; Window, Linux, Mac, HTML5, iOS)
  • Cafu 3D (3D C++/Lua)
  • Cocos2d-x (2D C++/Lua/JS; Windows, Linux, Mac, iOS, Android, BlackBerry)
  • Codea (2D&3D Lua; iOS (Editor is iOs app); $14.99 USD)
  • Cryengine by Crytek (3D C++/Lua; Windows, Mac)
  • Defold (2D Lua; Windows, Linux, Mac, iOS, Android, Web, Switch)
  • gengine (2D Lua; Windows, Linux, HTML5)
  • Irrlicht (3D C++/.NET/Lua; Windows, Linux, Mac)
  • Leadwerks (3D C++/C#/Delphi/BlitzMax/Lua; Windows; $199.95 USD)
  • LÖVE (2D Lua; Windows, Linux, Mac)
  • MOAI (2D C++/Lua; Windows, Linux, Mac, iOS, Android, Google Chrome (Native Client))
  • Solar2D (was Corona) (2D Lua; Windows, Mac, iOS, Android)
  • Spring RTS Engine (3D C++/Lua; Linux, Windows, Mac)
  • Wicked Engine (3D C++/Lua; Linux, Windows 10, Windows Phone, XBox One)

Bindings:

  • Raylib via raylib-lua-sol (2D&3D C++/Lua/Others; Windows, Linux, Mac, Android, Web, Other Ports)
  • SDL2 via luasdl2 (2D&3D C++/Lua/Others; Windows, Linux, Mac, Android, Console Ports)

Fantasy Consoles:

Editor and games run in an emulated computer system

  • PICO-8 (2D Lua; Windows, Linux, Mac, Raspberry Pi, Web Player $14.99 USD)
  • TIC-80 (2D Lua; Windows, Linux, Mac, Web)

Inactive/Discontinued:

  • Baja Engine (3D C++/Lua; Windows, Mac, No Release since Dec 2008)
  • Blitwizard (2D Lua; Windows, Linux, Mac, Development stopped in May 2014)
  • Drystal (2D Lua; Linux, HTML5)
  • EGSL (2D Pascal/Lua; Windows, Linux, Mac, Haiku)
  • Glint 3d Engine (3D Lua, Development stopped in Nov 2011)
  • Grail Adventure Game Engine (2D C++/Lua; Windows, Linux, Mac (SDL))
  • Juno (2D Lua; Windows, Linux, Mac, last commit on Friday the 13th, May 2016)
  • Lavgine (2.5D C++/Lua, Windows)
  • Luxinia (3D C/Lua; Windows, Development stopped in Dec 2018)
  • Polycode (2D&3D C++/Lua; Windows, Linux, Mac)

Heroes of Might and Magic V used modified Silent Storm engine. I think you can find many good engines listed in wikipedia: Lua-scriptable game engines


A few more:


There's our IDE / engine called Codea.

The runtime is iOS only, but it's open source. The development environment is iPad only at the moment.


I can second the previous posters enthusiasm for the Gideros Lua game engine, whilst focusing currently on Mobile (iOS and Android - Windows phone 8 is in the works), desktop support for Mac, PC (possibly Linux) is also planned for the not too distant future.

Google for "Gideros Mobile"


World of Warcraft's engine seems all right, and it uses Lua. :)