[lua] What is a good game engine that uses Lua?

I know Love2D and Corona SDK (for mobile devices). Is there any other game engines that use Lua you recommend?

This question is related to lua game-engine

The answer is

Game engines that use Lua

Free unless noted

  • Agen (2D Lua; Windows)
  • Amulet (2D Lua; Window, Linux, Mac, HTML5, iOS)
  • Cafu 3D (3D C++/Lua)
  • Cocos2d-x (2D C++/Lua/JS; Windows, Linux, Mac, iOS, Android, BlackBerry)
  • Codea (2D&3D Lua; iOS (Editor is iOs app); $14.99 USD)
  • Cryengine by Crytek (3D C++/Lua; Windows, Mac)
  • Defold (2D Lua; Windows, Linux, Mac, iOS, Android, Web, Switch)
  • gengine (2D Lua; Windows, Linux, HTML5)
  • Irrlicht (3D C++/.NET/Lua; Windows, Linux, Mac)
  • Leadwerks (3D C++/C#/Delphi/BlitzMax/Lua; Windows; $199.95 USD)
  • LÖVE (2D Lua; Windows, Linux, Mac)
  • MOAI (2D C++/Lua; Windows, Linux, Mac, iOS, Android, Google Chrome (Native Client))
  • Solar2D (was Corona) (2D Lua; Windows, Mac, iOS, Android)
  • Spring RTS Engine (3D C++/Lua; Linux, Windows, Mac)
  • Wicked Engine (3D C++/Lua; Linux, Windows 10, Windows Phone, XBox One)


  • Raylib via raylib-lua-sol (2D&3D C++/Lua/Others; Windows, Linux, Mac, Android, Web, Other Ports)
  • SDL2 via luasdl2 (2D&3D C++/Lua/Others; Windows, Linux, Mac, Android, Console Ports)

Fantasy Consoles:

Editor and games run in an emulated computer system

  • PICO-8 (2D Lua; Windows, Linux, Mac, Raspberry Pi, Web Player $14.99 USD)
  • TIC-80 (2D Lua; Windows, Linux, Mac, Web)


  • Baja Engine (3D C++/Lua; Windows, Mac, No Release since Dec 2008)
  • Blitwizard (2D Lua; Windows, Linux, Mac, Development stopped in May 2014)
  • Drystal (2D Lua; Linux, HTML5)
  • EGSL (2D Pascal/Lua; Windows, Linux, Mac, Haiku)
  • Glint 3d Engine (3D Lua, Development stopped in Nov 2011)
  • Grail Adventure Game Engine (2D C++/Lua; Windows, Linux, Mac (SDL))
  • Juno (2D Lua; Windows, Linux, Mac, last commit on Friday the 13th, May 2016)
  • Lavgine (2.5D C++/Lua, Windows)
  • Luxinia (3D C/Lua; Windows, Development stopped in Dec 2018)
  • Polycode (2D&3D C++/Lua; Windows, Linux, Mac)

I can second the previous posters enthusiasm for the Gideros Lua game engine, whilst focusing currently on Mobile (iOS and Android - Windows phone 8 is in the works), desktop support for Mac, PC (possibly Linux) is also planned for the not too distant future.

Google for "Gideros Mobile"

There's our IDE / engine called Codea.

The runtime is iOS only, but it's open source. The development environment is iPad only at the moment.

Heroes of Might and Magic V used modified Silent Storm engine. I think you can find many good engines listed in wikipedia: Lua-scriptable game engines

A few more:

World of Warcraft's engine seems all right, and it uses Lua. :)