[android] Drawable image on a canvas

package com.android.jigsawtest;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.view.SurfaceHolder;
import android.view.SurfaceView;

public class SurafaceClass extends SurfaceView implements
        SurfaceHolder.Callback {
    Bitmap mBitmap;
Paint paint =new Paint();
    public SurafaceClass(Context context) {
        super(context);
        mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.icon);
        // TODO Auto-generated constructor stub
    }

    @Override
    public void surfaceChanged(SurfaceHolder holder, int format, int width,
            int height) {
        // TODO Auto-generated method stub

    }

    @Override
    public void surfaceCreated(SurfaceHolder holder) {
        // TODO Auto-generated method stub

    }

    @Override
    public void surfaceDestroyed(SurfaceHolder holder) {
        // TODO Auto-generated method stub

    }

    @Override
    protected void onDraw(Canvas canvas) {
        canvas.drawColor(Color.BLACK);
        canvas.drawBitmap(mBitmap, 0, 0, paint);

    }

}

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