[ios] Xcode 4: create IPA file instead of .xcarchive

I had this same problem, using an old version of the route-me library. I "skipped" all the libraries, and the libraries inside of libraries (proj4), but I still had the same problem. Turns out that route-me and proj4 were installing public header files, even when the libraries were being skipped, which was messing it up in the same way! So I just went into the route-me and proj4 targets "Build Phases" tab, opened "Copy Headers", opened "Public", and dragged those headers from "Public" into "Project". Now they don't get installed in $(BUILD)/usr/local/include, and I'm able to make an ipa file from the archive!

I hope Apple fixes this horrible usability problem with XCode. It gives absolutely no indication of what's wrong, it just doesn't work. I hate dimmed out controls that don't tell you anything about why they're dimmed out. How about instead of ignoring clicks, the disabled controls could pop up a message telling you why the hell they're disabled when you click on them in frustration?

Examples related to ios

Adding a UISegmentedControl to UITableView Crop image to specified size and picture location Undefined Symbols error when integrating Apptentive iOS SDK via Cocoapods Keep placeholder text in UITextField on input in IOS Accessing AppDelegate from framework? Autoresize View When SubViews are Added Warp \ bend effect on a UIView? Speech input for visually impaired users without the need to tap the screen make UITableViewCell selectable only while editing Xcode 12, building for iOS Simulator, but linking in object file built for iOS, for architecture arm64

Examples related to xcode

Undefined Symbols error when integrating Apptentive iOS SDK via Cocoapods Xcode 12, building for iOS Simulator, but linking in object file built for iOS, for architecture arm64 iPhone is not available. Please reconnect the device Make a VStack fill the width of the screen in SwiftUI error Failed to build iOS project. We ran "xcodebuild" command but it exited with error code 65 The iOS Simulator deployment targets is set to 7.0, but the range of supported deployment target version for this platform is 8.0 to 12.1 Xcode 10.2.1 Command PhaseScriptExecution failed with a nonzero exit code Git is not working after macOS Update (xcrun: error: invalid active developer path (/Library/Developer/CommandLineTools) Xcode 10: A valid provisioning profile for this executable was not found Xcode 10, Command CodeSign failed with a nonzero exit code

Examples related to xcode4

How to select Multiple images from UIImagePickerController Xcode: failed to get the task for process Adding Image to xCode by dragging it from File The identity used to sign the executable is no longer valid Can't ignore UserInterfaceState.xcuserstate Why can I not switch branches? How to Empty Caches and Clean All Targets Xcode 4 and later Apple Mach-O Linker Error when compiling for device How can I build for release/distribution on the Xcode 4? Xcode 4 - "Archive" is greyed out?