[android] iOS / Android cross platform development

Although I've just begun looking at this area of development, I think it comes down to this basic difference: some tools retain the original code, and some port to native...

for instance, PhoneGap just keeps the HTML/CSS/JS code that you write, and wraps it in sufficient iOS code to qualify as an app, whereas Appcelerator delivers you an XCode project...so if you're not familiar with iOS, then that wouldn't really provide any benefit to you over PhoneGap, but if you DO know a bit, that might give you just a bit more ability to tweak the native versions after your larger coding effort.

I haven't used appcelerator myself, but worked on a project a couple weeks ago where one of our team members made an entire iPad app in about 24 hours using it.

And yes, to actually submit to apple, you'll have to get a mac, but if that's not your primary work platform you can go cheap.

Examples related to android

Under what circumstances can I call findViewById with an Options Menu / Action Bar item? How to implement a simple scenario the OO way My eclipse won't open, i download the bundle pack it keeps saying error log getting " (1) no such column: _id10 " error java doesn't run if structure inside of onclick listener Cannot retrieve string(s) from preferences (settings) strange error in my Animation Drawable how to put image in a bundle and pass it to another activity FragmentActivity to Fragment A failure occurred while executing com.android.build.gradle.internal.tasks

Examples related to ios

Adding a UISegmentedControl to UITableView Crop image to specified size and picture location Undefined Symbols error when integrating Apptentive iOS SDK via Cocoapods Keep placeholder text in UITextField on input in IOS Accessing AppDelegate from framework? Autoresize View When SubViews are Added Warp \ bend effect on a UIView? Speech input for visually impaired users without the need to tap the screen make UITableViewCell selectable only while editing Xcode 12, building for iOS Simulator, but linking in object file built for iOS, for architecture arm64

Examples related to cross-platform

How to execute XPath one-liners from shell? iOS / Android cross platform development How to detect reliably Mac OS X, iOS, Linux, Windows in C preprocessor? What is "stdafx.h" used for in Visual Studio? How to identify platform/compiler from preprocessor macros? How to get the home directory in Python? How to check if running in Cygwin, Mac or Linux? Automatically add all files in a folder to a target using CMake? How is Java platform-independent when it needs a JVM to run? Difference between "\n" and Environment.NewLine