[c] Invalid application of sizeof to incomplete type with a struct

It means the file containing main doesn't have access to the player structure definition (i.e. doesn't know what it looks like).

Try including it in header.h or make a constructor-like function that allocates it if it's to be an opaque object.

EDIT

If your goal is to hide the implementation of the structure, do this in a C file that has access to the struct:

struct player *
init_player(...)
{
    struct player *p = calloc(1, sizeof *p);

    /* ... */
    return p;
}

However if the implementation shouldn't be hidden - i.e. main should legally say p->canPlay = 1 it would be better to put the definition of the structure in header.h.