I am looking at rendering a 3D model in a browser. What tools should I use/what places should I look at?
I don't know what data format the model will be, I can likely request that data to formatted in any way I want.
I am looking at three.js but it seems that it needs WebGL to work, which appears to be unsupported in IE.
Does a "cross-browser compatible HTML 3d rendering engine" exists? :)
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do you work with a 3d tool such as maya? for maya you can look at http://www.inka3d.com
I also needed what you've been searching for and did some research.
I found JSC3D (https://code.google.com/p/jsc3d/). It's a project written entirely in Javascript and uses the HTML canvas. It has been tested for Opera, Chrome, Firefox, Safari, IE9 and more.
Then you have services as p3d.in and Sketchfab that give you a nice reader to view 3D models on a web page: they use HTML5 and WebGL. They both have a free version.
a couple years down the road, I'd vote for three.js because
ie 11 supports webgl (to what extent I can't assure you since i'm usually in chrome)
and, as far as importing external models into three.js, here's a link to mrdoob's updated loaders (so many!)
UPDATE nov 2019: the THREE.js loaders are now far more and it makes little sense to post them all: just go to this link
http://threejs.org/examples and review the loaders - at least 20 of them
Source: Stackoverflow.com