[javascript] add class with JavaScript

I am writing some vanilla JavaScript to create a nice navigation menu. I am stuck on adding an active class.

I am getting elements by class name NOT by id. The below code works if substituted with id, however, I need it to apply to more than one element.

HTML

<img class="navButton" id="topArrow" src="images/arrows/top.png" />
<img class="navButton" id="rightArrow" src="images/arrows/right.png" />

JS

var button = document.getElementsByClassName("navButton");

button.onmouseover = function() {
    button.setAttribute("class", "active");
    button.setAttribute("src", "images/arrows/top_o.png");
}

No answers containing jQuery please.

This question is related to javascript class

The answer is


I like to use a custom "foreach" function of sorts for these kinds of things:

function Each( objs, func )
{
    if ( objs.length ) for ( var i = 0, ol = objs.length, v = objs[ 0 ]; i < ol && func( v, i ) !== false; v = objs[ ++i ] );
    else for ( var p in objs ) if ( func( objs[ p ], p ) === false ) break;
}

(Can't remember where I found the above function, but it has been quite useful.)

Then after fetching your objects (to elements in this example) just do

Each( elements, function( element )
{
    element.addEventListener( "mouseover", function()
    {
        element.classList.add( "active" );
        //element.setAttribute( "class", "active" );
        element.setAttribute( "src", "newsource" );
    });

    // Remove class and new src after "mouseover" ends, if you wish.
    element.addEventListener( "mouseout", function()
    {
        element.classList.remove( "active" );
        element.setAttribute( "src", "originalsource" );
    });
});

classList is a simple way for handling elements' classes. Just needs a shim for a few browsers. If you must use setAttribute you must remember that whatever is set with it will overwrite the previous values.

EDIT: Forgot to mention that you need to use attachEvent instead of addEventListener on some IE versions. Test with if ( document.addEventListener ) {...}.


Here is a method adapted from Jquery 2.1.1 that take a dom element instead of a jquery object (so jquery is not needed). Includes type checks and regex expressions:

function addClass(element, value) {
    // Regex terms
    var rclass = /[\t\r\n\f]/g,
        rnotwhite = (/\S+/g);

    var classes,
        cur,
        curClass,
        finalValue,
        proceed = typeof value === "string" && value;

    if (!proceed) return element;

    classes = (value || "").match(rnotwhite) || [];

    cur = element.nodeType === 1
        && (element.className
                ? (" " + element.className + " ").replace(rclass, " ")
                : " "
        );

    if (!cur) return element;

    var j = 0;

    while ((curClass = classes[j++])) {

        if (cur.indexOf(" " + curClass + " ") < 0) {

            cur += curClass + " ";

        }

    }

    // only assign if different to avoid unneeded rendering.
    finalValue = cur.trim();

    if (element.className !== finalValue) {

        element.className = finalValue;

    }

    return element;
};

There is build in forEach loop for array in ECMAScript 5th Edition.

var buttons = document.getElementsByClassName("navButton");

Array.prototype.forEach.call(buttons,function(button) { 
    button.setAttribute("class", "active");
    button.setAttribute("src", "images/arrows/top_o.png"); 
});

getElementsByClassName() returns HTMLCollection so you could try this

var button = document.getElementsByClassName("navButton")[0];

Edit

var buttons = document.getElementsByClassName("navButton");
for(i=0;buttons.length;i++){
   buttons[i].onmouseover = function(){
     this.className += ' active' //add class
     this.setAttribute("src", "images/arrows/top_o.png");
   }
}

Simply add a class name to the beginning of the funciton and the 2nd and 3rd arguments are optional and the magic is done for you!

function getElementsByClass(searchClass, node, tag) {

  var classElements = new Array();

  if (node == null)

    node = document;

  if (tag == null)

    tag = '*';

  var els = node.getElementsByTagName(tag);

  var elsLen = els.length;

  var pattern = new RegExp('(^|\\\\s)' + searchClass + '(\\\\s|$)');

  for (i = 0, j = 0; i < elsLen; i++) {

    if (pattern.test(els[i].className)) {

      classElements[j] = els[i];

      j++;

    }

  }

  return classElements;

}

In your snippet, button is an instance of NodeList, to which you can't attach an event listener directly, nor can you change the elements' className properties directly.
Your best bet is to delegate the event:

document.body.addEventListener('mouseover',function(e)
{
    e = e || window.event;
    var target = e.target || e.srcElement;
    if (target.tagName.toLowerCase() === 'img' && target.className.match(/\bnavButton\b/))
    {
        target.className += ' active';//set class
    }
},false);

Of course, my guess is that the active class needs to be removed once the mouseout event fires, you might consider using a second delegator for that, but you could just aswell attach an event handler to the one element that has the active class:

document.body.addEventListener('mouseover',function(e)
{
    e = e || window.event;
    var oldSrc, target = e.target || e.srcElement;
    if (target.tagName.toLowerCase() === 'img' && target.className.match(/\bnavButton\b/))
    {
        target.className += ' active';//set class
        oldSrc = target.getAttribute('src');
        target.setAttribute('src', 'images/arrows/top_o.png');
        target.onmouseout = function()
        {
            target.onmouseout = null;//remove this event handler, we don't need it anymore
            target.className = target.className.replace(/\bactive\b/,'').trim();
            target.setAttribute('src', oldSrc);
        };
    }
},false);

There is some room for improvements, with this code, but I'm not going to have all the fun here ;-).

Check the fiddle here