[javascript] Tainted canvases may not be exported

Check out CORS enabled image from MDN. Basically you must have a server hosting images with the appropriate Access-Control-Allow-Origin header.

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<IfModule mod_setenvif.c>
    <IfModule mod_headers.c>
        <FilesMatch "\.(cur|gif|ico|jpe?g|png|svgz?|webp)$">
            SetEnvIf Origin ":" IS_CORS
            Header set Access-Control-Allow-Origin "*" env=IS_CORS
        </FilesMatch>
    </IfModule>
</IfModule>
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You will be able to save those images to DOM Storage as if they were served from your domain otherwise you will run into security issue.

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var img = new Image,
    canvas = document.createElement("canvas"),
    ctx = canvas.getContext("2d"),
    src = "http://example.com/image"; // insert image url here

img.crossOrigin = "Anonymous";

img.onload = function() {
    canvas.width = img.width;
    canvas.height = img.height;
    ctx.drawImage( img, 0, 0 );
    localStorage.setItem( "savedImageData", canvas.toDataURL("image/png") );
}
img.src = src;
// make sure the load event fires for cached images too
if ( img.complete || img.complete === undefined ) {
    img.src = "data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///ywAAAAAAQABAAACAUwAOw==";
    img.src = src;
}
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