Due to error handling in Go, I often end up with multiple values functions. So far, the way I have managed this has been very messy and I am looking for best practices to write cleaner code.
Let's say I have the following function:
type Item struct {
Value int
Name string
}
func Get(value int) (Item, error) {
// some code
return item, nil
}
How can I assign a new variable to item.Value
elegantly. Before introducing the error handling, my function just returned item
and I could simply do this:
val := Get(1).Value
Now I do this:
item, _ := Get(1)
val := item.Value
Isn't there a way to access directly the first returned variable?
This question is related to
go
error-handling
return-value
multiple-return-values
How about this way?
package main
import (
"fmt"
"errors"
)
type Item struct {
Value int
Name string
}
var items []Item = []Item{{Value:0, Name:"zero"},
{Value:1, Name:"one"},
{Value:2, Name:"two"}}
func main() {
var err error
v := Get(3, &err).Value
if err != nil {
fmt.Println(err)
return
}
fmt.Println(v)
}
func Get(value int, err *error) Item {
if value > (len(items) - 1) {
*err = errors.New("error")
return Item{}
} else {
return items[value]
}
}
No, you cannot directly access the first value.
I suppose a hack for this would be to return an array of values instead of "item" and "err", and then just do
item, _ := Get(1)[0]
but I would not recommend this.
No, but that is a good thing since you should always handle your errors.
There are techniques that you can employ to defer error handling, see Errors are values by Rob Pike.
ew := &errWriter{w: fd} ew.write(p0[a:b]) ew.write(p1[c:d]) ew.write(p2[e:f]) // and so on if ew.err != nil { return ew.err }
In this example from the blog post he illustrates how you could create an errWriter
type that defers error handling till you are done calling write
.
Here's a generic helper function with assumption checking:
func assumeNoError(value interface{}, err error) interface{} {
if err != nil {
panic("error encountered when none assumed:" + err.Error())
}
return value
}
Since this returns as an interface{}
, you'll generally need to cast it back to your function's return type.
For example, the OP's example called Get(1)
, which returns (Item, error)
.
item := assumeNoError(Get(1)).(Item)
The trick that makes this possible: Multi-values returned from one function call can be passed in as multi-variable arguments to another function.
As a special case, if the return values of a function or method g are equal in number and individually assignable to the parameters of another function or method f, then the call f(g(parameters_of_g)) will invoke f after binding the return values of g to the parameters of f in order.
This answer borrows heavily from existing answers, but none had provided a simple, generic solution of this form.
Yes, there is.
Surprising, huh? You can get a specific value from a multiple return using a simple mute
function:
package main
import "fmt"
import "strings"
func µ(a ...interface{}) []interface{} {
return a
}
type A struct {
B string
C func()(string)
}
func main() {
a := A {
B:strings.TrimSpace(µ(E())[1].(string)),
C:µ(G())[0].(func()(string)),
}
fmt.Printf ("%s says %s\n", a.B, a.C())
}
func E() (bool, string) {
return false, "F"
}
func G() (func()(string), bool) {
return func() string { return "Hello" }, true
}
https://play.golang.org/p/IwqmoKwVm-
Notice how you select the value number just like you would from a slice/array and then the type to get the actual value.
You can read more about the science behind that from this article. Credits to the author.
Source: Stackoverflow.com