[language-agnostic] Why shouldn't I use "Hungarian Notation"?

I know what Hungarian refers to - giving information about a variable, parameter, or type as a prefix to its name. Everyone seems to be rabidly against it, even though in some cases it seems to be a good idea. If I feel that useful information is being imparted, why shouldn't I put it right there where it's available?

See also: Do people use the Hungarian naming conventions in the real world?

The answer is


Several reasons:

  • Any modern IDE will give you the variable type by simply hovering your mouse over the variable.
  • Most type names are way long (think HttpClientRequestProvider) to be reasonably used as prefix.
  • The type information does not carry the right information, it is just paraphrasing the variable declaration, instead of outlining the purpose of the variable (think myInteger vs. pageSize).

You're forgetting the number one reason to include this information. It has nothing to do with you, the programmer. It has everything to do with the person coming down the road 2 or 3 years after you leave the company who has to read that stuff.

Yes, an IDE will quickly identify types for you. However, when you're reading through some long batches of 'business rules' code, it's nice to not have to pause on each variable to find out what type it is. When I see things like strUserID, intProduct or guiProductID, it makes for much easier 'ramp up' time.

I agree that MS went way too far with some of their naming conventions - I categorize that in the "too much of a good thing" pile.

Naming conventions are good things, provided you stick to them. I've gone through enough old code that had me constantly going back to look at the definitions for so many similarly-named variables that I push "camel casing" (as it was called at a previous job). Right now I'm on a job that has many thousand of lines of completely uncommented classic ASP code with VBScript and it's a nightmare trying to figure things out.


I've always thought that a prefix or two in the right place wouldn't hurt. I think if I can impart something useful, like "Hey this is an interface, don't count on specific behaviour" right there, as in IEnumerable, I oughtta do it. Comment can clutter things up much more than just a one or two character symbol.


I think it massively clutters up the source code.

It also doesn't gain you much in a strongly typed language. If you do any form of type mismatch tomfoolery, the compiler will tell you about it.


Joel is wrong, and here is why.

That "application" information he's talking about should be encoded in the type system. You should not depend on flipping variable names to make sure you don't pass unsafe data to functions requiring safe data. You should make it a type error, so that it is impossible to do so. Any unsafe data should have a type that is marked unsafe, so that it simply cannot be passed to a safe function. To convert from unsafe to safe should require processing with some kind of a sanitize function.

A lot of the things that Joel talks of as "kinds" are not kinds; they are, in fact, types.

What most languages lack, however, is a type system that's expressive enough to enforce these kind of distinctions. For example, if C had a kind of "strong typedef" (where the typedef name had all the operations of the base type, but was not convertible to it) then a lot of these problems would go away. For example, if you could say, strong typedef std::string unsafe_string; to introduce a new type unsafe_string that could not be converted to a std::string (and so could participate in overload resolution etc. etc.) then we would not need silly prefixes.

So, the central claim that Hungarian is for things that are not types is wrong. It's being used for type information. Richer type information than the traditional C type information, certainly; it's type information that encodes some kind of semantic detail to indicate the purpose of the objects. But it's still type information, and the proper solution has always been to encode it into the type system. Encoding it into the type system is far and away the best way to obtain proper validation and enforcement of the rules. Variables names simply do not cut the mustard.

In other words, the aim should not be "make wrong code look wrong to the developer". It should be "make wrong code look wrong to the compiler".


I cannot find a link but I remember reading somewhere (which I agree with) that avoiding Hungarian notation results in better programming style.

When you program a statement of your program, you should not be thinking about "what type this object is" before calling its method, but rather you should think "what do I want to do with it", "which message to send to it".

Kind of vague concept to explain, but I think it works.

For example, if you have customer name stored in variable customerName, you should not care if it is a string or some other class. More important to think what do you want from this object. Do you want it to print(), getFirstName(), getLastName(), convertToString() etc. Once you make it an instance of String class and take it as granted, you limit yourself and your design since you have to build up all other logic you need elsewhere in the code.


Isn't scope more important than type these days, e.g.

* l for local
* a for argument
* m for member
* g for global
* etc

With modern techniques of refactoring old code, search and replace of a symbol because you changed its type is tedious, the compiler will catch type changes, but often will not catch incorrect use of scope, sensible naming conventions help here.


vUsing adjHungarian nnotation vmakes nreading ncode adjdifficult.


For years I used Hungarian notation in my programming. Other than some visual clutter and the task of changing the prefix when I changed the data type, no one could convince me otherwise. Until recently--when I had to combine existing C# and VB.NET assemblies in the same solution.

The result: I had to pass a "fltSomeVariable" to a "sngSomeVariable" method parameter. Even as someone who programs in both C# and VB.NET, it caught me off guard and made me pause for a moment. (C# and VB.NET sometimes use different names to represent the same data type--float and single, for example.)

Now consider this: what if you create a COM component that's callable from many languages? The VB.NET and C# "conversion" was easy for a .NET programmer. But what about someone that develops in C++ or Java? Does "dwSomeVariable" mean anything to a .NET developer not familiar with C++?


It's incredibly redundant and useless is most modern IDEs, where they do a good job of making the type apparent.

Plus -- to me -- it's just annoying to see intI, strUserName, etc. :)


Apps Hungarian is Greek to me--in a good way

As an engineer, not a programmer, I immediately took to Joel's article on the merits of Apps Hungarian: "Making Wrong Code Look Wrong". I like Apps Hungarian because it mimics how engineering, science, and mathematics represent equations and formulas using sub- and super-scripted symbols (like Greek letters, mathematical operators, etc.). Take a particular example of Newton's Law of Universal Gravity: first in standard mathematical notation, and then in Apps Hungarian pseudo-code:

Newton's Universal law of gravity for Earth and Mars

frcGravityEarthMars = G * massEarth * massMars / norm(posEarth - posMars)

In the mathematical notation, the most prominent symbols are those representing the kind of information stored in the variable: force, mass, position vector, etc. The subscripts play second fiddle to clarify: position of what? This is exactly what Apps Hungarian is doing; it's telling you the kind of thing stored in the variable first and then getting into specifics--about the closest code can get to mathematical notation.

Clearly strong typing can resolve the safe vs. unsafe string example from Joel's essay, but you wouldn't define separate types for position and velocity vectors; both are double arrays of size three and anything you're likely to do to one might apply to the other. Furthermore, it make perfect sense to concatenate position and velocity (to make a state vector) or take their dot product, but probably not to add them. How would typing allow the first two and prohibit the second, and how would such a system extend to every possible operation you might want to protect? Unless you were willing to encode all of math and physics in your typing system.

On top of all that, lots of engineering is done in weakly typed high-level languages like Matlab, or old ones like Fortran 77 or Ada.

So if you have a fancy language and IDE and Apps Hungarian doesn't help you then forget it--lots of folks apparently have. But for me, a worse than a novice programmer who is working in weakly or dynamically typed languages, I can write better code faster with Apps Hungarian than without.


In Joel Spolsky's Making Wrong Code Look Wrong he explains that what everybody thinks of as Hungarian Notation (which he calls Systems Hungarian) is not what was it was really intended to be (what he calls Apps Hungarian). Scroll down to the I’m Hungary heading to see this discussion.

Basically, Systems Hungarian is worthless. It just tells you the same thing your compiler and/or IDE will tell you.

Apps Hungarian tells you what the variable is supposed to mean, and can actually be useful.


I don't think everyone is rabidly against it. In languages without static types, it's pretty useful. I definitely prefer it when it's used to give information that is not already in the type. Like in C, char * szName says that the variable will refer to a null terminated string -- that's not implicit in char* -- of course, a typedef would also help.

Joel had a great article on using hungarian to tell if a variable was HTML encoded or not:

http://www.joelonsoftware.com/articles/Wrong.html

Anyway, I tend to dislike Hungarian when it's used to impart information I already know.


Tacking on cryptic characters at the beginning of each variable name is unnecessary and shows that the variable name by itself isn't descriptive enough. Most languages require the variable type at declaration anyway, so that information is already available.

There's also the situation where, during maintenance, a variable type needs to change. Example: if a variable declared as "uint_16 u16foo" needs to become a 64-bit unsigned, one of two things will happen:

  1. You'll go through and change each variable name (making sure not to hose any unrelated variables with the same name), or
  2. Just change the type and not change the name, which will only cause confusion.

For years I used Hungarian notation in my programming. Other than some visual clutter and the task of changing the prefix when I changed the data type, no one could convince me otherwise. Until recently--when I had to combine existing C# and VB.NET assemblies in the same solution.

The result: I had to pass a "fltSomeVariable" to a "sngSomeVariable" method parameter. Even as someone who programs in both C# and VB.NET, it caught me off guard and made me pause for a moment. (C# and VB.NET sometimes use different names to represent the same data type--float and single, for example.)

Now consider this: what if you create a COM component that's callable from many languages? The VB.NET and C# "conversion" was easy for a .NET programmer. But what about someone that develops in C++ or Java? Does "dwSomeVariable" mean anything to a .NET developer not familiar with C++?


I always use Hungarian notation for all my projects. I find it really helpful when I'm dealing with 100s of different identifier names.

For example, when I call a function requiring a string I can type 's' and hit control-space and my IDE will show me exactly the variable names prefixed with 's' .

Another advantage, when I prefix u for unsigned and i for signed ints, I immediately see where I am mixing signed and unsigned in potentially dangerous ways.

I cannot remember the number of times when in a huge 75000 line codebase, bugs were caused (by me and others too) due to naming local variables the same as existing member variables of that class. Since then, I always prefix members with 'm_'

Its a question of taste and experience. Don't knock it until you've tried it.


Im my experience, it is bad because:

1 - then you break all the code if you need to change the type of a variable (i.e. if you need to extend a 32 bits integer to a 64 bits integer);

2 - this is useless information as the type is either already in the declaration or you use a dynamic language where the actual type should not be so important in the first place.

Moreover, with a language accepting generic programming (i.e. functions where the type of some variables is not determine when you write the function) or with dynamic typing system (i.e. when the type is not even determine at compile time), how would you name your variables? And most modern languages support one or the other, even if in a restricted form.


Joel Spolsky wrote a good blog post about this. http://www.joelonsoftware.com/articles/Wrong.html Basically it comes down to not making your code harder to read when a decent IDE will tell you want type the variable is if you can't remember. Also, if you make your code compartmentalized enough, you don't have to remember what a variable was declared as three pages up.


Hungarian notation only makes sense in languages without user-defined types. In a modern functional or OO-language, you would encode information about the "kind" of value into the datatype or class rather than into the variable name.

Several answers reference Joels article. Note however that his example is in VBScript, which didn't support user-defined classes (for a long time at least). In a language with user-defined types you would solve the same problem by creating a HtmlEncodedString-type and then let the Write method accept only that. In a statically typed language, the compiler will catch any encoding-errors, in a dynamically typed you would get a runtime exception - but in any case you are protected against writing unencoded strings. Hungarian notations just turns the programmer into a human type-checker, with is the kind of job that is typically better handled by software.

Joel distinguishes between "systems hungarian" and "apps hungarian", where "systems hungarian" encodes the built-in types like int, float and so on, and "apps hungarian" encodes "kinds", which is higher-level meta-info about variable beyound the machine type, In a OO or modern functional language you can create user-defined types, so there is no distinction between type and "kind" in this sense - both can be represented by the type system - and "apps" hungarian is just as redundant as "systems" hungarian.

So to answer your question: Systems hungarian would only be useful in a unsafe, weakly typed language where e.g. assigning a float value to an int variable will crash the system. Hungarian notation was specifically invented in the sixties for use in BCPL, a pretty low-level language which didn't do any type checking at all. I dont think any language in general use today have this problem, but the notation lived on as a kind of cargo cult programming.

Apps hungarian will make sense if you are working with a language without user defined types, like legacy VBScript or early versions of VB. Perhaps also early versions of Perl and PHP. Again, using it in a modern languge is pure cargo cult.

In any other language, hungarian is just ugly, redundant and fragile. It repeats information already known from the type system, and you should not repeat yourself. Use a descriptive name for the variable that describes the intent of this specific instance of the type. Use the type system to encode invariants and meta info about "kinds" or "classes" of variables - ie. types.

The general point of Joels article - to have wrong code look wrong - is a very good principle. However an even better protection against bugs is to - when at all possible - have wrong code to be detected automatically by the compiler.


  • They're a humongous eyesore
  • Your IDE should be able to tell you all you need to know about a variable's type
  • Good names (which HN gets in the way of) should communicate to you everything else you need to know about a variable.

I tend to use Hungarian Notation with ASP.NET server controls only, otherwise I find it too hard to work out what controls are what on the form.

Take this code snippet:

<asp:Label ID="lblFirstName" runat="server" Text="First Name" />
<asp:TextBox ID="txtFirstName" runat="server" />
<asp:RequiredFieldValidator ID="rfvFirstName" runat="server" ... />

If someone can show a better way of having that set of control names without Hungarian I'd be tempted to move to it.


If you don't know the type of a variable without being told, you probably shouldn't be messing with it anyways

The type might also not be that important. If you know what the methods do, you can figure out what is being done with the variable and then you'll what the program is doing

There may be times you want it; when type is important and the declaration isn't near or the type can't be inferred with ease. But it should never be seen as absolute


Of course when 99% of programmers agree on something, there is something wrong. The reason they agree here is because most of them have never used Hungarian notation correctly.

For a detailed argument, I refer you to a blog post I have made on the subject.

http://codingthriller.blogspot.com/2007/11/rediscovering-hungarian-notation.html


It's a useful convention for naming controls on a form (btnOK, txtLastName etc.), if the list of controls shows up in an alphabetized pull-down list in your IDE.


I cannot find a link but I remember reading somewhere (which I agree with) that avoiding Hungarian notation results in better programming style.

When you program a statement of your program, you should not be thinking about "what type this object is" before calling its method, but rather you should think "what do I want to do with it", "which message to send to it".

Kind of vague concept to explain, but I think it works.

For example, if you have customer name stored in variable customerName, you should not care if it is a string or some other class. More important to think what do you want from this object. Do you want it to print(), getFirstName(), getLastName(), convertToString() etc. Once you make it an instance of String class and take it as granted, you limit yourself and your design since you have to build up all other logic you need elsewhere in the code.


The IDE should impart that useful information. Hungarian might have made some sort (not a whole lot, but some sort) of sense when IDE's were much less advanced.


The Hungarian notation was abused, particularly by Microsoft, leading to prefixes longer than the variable name, and showing it is quite rigid, particularly when you change the types (the infamous lparam/wparam, of different type/size in Win16, identical in Win32).

Thus, both due to this abuse, and its use by M$, it was put down as useless.

At my work, we code in Java, but the founder cames from MFC world, so use similar code style (aligned braces, I like this!, capitals to method names, I am used to that, prefix like m_ to class members (fields), s_ to static members, etc.).

And they said all variables should have a prefix showing its type (eg. a BufferedReader is named brData). Which shown as being a bad idea, as the types can change but the names doesn't follow, or coders are not consistent in the use of these prefixes (I even see aBuffer, theProxy, etc.!).

Personally, I chose for a few prefixes that I find useful, the most important being b to prefix boolean variables, as they are the only ones where I allow syntax like if (bVar) (no use of autocast of some values to true or false). When I coded in C, I used a prefix for variables allocated with malloc, as a reminder it should be freed later. Etc.

So, basically, I don't reject this notation as a whole, but took what seems fitting for my needs.
And of course, when contributing to some project (work, open source), I just use the conventions in place!


Debunking the benefits of Hungarian Notation

  • It provides a way of distinguishing variables.

If the type is all that distinguishes the one value from another, then it can only be for the conversion of one type to another. If you have the same value that is being converted between types, chances are you should be doing this in a function dedicated to conversion. (I have seen hungarianed VB6 leftovers use strings on all of their method parameters simply because they could not figure out how to deserialize a JSON object, or properly comprehend how to declare or use nullable types.) If you have two variables distinguished only by the Hungarian prefix, and they are not a conversion from one to the other, then you need to elaborate on your intention with them.

  • It makes the code more readable.

I have found that Hungarian notation makes people lazy with their variable names. They have something to distinguish it by, and they feel no need to elaborate to its purpose. This is what you will typically find in Hungarian notated code vs. modern: sSQL vs. groupSelectSql (or usually no sSQL at all because they are supposed to be using the ORM that was put in by earlier developers.), sValue vs. formCollectionValue (or usually no sValue either, because they happen to be in MVC and should be using its model binding features), sType vs. publishSource, etc.

It can't be readability. I see more sTemp1, sTemp2... sTempN from any given hungarianed VB6 leftover than everybody else combined.

  • It prevents errors.

This would be by virtue of number 2, which is false.


Joel's article is great, but it seems to omit one major point:

Hungarian makes a particular 'idea' (kind + identifier name) unique, or near-unique, across the codebase - even a very large codebase.

That's huge for code maintenance. It means you can use good ol' single-line text search (grep, findstr, 'find in all files') to find EVERY mention of that 'idea'.

Why is that important when we have IDE's that know how to read code? Because they're not very good at it yet. This is hard to see in a small codebase, but obvious in a large one - when the 'idea' might be mentioned in comments, XML files, Perl scripts, and also in places outside source control (documents, wikis, bug databases).

You do have to be a little careful even here - e.g. token-pasting in C/C++ macros can hide mentions of the identifier. Such cases can be dealt with using coding conventions, and anyway they tend to affect only a minority of the identifiers in the codebase.

P.S. To the point about using the type system vs. Hungarian - it's best to use both. You only need wrong code to look wrong if the compiler won't catch it for you. There are plenty of cases where it is infeasible to make the compiler catch it. But where it's feasible - yes, please do that instead!

When considering feasibility, though, do consider the negative effects of splitting up types. e.g. in C#, wrapping 'int' with a non-built-in type has huge consequences. So it makes sense in some situations, but not in all of them.


I tend to use Hungarian Notation with ASP.NET server controls only, otherwise I find it too hard to work out what controls are what on the form.

Take this code snippet:

<asp:Label ID="lblFirstName" runat="server" Text="First Name" />
<asp:TextBox ID="txtFirstName" runat="server" />
<asp:RequiredFieldValidator ID="rfvFirstName" runat="server" ... />

If someone can show a better way of having that set of control names without Hungarian I'd be tempted to move to it.


Hungarian Notation can be useful in languages without compile-time type checking, as it would allow developer to quickly remind herself of how the particular variable is used. It does nothing for performance or behavior. It is supposed to improve code readability and is mostly a matter a taste and coding style. For this very reason it is criticized by many developers -- not everybody has the same wiring in the brain.

For the compile-time type-checking languages it is mostly useless -- scrolling up a few lines should reveal the declaration and thus type. If you global variables or your code block spans for much more than one screen, you have grave design and reusability issues. Thus one of the criticisms is that Hungarian Notation allows developers to have bad design and easily get away with it. This is probably one of the reasons for hatered.

On the other hand, there can be cases where even compile-time type-checking languages would benefit from Hungarian Notation -- void pointers or HANDLE's in win32 API. These obfuscates the actual data type, and there might be a merit to use Hungarian Notation there. Yet, if one can know the type of data at build time, why not to use the appropriate data type.

In general, there are no hard reasons not to use Hungarian Notation. It is a matter of likes, policies, and coding style.


If I feel that useful information is being imparted, why shouldn't I put it right there where it's available?

Then who cares what anybody else thinks? If you find it useful, then use the notation.


In the words of the master:

http://www.joelonsoftware.com/articles/Wrong.html

An interesting reading, as usual.

Extracts:

"Somebody, somewhere, read Simonyi’s paper, where he used the word “type,” and thought he meant type, like class, like in a type system, like the type checking that the compiler does. He did not. He explained very carefully exactly what he meant by the word “type,” but it didn’t help. The damage was done."

"But there’s still a tremendous amount of value to Apps Hungarian, in that it increases collocation in code, which makes the code easier to read, write, debug, and maintain, and, most importantly, it makes wrong code look wrong."

Make sure you have some time before reading Joel On Software. :)


As a Python programmer, Hungarian Notation falls apart pretty fast. In Python, I don't care if something is a string - I care if it can act like a string (i.e. if it has a ___str___() method which returns a string).

For example, let's say we have foo as an integer, 12

foo = 12

Hungarian notation tells us that we should call that iFoo or something, to denote it's an integer, so that later on, we know what it is. Except in Python, that doesn't work, or rather, it doesn't make sense. In Python, I decide what type I want when I use it. Do I want a string? well if I do something like this:

print "The current value of foo is %s" % foo

Note the %s - string. Foo isn't a string, but the % operator will call foo.___str___() and use the result (assuming it exists). foo is still an integer, but we treat it as a string if we want a string. If we want a float, then we treat it as a float. In dynamically typed languages like Python, Hungarian Notation is pointless, because it doesn't matter what type something is until you use it, and if you need a specific type, then just make sure to cast it to that type (e.g. float(foo)) when you use it.

Note that dynamic languages like PHP don't have this benefit - PHP tries to do 'the right thing' in the background based on an obscure set of rules that almost no one has memorized, which often results in catastrophic messes unexpectedly. In this case, some sort of naming mechanism, like $files_count or $file_name, can be handy.

In my view, Hungarian Notation is like leeches. Maybe in the past they were useful, or at least they seemed useful, but nowadays it's just a lot of extra typing for not a lot of benefit.


Hungarian is bad because it takes precious characters away from variable names in exchange for what, some type information?

First of all, in a strongly typed language, the compiler will warn you if you do any truly stupid.

Second, if you believe in good modularized code and don't do too much work in any 1 function, you're variables are probable declared just above the code they are used in anyway (so you have the type right there).

Third, if you prefix every pointer with p and every class with C, your really screwing up your nice modern IDE's ability to do intellisense (you know that feature where it guesses as you type what class name your typing and as soon as it gets it right you can hit enter and it completes it for you? well, if you prefix every class with C, you always have at least 1 extra letter to type)...


I think the whole thing of the aesthetical aspect is over-hyped. If that was the most important thing, we would not call ourselves developers, but graphic designers.

One important part, I think, is that you decribe what your objects role is, not what it is. You don't call yourself HumanDustman, becuase in another context, you would not most importantly be a human.

For refactoring-purposes it's really important too:

public string stringUniqueKey = "ABC-12345";

What if you decide to use a GUID instead of a string, your variable name would look stupid after refactoring all refering code.

Or:

public int intAge = 20;

Changing this to a float, you would have the same problem. And so on.



If you don't know the type of a variable without being told, you probably shouldn't be messing with it anyways

The type might also not be that important. If you know what the methods do, you can figure out what is being done with the variable and then you'll what the program is doing

There may be times you want it; when type is important and the declaration isn't near or the type can't be inferred with ease. But it should never be seen as absolute


I started coding pretty much the about the time Hungarian notation was invented and the first time I was forced to use it on a project I hated it.

After a while I realised that when it was done properly it did actually help and these days I love it.

But like all things good, it has to be learnt and understood and to do it properly takes time.


There is no reason why you should not make correct use of Hungarian notation. It's unpopularity is due to a long-running back-lash against the mis-use of Hungarian notation, especially in the Windows APIs.

In the bad-old days, before anything resembling an IDE existed for DOS (odds are you didn't have enough free memory to run the compiler under Windows, so your development was done in DOS), you didn't get any help from hovering your mouse over a variable name. (Assuming you had a mouse.) What did you did have to deal with were event callback functions in which everything was passed to you as either a 16-bit int (WORD) or 32-bit int (LONG WORD). You then had to cast those parameter to the appropriate types for the given event type. In effect, much of the API was virtually type-less.

The result, an API with parameter names like these:

LRESULT CALLBACK WindowProc(HWND hwnd,
                            UINT uMsg,
                            WPARAM wParam,
                            LPARAM lParam);

Note that the names wParam and lParam, although pretty awful, aren't really any worse than naming them param1 and param2.

To make matters worse, Window 3.0/3.1 had two types of pointers, near and far. So, for example, the return value from memory management function LocalLock was a PVOID, but the return value from GlobalLock was an LPVOID (with the 'L' for long). That awful notation then got extended so that a long pointer string was prefixed lp, to distinguish it from a string that had simply been malloc'd.

It's no surprise that there was a backlash against this sort of thing.