[c++] 'typeid' versus 'typeof' in C++

typeid can operate at runtime, and return an object describing the run time type of the object, which must be a pointer to an object of a class with virtual methods in order for RTTI (run-time type information) to be stored in the class. It can also give the compile time type of an expression or a type name, if not given a pointer to a class with run-time type information.

typeof is a GNU extension, and gives you the type of any expression at compile time. This can be useful, for instance, in declaring temporary variables in macros that may be used on multiple types. In C++, you would usually use templates instead.