Next multiple of 5
Consider 51 needs to be converted to 55:
code here
mark = 51;
r = 100 - mark;
a = r%5;
new_mark = mark + a;
For integers and with Python 3:
def divround_down(value, step):
return value//step*step
def divround_up(value, step):
return (value+step-1)//step*step
Producing:
>>> [divround_down(x,5) for x in range(20)]
[0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15]
>>> [divround_up(x,5) for x in range(20)]
[0, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15, 20, 20, 20, 20]
def round_up_to_base(x, base=10):
return x + (base - x) % base
def round_down_to_base(x, base=10):
return x - (x % base)
which gives
for base=5
:
>>> [i for i in range(20)]
[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
>>> [round_down_to_base(x=i, base=5) for i in range(20)]
[0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15]
>>> [round_up_to_base(x=i, base=5) for i in range(20)]
[0, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15, 20, 20, 20, 20]
for base=10
:
>>> [i for i in range(20)]
[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
>>> [round_down_to_base(x=i, base=10) for i in range(20)]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]
>>> [round_up_to_base(x=i, base=10) for i in range(20)]
[0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 20, 20, 20, 20, 20, 20, 20, 20, 20]
tested in Python 3.7.9
def round_to_next5(n):
return n + (5 - n) % 5
Use:
>>> def round_to_nearest(n, m):
r = n % m
return n + m - r if r + r >= m else n - r
It does not use multiplication and will not convert from/to floats.
Rounding to the nearest multiple of 10:
>>> for n in range(-21, 30, 3): print('{:3d} => {:3d}'.format(n, round_to_nearest(n, 10)))
-21 => -20
-18 => -20
-15 => -10
-12 => -10
-9 => -10
-6 => -10
-3 => 0
0 => 0
3 => 0
6 => 10
9 => 10
12 => 10
15 => 20
18 => 20
21 => 20
24 => 20
27 => 30
As you can see, it works for both negative and positive numbers. Ties (e.g. -15 and 15) will always be rounded upwards.
A similar example that rounds to the nearest multiple of 5, demonstrating that it also behaves as expected for a different "base":
>>> for n in range(-21, 30, 3): print('{:3d} => {:3d}'.format(n, round_to_nearest(n, 5)))
-21 => -20
-18 => -20
-15 => -15
-12 => -10
-9 => -10
-6 => -5
-3 => -5
0 => 0
3 => 5
6 => 5
9 => 10
12 => 10
15 => 15
18 => 20
21 => 20
24 => 25
27 => 25
Sorry, I wanted to comment on Alok Singhai's answer, but it won't let me due to a lack of reputation =/
Anyway, we can generalize one more step and go:
def myround(x, base=5):
return base * round(float(x) / base)
This allows us to use non-integer bases, like .25
or any other fractional base.
No one actually wrote this yet I guess but you can do:
round(12, -1) --> 10
round(18, -1) --> 20
It's just a matter of scaling
>>> a=[10,11,12,13,14,15,16,17,18,19,20]
>>> for b in a:
... int(round(b/5.0)*5.0)
...
10
10
10
15
15
15
15
15
20
20
20
Removing the 'rest' would work:
rounded = int(val) - int(val) % 5
If the value is aready an integer:
rounded = val - val % 5
As a function:
def roundint(value, base=5):
return int(value) - int(value) % int(base)
Modified version of divround :-)
def divround(value, step, barrage):
result, rest = divmod(value, step)
return result*step if rest < barrage else (result+1)*step
For rounding to non-integer values, such as 0.05:
def myround(x, prec=2, base=.05):
return round(base * round(float(x)/base),prec)
I found this useful since I could just do a search and replace in my code to change "round(" to "myround(", without having to change the parameter values.
What about this:
def divround(value, step):
return divmod(value, step)[0] * step
round(x[, n]): values are rounded to the closest multiple of 10 to the power minus n. So if n is negative...
def round5(x):
return int(round(x*2, -1)) / 2
Since 10 = 5 * 2, you can use integer division and multiplication with 2, rather than float division and multiplication with 5.0. Not that that matters much, unless you like bit shifting
def round5(x):
return int(round(x << 1, -1)) >> 1
Here is my C code. If I understand it correctly, it should supposed to be something like this;
#include <stdio.h>
int main(){
int number;
printf("Enter number: \n");
scanf("%d" , &number);
if(number%5 == 0)
printf("It is multiple of 5\n");
else{
while(number%5 != 0)
number++;
printf("%d\n",number);
}
}
and this also rounds to nearest multiple of 5 instead of just rounding up;
#include <stdio.h>
int main(){
int number;
printf("Enter number: \n");
scanf("%d" , &number);
if(number%5 == 0)
printf("It is multiple of 5\n");
else{
while(number%5 != 0)
if (number%5 < 3)
number--;
else
number++;
printf("nearest multiple of 5 is: %d\n",number);
}
}
Another way to do this (without explicit multiplication or division operators):
def rnd(x, b=5):
return round(x + min(-(x % b), b - (x % b), key=abs))
You can “trick” int()
into rounding off instead of rounding down by adding 0.5
to the
number you pass to int()
.
In case someone needs "financial rounding" (0.5 rounds always up):
def myround(x, base=5):
roundcontext = decimal.Context(rounding=decimal.ROUND_HALF_UP)
decimal.setcontext(roundcontext)
return int(base *float(decimal.Decimal(x/base).quantize(decimal.Decimal('0'))))
As per documentation other rounding options are:
ROUND_CEILING (towards Infinity),
ROUND_DOWN (towards zero),
ROUND_FLOOR (towards -Infinity),
ROUND_HALF_DOWN (to nearest with ties going towards zero),
ROUND_HALF_EVEN (to nearest with ties going to nearest even integer),
ROUND_HALF_UP (to nearest with ties going away from zero), or
ROUND_UP (away from zero).
ROUND_05UP (away from zero if last digit after rounding towards zero would have been 0 or 5; otherwise towards zero)
By default Python uses ROUND_HALF_EVEN as it has some statistical advantages (the rounded results are not biased).
Source: Stackoverflow.com