I am trying to work on sending an object of my customer class from one Activity
and display it in another Activity
.
The code for the customer class:
public class Customer {
private String firstName, lastName, Address;
int Age;
public Customer(String fname, String lname, int age, String address) {
firstName = fname;
lastName = lname;
Age = age;
Address = address;
}
public String printValues() {
String data = null;
data = "First Name :" + firstName + " Last Name :" + lastName
+ " Age : " + Age + " Address : " + Address;
return data;
}
}
I want to send its object from one Activity
to another and then display the data on the other Activity
.
How can I achieve that?
This question is related to
java
android
object
android-intent
android-activity
I had always wondered why this can't be as simple as calling into a method of the other activity. I recently wrote a utility library that makes it almost as simple as that. You can check it out here(https://github.com/noxiouswinter/gnlib_android/wiki/gnlauncher).
GNLauncher makes sending objects/data to an Activity from another Activity etc as easy as calling a function in tha Activity with the required data as parameters. It introduces type safety and removes all the hastles of having to serialize, attaching to the intent using string keys and undoing the same at the other end.
Define an interface with the methods you want to call on the Activity to launch.
public interface IPayload {
public void sayHello(String name, int age);
}
Implement the above interface on the Activity to launch into. Also notify GNLauncher when the activity is ready.
public class Activity_1 extends Activity implements IPayload {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
//Notify GNLauncher when the Activity is ready.
GNLauncher.get().ping(this);
}
@Override
public void sayHello(String name, int age) {
Log.d("gnlib_test", "Hello " + name + "! \nYour age is: " + age);
}
}
In the other Activity, get a proxy to the above Activity and call any method with the desired parameters.
public class Activity_2 extends Activity {
public void onClick(View v) {
((IPayload)GNLauncher.get().getProxy(this, IPayload.class, Activity_1.class)).sayHello(name, age);
}
}
The first activity will be launched and the method called into with the required parameters.
Please refer to https://github.com/noxiouswinter/gnlib_android/wiki#prerequisites for information on how to add the dependencies.
Create your own class Customer
as following:
import import java.io.Serializable;
public class Customer implements Serializable
{
private String name;
private String city;
public Customer()
{
}
public Customer(String name, String city)
{
this.name= name;
this.city=city;
}
public String getName()
{
return name;
}
public void setName(String name)
{
this.name = name;
}
public String getCity()
{
return city;
}
public void setCity(String city)
{
this.city= city;
}
}
In your onCreate()
method
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_top);
Customer cust=new Customer();
cust.setName("abc");
cust.setCity("xyz");
Intent intent=new Intent(abc.this,xyz.class);
intent.putExtra("bundle",cust);
startActivity(intent);
}
In xyz activity
class you need to use the following code:
Intent intent=getIntent();
Customer cust=(Customer)intent.getSerializableExtra("bundle");
textViewName.setText(cust.getName());
textViewCity.setText(cust.getCity());
Start another activity from this activity and pass parameters via Bundle Object
Intent intent = new Intent(getBaseContext(), YourActivity.class);
intent.putExtra("USER_NAME", "[email protected]");
startActivity(intent);
Retrive data on another activity (YourActivity)
String s = getIntent().getStringExtra("USER_NAME");
This is ok for simple kind of data type. But if u want to pass complex data in between activity. U need to serialize it first.
Here we have Employee Model
class Employee{
private String empId;
private int age;
print Double salary;
getters...
setters...
}
You can use Gson lib provided by google to serialize the complex data like this
String strEmp = new Gson().toJson(emp);
Intent intent = new Intent(getBaseContext(), YourActivity.class);
intent.putExtra("EMP", strEmp);
startActivity(intent);
Bundle bundle = getIntent().getExtras();
String empStr = bundle.getString("EMP");
Gson gson = new Gson();
Type type = new TypeToken<Employee>() {
}.getType();
Employee selectedEmp = gson.fromJson(empStr, type);
Pass one activity to another:
startActivity(new Intent(getBaseContext(),GetActivity.class).putExtra("passingkey","passingvalue"));
Get values:
String myvalue= getIntent().getExtras("passingkey");
You can try to use that class. The limitation is that it can't be used outside of one process.
One activity:
final Object obj1 = new Object();
final Intent in = new Intent();
in.putExtra(EXTRA_TEST, new Sharable(obj1));
Other activity:
final Sharable s = in.getExtras().getParcelable(EXTRA_TEST);
final Object obj2 = s.obj();
public final class Sharable implements Parcelable {
private Object mObject;
public static final Parcelable.Creator < Sharable > CREATOR = new Parcelable.Creator < Sharable > () {
public Sharable createFromParcel(Parcel in ) {
return new Sharable( in );
}
@Override
public Sharable[] newArray(int size) {
return new Sharable[size];
}
};
public Sharable(final Object obj) {
mObject = obj;
}
public Sharable(Parcel in ) {
readFromParcel( in );
}
Object obj() {
return mObject;
}
@Override
public int describeContents() {
return 0;
}
@Override
public void writeToParcel(final Parcel out, int flags) {
final long val = SystemClock.elapsedRealtime();
out.writeLong(val);
put(val, mObject);
}
private void readFromParcel(final Parcel in ) {
final long val = in .readLong();
mObject = get(val);
}
/////
private static final HashMap < Long, Object > sSharableMap = new HashMap < Long, Object > (3);
synchronized private static void put(long key, final Object obj) {
sSharableMap.put(key, obj);
}
synchronized private static Object get(long key) {
return sSharableMap.remove(key);
}
}
I found a simple & elegant method:
Code for the first activity:
final Object objSent = new Object();
final Bundle bundle = new Bundle();
bundle.putBinder("object_value", new ObjectWrapperForBinder(objSent));
startActivity(new Intent(this, SecondActivity.class).putExtras(bundle));
Log.d(TAG, "original object=" + objSent);
Code for the second activity:
final Object objReceived = ((ObjectWrapperForBinder)getIntent().getExtras().getBinder("object_value")).getData();
Log.d(TAG, "received object=" + objReceived);
you will find objSent
& objReceived
have the same hashCode
, so they are identical.
But why can we pass a java object in this way?
Actually, android binder will create global JNI reference for java object and release this global JNI reference when there are no reference for this java object. binder will save this global JNI reference in the Binder object.
*CAUTION: this method ONLY work unless the two activities run in the same process, otherwise throw ClassCastException at (ObjectWrapperForBinder)getIntent().getExtras().getBinder("object_value") *
class ObjectWrapperForBinder defination
public class ObjectWrapperForBinder extends Binder {
private final Object mData;
public ObjectWrapperForBinder(Object data) {
mData = data;
}
public Object getData() {
return mData;
}
}
But Method 2 has a little but serious issue, if the receiver fail to restore the java object (for example, some exception happen before restore the java object, or the receiver Activity does not exist at all), then the java object will become an orphan or memory leak, Method 1 don't have this issue, because android binder will handle this exception
To invoke the java object remotely, we will create a data contract/interface to describe the java object, we will use the aidl file
IDataContract.aidl
package com.example.objectwrapper;
interface IDataContract {
int func1(String arg1);
int func2(String arg1);
}
Code for the first activity
final IDataContract objSent = new IDataContract.Stub() {
@Override
public int func2(String arg1) throws RemoteException {
// TODO Auto-generated method stub
Log.d(TAG, "func2:: arg1=" + arg1);
return 102;
}
@Override
public int func1(String arg1) throws RemoteException {
// TODO Auto-generated method stub
Log.d(TAG, "func1:: arg1=" + arg1);
return 101;
}
};
final Bundle bundle = new Bundle();
bundle.putBinder("object_value", objSent.asBinder());
startActivity(new Intent(this, SecondActivity.class).putExtras(bundle));
Log.d(TAG, "original object=" + objSent);
Code for the second activity:
change the android:process attribute in AndroidManifest.xml to a non-empty process name to make sure the second activity run in another process
final IDataContract objReceived = IDataContract.Stub.asInterface(getIntent().getExtras().getBinder("object_value"));
try {
Log.d(TAG, "received object=" + objReceived + ", func1()=" + objReceived.func1("test1") + ", func2()=" + objReceived.func2("test2"));
} catch (RemoteException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
In this way, we can pass an interface between two activities even though they run in different process, and call the interface method remotely
method 3 seem not simple enough because we must implement an aidl interface. If you just want to do simple task and the method return value is unnecessary, we can use android.os.Messenger
Code for the first activity( sender):
public class MainActivity extends Activity {
private static final String TAG = "MainActivity";
public static final int MSG_OP1 = 1;
public static final int MSG_OP2 = 2;
public static final String EXTRA_MESSENGER = "messenger";
private final Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
// TODO Auto-generated method stub
Log.e(TAG, "handleMessage:: msg=" + msg);
switch (msg.what) {
case MSG_OP1:
break;
case MSG_OP2:
break;
default:
break;
}
super.handleMessage(msg);
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
startActivity(new Intent(this, SecondActivity.class).putExtra(EXTRA_MESSENGER, new Messenger(mHandler)));
}
}
Code for the second activity ( receiver ):
public class SecondActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_second);
final Messenger messenger = getIntent().getParcelableExtra(MainActivity.EXTRA_MESSENGER);
try {
messenger.send(Message.obtain(null, MainActivity.MSG_OP1, 101, 1001, "10001"));
messenger.send(Message.obtain(null, MainActivity.MSG_OP2, 102, 1002, "10002"));
} catch (RemoteException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
All the Messenger.send will execute in a Handler asynchronously and sequentially.
Actually, android.os.Messenger is also an aidl interface, if you have the android source code, you can find a file named IMessenger.aidl
package android.os;
import android.os.Message;
/** @hide */
oneway interface IMessenger {
void send(in Message msg);
}
We can pass the object from one activity to another activity:
SupplierDetails poSuppliersDetails = new SupplierDetails();
Inside poSuppliersDetails
we have some values. Now I am sending this object to target activity:
Intent iPODetails = new Intent(ActivityOne.this, ActivityTwo.class);
iPODetails.putExtra("poSuppliersDetails", poSuppliersDetails);
How to get this in ACtivityTwo:
private SupplierDetails supplierDetails;
supplierDetails =(SupplierDetails) getIntent().getSerializableExtra("poSuppliersDetails");
In my experience there are three main solutions, each with their disadvantages and advantages:
Implementing Parcelable
Implementing Serializable
Using a light-weight event bus library of some sort (for example, Greenrobot's EventBus or Square's Otto)
Parcelable - fast and Android standard, but it has lots of boilerplate code and requires hard-coded strings for reference when pulling values out the intent (non-strongly typed).
Serializable - close to zero boilerplate, but it is the slowest approach and also requires hard-coded strings when pulling values out the intent (non-strongly typed).
Event Bus - zero boilerplate, fastest approach, and does not require hard-coded strings, but it does require an additional dependency (although usually lightweight, ~40 KB)
I posted a very detailed comparison around these three approaches, including efficiency benchmarks.
Crete a class like bean class and implement the Serializable
interface. Then we can pass it through the intent
method, for example:
intent.putExtra("class", BeanClass);
Then get it from the other activity, for example:
BeanClass cb = intent.getSerializableExtra("class");
I made a singleton helper class that holds temporary objects.
public class IntentHelper {
private static IntentHelper _instance;
private Hashtable<String, Object> _hash;
private IntentHelper() {
_hash = new Hashtable<String, Object>();
}
private static IntentHelper getInstance() {
if(_instance==null) {
_instance = new IntentHelper();
}
return _instance;
}
public static void addObjectForKey(Object object, String key) {
getInstance()._hash.put(key, object);
}
public static Object getObjectForKey(String key) {
IntentHelper helper = getInstance();
Object data = helper._hash.get(key);
helper._hash.remove(key);
helper = null;
return data;
}
}
Instead of putting your objects within Intent, use IntentHelper:
IntentHelper.addObjectForKey(obj, "key");
Inside your new Activity, you can get the object:
Object obj = (Object) IntentHelper.getObjectForKey("key");
Bear in mind that once loaded, the object is removed to avoid unnecessary references.
It is impossible to serialize any type of object. For Example you can not serialize delegate methods or interfaces that carry code instead of data. So I have written a 'Box' class you can use to pass any type of data without Serialization.
1- for putting Data to Intent Use:
Intent I = new Intent(this, YourActivity.class);
CustomClass Date = new CustomClass();
Box.Add(I, "Name", Data);
2- for retrieving Data from Intent:
CustomClass Data = Box.Get(getIntent(), "Name");
3- for removing data after use, add this method to your activity:
@Override
protected void onDestroy() {
Box.Remove(getIntent());
super.onDestroy();
}
4- and add this code to your project:
package ir.namirasoft.Utility;
import android.content.Intent;
import java.util.HashMap;
import java.util.Vector;
public class Box {
// Number
private static int Number = 1;
public static int NextNumber() {
return Number++;
}
//
private static String _Intent_Identifier = "_Intent_Identifier";
private static HashMap<Integer, Vector<Integer>> DeleteList = new HashMap<Integer, Vector<Integer>>();
private static HashMap<Integer, HashMap<String, Object>> ObjectList = new HashMap<Integer, HashMap<String, Object>>();
public static int GetIntent_Identifier(Intent I) {
int Intent_Identifier = I.getIntExtra(_Intent_Identifier, 0);
if (Intent_Identifier == 0)
I.putExtra(_Intent_Identifier, Intent_Identifier = NextNumber());
return Intent_Identifier;
}
public static void Add(Intent I, String Name, Object O) {
int Intent_Identifier = GetIntent_Identifier(I);
synchronized (ObjectList) {
if (!ObjectList.containsKey(Intent_Identifier))
ObjectList.put(Intent_Identifier, new HashMap<String, Object>());
ObjectList.get(Intent_Identifier).put(Name, O);
}
}
public static <T> T Get(Intent I, String Name) {
int Intent_Identifier = GetIntent_Identifier(I);
synchronized (DeleteList) {
DeleteList.remove(Intent_Identifier);
}
return (T) ObjectList.get(Intent_Identifier).get(Name);
}
public static void Remove(final Intent I) {
final int Intent_Identifier = GetIntent_Identifier(I);
final int ThreadID = NextNumber();
synchronized (DeleteList) {
if (!DeleteList.containsKey(Intent_Identifier))
DeleteList.put(Intent_Identifier, new Vector<Integer>());
DeleteList.get(Intent_Identifier).add(ThreadID);
}
new Thread(new Runnable() {
@Override
public void run() {
try {
Thread.sleep(60 * 1000);
} catch (InterruptedException e) {
}
synchronized (DeleteList) {
if (DeleteList.containsKey(Intent_Identifier))
if (DeleteList.get(Intent_Identifier).contains(ThreadID))
synchronized (ObjectList) {
ObjectList.remove(Intent_Identifier);
}
}
}
}).start();
}
}
** Box class is Thread-Safe.
If you choose use the way Samuh describes, remember that only primitive values can be sent. That is, values that are parcable. So, if your object contains complex objects these will not follow. For example, variables like Bitmap, HashMap etc... These are tricky to pass by the intent.
In general I would advice you to send only primitive datatypes as extras, like String, int, boolean etc. In your case it would be: String fname
, String lname
, int age
, and String address
.
My opinion: More complex objects are better shared by implementing a ContentProvider, SDCard, etc. It's also possible to use a static variable, but this may fastly lead to error-prone code...
But again, it's just my subjective opinion.
Hello all I see a lot of good options but I was wondering why Binding hasn't been used?
Passing a reference to an object just seems more efficient to me than serializing and desterilizing objects, but I have not done a deep dive to see if that is what is going on behind the scenes.
Creating a Binder is simple enough...
public class MyBinder extends Binder {
private Object myObject;
public MyBinder(Object object) {
myObject = object;
}
public Object getObject() {
return myObject;
}
}
And creating the parcelable to use it isn't that bad ether.
public class MyParcelable implements Parcelable {
private Object myObject;
public MyParcelable() {
}
public MyParcelable(Parcel parcel) {
myObject = ((MyBinder)parcel.readStrongBinder()).getObject();
}
public void setObject(Object object) {
myObject = object;
}
public Object getObject() {
return myObject;
}
public void writeToParcel(Parcel parcel, int flags) {
parcel.writeStrongBinder(new MyBinder(myObject));
}
public int describeContents() {
return myObject == null ? 0 : 1;
}
public static final Parcelable.Creator<MyParcelable> CREATOR = new Parcelable.Creator<MyParcelable>() {
public MyParcelable createFromParcel(Parcel parcel) {
return new MyParcelable(parcel);
}
public MyParcelable[] newArray(int length) {
return new MyParcelable[length];
}
};
}
This logic is really cool because you are actually passing a reference from activity to activity.
I would advise checking for nulls and if the instanceof Binder is MyBinder!
and to implement this you just...
Send it off
Object myObject = "some object";
MyParcelable myParcelable = new MyParcelable();
myParcelable.setObject(myObject);
intent.putExtra("MyParcelable", myParcelable);
Get it back
myParcelable = (MyParcelable) getIntent().getExtras().getParcelable("MyParcelable");
myObject = myParcelable.getObject();
Heck someone could get all crazy and make this sucker a true generic.
public class MyClass implements Serializable{
Here is your instance variable
}
Now you want to pass the object of this class in startActivity. Simply use this:
Bundle b = new Bundle();
b.putSerializable("name", myClassObject);
intent.putExtras(b);
This works here because MyClass implements Serializable
.
Implement your class with Serializable. Let's suppose that this is your entity class:
import java.io.Serializable;
@SuppressWarnings("serial") //With this annotation we are going to hide compiler warnings
public class Deneme implements Serializable {
public Deneme(double id, String name) {
this.id = id;
this.name = name;
}
public double getId() {
return id;
}
public void setId(double id) {
this.id = id;
}
public String getName() {
return this.name;
}
public void setName(String name) {
this.name = name;
}
private double id;
private String name;
}
We are sending the object called dene
from X activity to Y activity. Somewhere in X activity;
Deneme dene = new Deneme(4,"Mustafa");
Intent i = new Intent(this, Y.class);
i.putExtra("sampleObject", dene);
startActivity(i);
In Y activity we are getting the object.
Intent i = getIntent();
Deneme dene = (Deneme)i.getSerializableExtra("sampleObject");
That's it.
Above answers almost all correct but for those who doesn't undestand those answers Android has powerfull class Intent with help of it you share data between not only activity but another components of Android (broadcasr receiver, servises for content provide we use ContetnResolver class no Intent). In your activity you build intent
Intent intent = new Intent(context,SomeActivity.class);
intent.putExtra("key",value);
startActivity(intent);
In your receving activity you have
public class SomeActivity extends AppCompactActivity {
public void onCreate(...){
...
SomeObject someObject = getIntent().getExtras().getParceable("key");
}
}
You have to implement Parceable or Serializable interface on your object in order to share between activities. It is hard to implement Parcealbe rather than Serializable interface on object that's why android has plugin especially for this.Download it and use it
The best way is to have a class (call it Control) in your application that will hold a static variable of type 'Customer' (in your case). Initialize the variable in your Activity A.
For example:
Control.Customer = CustomerClass;
Then go to Activity B and fetch it from Control class. Don't forget to assign a null after using the variable, otherwise memory will be wasted.
There are a couple of ways by which you can access variables or objects in other classes or Activity.
A. Database
B. Shared preferences.
C. Object serialization.
D. A class which can hold common data can be named as Common Utilities. It depends on you.
E. Passing data through Intents and Parcelable Interface.
It depends upon your project needs.
A. Database
SQLite is an open source database which is embedded into Android. SQLite supports standard relational database features like SQL syntax, transactions and prepared statements.
B. Shared preferences
Suppose you want to store username. So there will now be two things, a key username, value value.
How to store
// Create object of SharedPreferences.
SharedPreferences sharedPref = PreferenceManager.getDefaultSharedPreferences(this);
//Now get Editor
SharedPreferences.Editor editor = sharedPref.edit();
//Put your value
editor.putString("userName", "stackoverlow");
//Commits your edits
editor.commit();
Using putString(), putBoolean(), putInt(), putFloat(), and putLong() you can save your desired dtatype.
How to fetch
SharedPreferences sharedPref = PreferenceManager.getDefaultSharedPreferences(this);
String userName = sharedPref.getString("userName", "Not Available");
http://developer.android.com/reference/android/content/SharedPreferences.html
C. Object serialization
Object serlization is used if we want to save an object state to send it over a network or you can use it for your purpose also.
Use Java beans and store in it as one of his fields and use getters and setter for that.
JavaBeans are Java classes that have properties. Think of properties as private instance variables. Since they're private, the only way they can be accessed from outside of their class is through methods in the class. The methods that change a property's value are called setter methods, and the methods that retrieve a property's value are called getter methods.
public class VariableStorage implements Serializable {
private String inString;
public String getInString() {
return inString;
}
public void setInString(String inString) {
this.inString = inString;
}
}
Set the variable in your mail method by using
VariableStorage variableStorage = new VariableStorage();
variableStorage.setInString(inString);
Then use object serialzation to serialize this object and in your other class deserialize this object.
In serialization an object can be represented as a sequence of bytes that includes the object's data as well as information about the object's type and the types of data stored in the object.
After a serialized object has been written into a file, it can be read from the file and deserialized. That is, the type information and bytes that represent the object and its data can be used to recreate the object in memory.
If you want tutorial for this refer to:
Serialization in Java (blog post)
Get variable in other classes (Stack Overflow)
D. CommonUtilities
You can make a class by yourself which can contain common data which you frequently need in your project.
Sample
public class CommonUtilities {
public static String className = "CommonUtilities";
}
E. Passing data through intents
Please refer the tutorial Android – Parcel data to pass between Activities using Parcelable classes for this option of passing data.
I am using parcelable to send data from one activity to another acivity. Here is my code that works fine in my project.
public class Channel implements Serializable, Parcelable {
/** */
private static final long serialVersionUID = 4861597073026532544L;
private String cid;
private String uniqueID;
private String name;
private String logo;
private String thumb;
/**
* @return The cid
*/
public String getCid() {
return cid;
}
/**
* @param cid
* The cid to set
*/
public void setCid(String cid) {
this.cid = cid;
}
/**
* @return The uniqueID
*/
public String getUniqueID() {
return uniqueID;
}
/**
* @param uniqueID
* The uniqueID to set
*/
public void setUniqueID(String uniqueID) {
this.uniqueID = uniqueID;
}
/**
* @return The name
*/
public String getName() {
return name;
}
/**
* @param name
* The name to set
*/
public void setName(String name) {
this.name = name;
}
/**
* @return the logo
*/
public String getLogo() {
return logo;
}
/**
* @param logo
* The logo to set
*/
public void setLogo(String logo) {
this.logo = logo;
}
/**
* @return the thumb
*/
public String getThumb() {
return thumb;
}
/**
* @param thumb
* The thumb to set
*/
public void setThumb(String thumb) {
this.thumb = thumb;
}
public Channel(Parcel in) {
super();
readFromParcel(in);
}
public static final Parcelable.Creator<Channel> CREATOR = new Parcelable.Creator<Channel>() {
public Channel createFromParcel(Parcel in) {
return new Channel(in);
}
public Channel[] newArray(int size) {
return new Channel[size];
}
};
public void readFromParcel(Parcel in) {
String[] result = new String[5];
in.readStringArray(result);
this.cid = result[0];
this.uniqueID = result[1];
this.name = result[2];
this.logo = result[3];
this.thumb = result[4];
}
public int describeContents() {
return 0;
}
public void writeToParcel(Parcel dest, int flags) {
dest.writeStringArray(new String[] { this.cid, this.uniqueID,
this.name, this.logo, this.thumb});
}
}
In activityA use it like this:
Bundle bundle = new Bundle();
bundle.putParcelableArrayList("channel",(ArrayList<Channel>) channels);
Intent intent = new Intent(ActivityA.this,ActivityB.class);
intent.putExtras(bundle);
startActivity(intent);
In ActivityB use it like this to get data:
Bundle getBundle = this.getIntent().getExtras();
List<Channel> channelsList = getBundle.getParcelableArrayList("channel");
Create two methods in your custom Class like this
public class Qabir {
private int age;
private String name;
Qabir(){
}
Qabir(int age,String name){
this.age=age; this.name=name;
}
// method for sending object
public String toJSON(){
return "{age:" + age + ",name:\"" +name +"\"}";
}
// method for get back original object
public void initilizeWithJSONString(String jsonString){
JSONObject json;
try {
json =new JSONObject(jsonString );
age=json.getInt("age");
name=json.getString("name");
} catch (JSONException e) {
e.printStackTrace();
}
}
}
Now in your sender Activity do like this
Qabir q= new Qabir(22,"KQ");
Intent in=new Intent(this,SubActivity.class);
in.putExtra("obj", q.toJSON());
startActivity( in);
And in your receiver Activity
Qabir q =new Qabir();
q.initilizeWithJSONString(getIntent().getStringExtra("obj"));
As mentioned in the comments, this answer breaks encapsulation and tightly couples components, which is very likely not what you want. The best solution is probably making your object Parcelable or Serializable, as other responses explain. Having said that, the solution solves the problem. So if you know what you are doing:
Use a class with static fields:
public class Globals {
public static Customer customer = new Customer();
}
Inside the activities you can use:
Activity From:
Globals.customer = myCustomerFromActivity;
Activity Target:
myCustomerTo = Globals.customer;
It's an easy way to pass information for activities.
Android Activity objects can be destroyed and reconstituted. So, you will need to use another approach to look them - or any object they create!!! - up. That is, you could pass as static class reference but then the object handle (Java calls these "references", as does SmallTalk; but they are not references in the sense of C or assembly) will be possibly invalid later because a "feature" of Android OE is any Activity can be annihilated and reconstituted later.
The original question asked "How to pass object from one activity to another in Android" and nobody has answered that. For sure, you can serialized (Serializable, Parcelable, to/from JSON) and pass a copy of the object's data and a new object having the same data could be created; but it will NOT have the same references/handles. Also, many others mentioned you can store the reference in a static store. And that will work unless Android decides to onDestroy your Activity.
So, to really solve the original question you would need a static lookup plus each object will update its reference when/if it is recreated. E.g. each Android Activity would relist itself if its onCreate is called. You can also see how some people use the task list to search out an Activity by name. (system is temporarily destroying this instance of the activity to save space..getRunningTasks, the task list is effectively a specialized listing of the most recent object instance of each Activity).
For reference:
Stopped: "The activity is completely obscured by another activity (the activity is now in the "background"). A stopped activity is also still alive (the Activity object is retained in memory, it maintains all state and member information, but is not attached to the window manager). However, it is no longer visible to the user and it can be killed by the system when memory is needed elsewhere."
onDestroy "system is temporarily destroying this instance of the activity to save space."
So, the Message Bus is a workable solution. It basically "punts". Rather than try to have references to objects; then you re-architect your design to use MessagePassing instead of SequentialCode. Exponentially harder to debug; but it lets you ignore these sort of OperatingEnvironment understandings. Effectively, each object method access is inverted so the caller posts a Message and the object itself defines a handler for that message. Lots more code but can make it robust with the Android OE restrictions.
If all you want is the top Activity (typical thing in Android apps due to "Context" being needed everywhere), then you can just have each Activity lists itself as "top" in the static global space whenever its onResume is called. Then your AlertDialog or whatever which needs a context can just grab it from there. Also, its a bit yucky to use a global but can simplifying passing a Context up and down everywhere and, for sure, when you use a MessageBus then IT IS global anyways.
This question is also discussed in another Stack Overflow question. Please have a look at a solution to Passing data through intent using Serializable. The main point is about using Bundle
object which stores the necessary data inside Intent
.
Bundle bundle = new Bundle();
bundle.putSerializable(key1, value1);
bundle.putSerializable(key2, value2);
bundle.putSerializable(key3, value3);
intent.putExtras(bundle);
To extract values:
Bundle bundle = new Bundle();
for (String key : bundle.keySet()) {
value = bundle.getSerializable(key));
}
Advantage of Serializable
is its simplicity. However, you should consider using Parcelable
method if you need many data to be transferred, because Parcelable
is specifically designed for Android and it is more efficient than Serializable
. You can create Parcelable
class using:
You can generate Parcelable code for you class using this site.
While calling an activity
Intent intent = new Intent(fromClass.this,toClass.class).putExtra("myCustomerObj",customerObj);
In toClass.java receive the activity by
Customer customerObjInToClass = getIntent().getExtras().getParcelable("myCustomerObj");
Please make sure that customer class implements parcelable
public class Customer implements Parcelable {
private String firstName, lastName, address;
int age;
/* all your getter and setter methods */
public Customer(Parcel in ) {
readFromParcel( in );
}
public static final Parcelable.Creator CREATOR = new Parcelable.Creator() {
public LeadData createFromParcel(Parcel in ) {
return new Customer( in );
}
public Customer[] newArray(int size) {
return new Customer[size];
}
};
@Override
public void writeToParcel(Parcel dest, int flags) {
dest.writeString(firstName);
dest.writeString(lastName);
dest.writeString(address);
dest.writeInt(age);
}
private void readFromParcel(Parcel in ) {
firstName = in .readString();
lastName = in .readString();
address = in .readString();
age = in .readInt();
}
I know that static is bad, but it seems that we're forced to use it here. The problem with parceables/seriazables is that the two activities have duplicate instances of the same object = waste of memory and CPU.
public class IntentMailBox {
static Queue<Object> content = new LinkedList<Object>();
}
Calling activity
IntentMailBox.content.add(level);
Intent intent = new Intent(LevelsActivity.this, LevelActivity.class);
startActivity(intent);
Called activity (note that onCreate() and onResume() may be called multiple times when the system destroys and recreates activities)
if (IntentMailBox.content.size()>0)
level = (Level) IntentMailBox.content.poll();
else
// Here you reload what you have saved in onPause()
Another way is to declare a static field of the class that you want to pass in that very class. It will serve only for this purpose. Don't forget that it can be null in onCreate, because your app package has been unloaded from memory by system and reloaded later.
Bearing in mind that you still need to handle activity lifecycle, you may want to write all the data straight to shared preferences, painful with complex data structures as it is.
Use gson to convert your object to JSON and pass it through intent. In the new Activity convert the JSON to an object.
In your build.gradle
, add this to your dependencies
implementation 'com.google.code.gson:gson:2.8.4'
In your Activity, convert the object to json-string:
Gson gson = new Gson();
String myJson = gson.toJson(vp);
intent.putExtra("myjson", myjson);
In your receiving Activity, convert the json-string back to the original object:
Gson gson = new Gson();
YourObject ob = gson.fromJson(getIntent().getStringExtra("myjson"), YourObject.class);
For Kotlin it's quite the same
Pass the data
val gson = Gson()
val intent = Intent(this, YourActivity::class.java)
intent.putExtra("identifier", gson.toJson(your_object))
startActivity(intent)
Receive the data
val gson = Gson()
val yourObject = gson.fromJson<YourObject>(intent.getStringExtra("identifier"), YourObject::class.java)
Yeah, using a static object is by far the easiest way of doing this with custom non-serialisable objects.
You could also write the object's data into temporary Strings and ints, and pass them to the activity. Of course that way, you get the data transported, but not the object itself.
But if you just want to display them, and not use the object in another method or something like that, it should be enough. I did it the same way to just display data from one object in another activity.
String fName_temp = yourObject.getFname();
String lName_temp = yourObject.getLname();
String age_temp = yourObject.getAge();
String address_temp = yourObject.getAddress();
Intent i = new Intent(this, ToClass.class);
i.putExtra("fname", fName_temp);
i.putExtra("lname", lName_temp);
i.putExtra("age", age_temp);
i.putExtra("address", address_temp);
startActivity(i);
You could also pass them in directly instead of the temp ivars, but this way it's clearer, in my opinion. Additionally, you can set the temp ivars to null so that they get cleaned by the GarbageCollector sooner.
Good luck!
On a side note: override toString() instead of writing your own print method.
As mentioned in the comments below, this is how you get your data back in another activity:
String fName = getIntent().getExtras().getInt("fname");
I used to set object with Pacelable or Serializable to transfer, but whenever I add other variables to object(model), I have to register it all. It's so nconvenient.
It's super easy to transfer object between activities or fragments.
Pass object from one activity to another activity.
(1) source activity
Intent ii = new Intent(examreport_select.this,
BarChartActivity.class);
ii.putExtra("IntentExamResultDetail",
(Serializable) your List<ArraList<String>> object here);
startActivity(ii);
(2) destination acitivity
List<ArrayList<String>> aa = (List<ArrayList<String>>) getIntent()
.getSerializableExtra("IntentExamResultDetail");
Source: Stackoverflow.com