[android] How can I update a single row in a ListView?

I have a ListView which displays news items. They contain an image, a title and some text. The image is loaded in a separate thread (with a queue and all) and when the image is downloaded, I now call notifyDataSetChanged() on the list adapter to update the image. This works, but getView() is getting called too frequently, since notifyDataSetChanged() calls getView() for all visible items. I want to update just the single item in the list. How would I do this?

Problems I have with my current approach are:

  1. Scrolling is slow
  2. I have a fade-in animation on the image which happens every time a single new image in the list is loaded.

This question is related to android android-listview android-arrayadapter

The answer is


My solution: If it is correct*, update the data and viewable items without re-drawing the whole list. Else notifyDataSetChanged.

Correct - oldData size == new data size, and old data IDs and their order == new data IDs and order

How:

/**
 * A View can only be used (visible) once. This class creates a map from int (position) to view, where the mapping
 * is one-to-one and on.
 * 
 */
    private static class UniqueValueSparseArray extends SparseArray<View> {
    private final HashMap<View,Integer> m_valueToKey = new HashMap<View,Integer>();

    @Override
    public void put(int key, View value) {
        final Integer previousKey = m_valueToKey.put(value,key);
        if(null != previousKey) {
            remove(previousKey);//re-mapping
        }
        super.put(key, value);
    }
}

@Override
public void setData(final List<? extends DBObject> data) {
    // TODO Implement 'smarter' logic, for replacing just part of the data?
    if (data == m_data) return;
    List<? extends DBObject> oldData = m_data;
    m_data = null == data ? Collections.EMPTY_LIST : data;
    if (!updateExistingViews(oldData, data)) notifyDataSetChanged();
    else if (DEBUG) Log.d(TAG, "Updated without notifyDataSetChanged");
}


/**
 * See if we can update the data within existing layout, without re-drawing the list.
 * @param oldData
 * @param newData
 * @return
 */
private boolean updateExistingViews(List<? extends DBObject> oldData, List<? extends DBObject> newData) {
    /**
     * Iterate over new data, compare to old. If IDs out of sync, stop and return false. Else - update visible
     * items.
     */
    final int oldDataSize = oldData.size();
    if (oldDataSize != newData.size()) return false;
    DBObject newObj;

    int nVisibleViews = m_visibleViews.size();
    if(nVisibleViews == 0) return false;

    for (int position = 0; nVisibleViews > 0 && position < oldDataSize; position++) {
        newObj = newData.get(position);
        if (oldData.get(position).getId() != newObj.getId()) return false;
        // iterate over visible objects and see if this ID is there.
        final View view = m_visibleViews.get(position);
        if (null != view) {
            // this position has a visible view, let's update it!
            bindView(position, view, false);
            nVisibleViews--;
        }
    }

    return true;
}

and of course:

@Override
public View getView(final int position, final View convertView, final ViewGroup parent) {
    final View result = createViewFromResource(position, convertView, parent);
    m_visibleViews.put(position, result);

    return result;
}

Ignore the last param to bindView (I use it to determine whether or not I need to recycle bitmaps for ImageDrawable).

As mentioned above, the total number of 'visible' views is roughly the amount that fits on the screen (ignoring orientation changes etc), so no biggie memory-wise.


get the model class first as global like this model class object

SampleModel golbalmodel=new SchedulerModel();

and initialise it to global

get the current row of the view by the model by initialising the it to global model

SampleModel data = (SchedulerModel) sampleList.get(position);
                golbalmodel=data;

set the changed value to global model object method to be set and add the notifyDataSetChanged its works for me

golbalmodel.setStartandenddate(changedate);

notifyDataSetChanged();

Here is a related question on this with good answers.


This is how I did it:

Your items (rows) must have unique ids so you can update them later. Set the tag of every view when the list is getting the view from adapter. (You can also use key tag if the default tag is used somewhere else)

@Override
public View getView(int position, View convertView, ViewGroup parent)
{
    View view = super.getView(position, convertView, parent);
    view.setTag(getItemId(position));
    return view;
}

For the update check every element of list, if a view with given id is there it's visible so we perform the update.

private void update(long id)
{

    int c = list.getChildCount();
    for (int i = 0; i < c; i++)
    {
        View view = list.getChildAt(i);
        if ((Long)view.getTag() == id)
        {
            // update view
        }
    }
}

It's actually easier than other methods and better when you dealing with ids not positions! Also you must call update for items which get visible.


I made up another solution, like RecyclyerView method void notifyItemChanged(int position), create CustomBaseAdapter class just like this:

public abstract class CustomBaseAdapter implements ListAdapter, SpinnerAdapter {
    private final CustomDataSetObservable mDataSetObservable = new CustomDataSetObservable();

    public boolean hasStableIds() {
        return false;
    }

    public void registerDataSetObserver(DataSetObserver observer) {
        mDataSetObservable.registerObserver(observer);
    }

    public void unregisterDataSetObserver(DataSetObserver observer) {
        mDataSetObservable.unregisterObserver(observer);
    }

    public void notifyDataSetChanged() {
        mDataSetObservable.notifyChanged();
    }

    public void notifyItemChanged(int position) {
        mDataSetObservable.notifyItemChanged(position);
    }

    public void notifyDataSetInvalidated() {
        mDataSetObservable.notifyInvalidated();
    }

    public boolean areAllItemsEnabled() {
        return true;
    }

    public boolean isEnabled(int position) {
        return true;
    }

    public View getDropDownView(int position, View convertView, ViewGroup parent) {
        return getView(position, convertView, parent);
    }

    public int getItemViewType(int position) {
        return 0;
    }

    public int getViewTypeCount() {
        return 1;
    }

    public boolean isEmpty() {
        return getCount() == 0;
    } {

    }
}

Don't forget to create a CustomDataSetObservable class too for mDataSetObservable variable in CustomAdapterClass, like this:

public class CustomDataSetObservable extends Observable<DataSetObserver> {

    public void notifyChanged() {
        synchronized(mObservers) {
            // since onChanged() is implemented by the app, it could do anything, including
            // removing itself from {@link mObservers} - and that could cause problems if
            // an iterator is used on the ArrayList {@link mObservers}.
            // to avoid such problems, just march thru the list in the reverse order.
            for (int i = mObservers.size() - 1; i >= 0; i--) {
                mObservers.get(i).onChanged();
            }
        }
    }

    public void notifyInvalidated() {
        synchronized (mObservers) {
            for (int i = mObservers.size() - 1; i >= 0; i--) {
                mObservers.get(i).onInvalidated();
            }
        }
    }

    public void notifyItemChanged(int position) {
        synchronized(mObservers) {
            // since onChanged() is implemented by the app, it could do anything, including
            // removing itself from {@link mObservers} - and that could cause problems if
            // an iterator is used on the ArrayList {@link mObservers}.
            // to avoid such problems, just march thru the list in the reverse order.
            mObservers.get(position).onChanged();
        }
    }
}

on class CustomBaseAdapter there is a method notifyItemChanged(int position), and you can call that method when you want update a row wherever you want (from button click or anywhere you want call that method). And voila!, your single row will update instantly..


The answers are clear and correct, I'll add an idea for CursorAdapter case here.

If youre subclassing CursorAdapter (or ResourceCursorAdapter, or SimpleCursorAdapter), then you get to either implement ViewBinder or override bindView() and newView() methods, these don't receive current list item index in arguments. Therefore, when some data arrives and you want to update relevant visible list items, how do you know their indices?

My workaround was to:

  • keep a list of all created list item views, add items to this list from newView()
  • when data arrives, iterate them and see which one needs updating--better than doing notifyDatasetChanged() and refreshing all of them

Due to view recycling the number of view references I'll need to store and iterate will be roughly equal the number of list items visible on screen.


I used the code that provided Erik, works great, but i have a complex custom adapter for my listview and i was confronted with twice implementation of the code that updates the UI. I've tried to get the new view from my adapters getView method(the arraylist that holds the listview data has allready been updated/changed):

View cell = lvOptim.getChildAt(index - lvOptim.getFirstVisiblePosition());
if(cell!=null){
    cell = adapter.getView(index, cell, lvOptim); //public View getView(final int position, View convertView, ViewGroup parent)
    cell.startAnimation(animationLeftIn());
}

It's working well, but i dont know if this is a good practice. So i don't need to implement the code that updates the list item two times.


In addition to this solution (https://stackoverflow.com/a/3727813/5218712) just want to add that it should work only if listView.getChildCount() == yourDataList.size(); There could be additional view inside ListView.

Example of how the child elements are populated:  listView.mChildren array


exactly I used this

private void updateSetTopState(int index) {
        View v = listview.getChildAt(index -
                listview.getFirstVisiblePosition()+listview.getHeaderViewsCount());

        if(v == null)
            return;

        TextView aa = (TextView) v.findViewById(R.id.aa);
        aa.setVisibility(View.VISIBLE);
    }

int wantedPosition = 25; // Whatever position you're looking for
int firstPosition = linearLayoutManager.findFirstVisibleItemPosition(); // This is the same as child #0
int wantedChild = wantedPosition - firstPosition;

if (wantedChild < 0 || wantedChild >= linearLayoutManager.getChildCount()) {
    Log.w(TAG, "Unable to get view for desired position, because it's not being displayed on screen.");
    return;
}

View wantedView = linearLayoutManager.getChildAt(wantedChild);
mlayoutOver =(LinearLayout)wantedView.findViewById(R.id.layout_over);
mlayoutPopup = (LinearLayout)wantedView.findViewById(R.id.layout_popup);

mlayoutOver.setVisibility(View.INVISIBLE);
mlayoutPopup.setVisibility(View.VISIBLE);

For RecycleView please use this code


This question has been asked at the Google I/O 2010, you can watch it here:

The world of ListView, time 52:30

Basically what Romain Guy explains is to call getChildAt(int) on the ListView to get the view and (I think) call getFirstVisiblePosition() to find out the correlation between position and index.

Romain also points to the project called Shelves as an example, I think he might mean the method ShelvesActivity.updateBookCovers(), but I can't find the call of getFirstVisiblePosition().

AWESOME UPDATES COMING:

The RecyclerView will fix this in the near future. As pointed out on http://www.grokkingandroid.com/first-glance-androids-recyclerview/, you will be able to call methods to exactly specify the change, such as:

void notifyItemInserted(int position)
void notifyItemRemoved(int position)
void notifyItemChanged(int position)

Also, everyone will want to use the new views based on RecyclerView because they will be rewarded with nicely-looking animations! The future looks awesome! :-)


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