[javascript] JavaScript Promises - reject vs. throw

I have read several articles on this subject, but it is still not clear to me if there is a difference between Promise.reject vs. throwing an error. For example,

Using Promise.reject

return asyncIsPermitted()
    .then(function(result) {
        if (result === true) {
            return true;
        }
        else {
            return Promise.reject(new PermissionDenied());
        }
    });

Using throw

return asyncIsPermitted()
    .then(function(result) {
        if (result === true) {
            return true;
        }
        else {
            throw new PermissionDenied();
        }
    });

My preference is to use throw simply because it is shorter, but was wondering if there is any advantage of one over the other.

This question is related to javascript promise

The answer is


TLDR: A function is hard to use when it sometimes returns a promise and sometimes throws an exception. When writing an async function, prefer to signal failure by returning a rejected promise

Your particular example obfuscates some important distinctions between them:

Because you are error handling inside a promise chain, thrown exceptions get automatically converted to rejected promises. This may explain why they seem to be interchangeable - they are not.

Consider the situation below:

checkCredentials = () => {
    let idToken = localStorage.getItem('some token');
    if ( idToken ) {
      return fetch(`https://someValidateEndpoint`, {
        headers: {
          Authorization: `Bearer ${idToken}`
        }
      })
    } else {
      throw new Error('No Token Found In Local Storage')
    }
  }

This would be an anti-pattern because you would then need to support both async and sync error cases. It might look something like:

try {
  function onFulfilled() { ... do the rest of your logic }
  function onRejected() { // handle async failure - like network timeout }
  checkCredentials(x).then(onFulfilled, onRejected);
} catch (e) {
  // Error('No Token Found In Local Storage')
  // handle synchronous failure
} 

Not good and here is exactly where Promise.reject ( available in the global scope ) comes to the rescue and effectively differentiates itself from throw. The refactor now becomes:

checkCredentials = () => {
  let idToken = localStorage.getItem('some_token');
  if (!idToken) {
    return Promise.reject('No Token Found In Local Storage')
  }
  return fetch(`https://someValidateEndpoint`, {
    headers: {
      Authorization: `Bearer ${idToken}`
    }
  })
}

This now lets you use just one catch() for network failures and the synchronous error check for lack of tokens:

checkCredentials()
      .catch((error) => if ( error == 'No Token' ) {
      // do no token modal
      } else if ( error === 400 ) {
      // do not authorized modal. etc.
      }

The difference is ternary operator

  • You can use
return condition ? someData : Promise.reject(new Error('not OK'))
  • You can't use
return condition ? someData  : throw new Error('not OK')

Yes, the biggest difference is that reject is a callback function that gets carried out after the promise is rejected, whereas throw cannot be used asynchronously. If you chose to use reject, your code will continue to run normally in asynchronous fashion whereas throw will prioritize completing the resolver function (this function will run immediately).

An example I've seen that helped clarify the issue for me was that you could set a Timeout function with reject, for example:

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new Promise((resolve, reject) => {
  setTimeout(()=>{reject('err msg');console.log('finished')}, 1000);
  return resolve('ret val')
})
.then((o) => console.log("RESOLVED", o))
.catch((o) => console.log("REJECTED", o));
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The above could would not be possible to write with throw.

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try{
  new Promise((resolve, reject) => {
    setTimeout(()=>{throw new Error('err msg')}, 1000);
    return resolve('ret val')
  })
  .then((o) => console.log("RESOLVED", o))
  .catch((o) => console.log("REJECTED", o));
}catch(o){
  console.log("IGNORED", o)
}
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In the OP's small example the difference in indistinguishable but when dealing with more complicated asynchronous concept the difference between the two can be drastic.


There's one difference — which shouldn't matter — that the other answers haven't touched on, so:

There's no difference that's likely to matter, no. Yes, there is a very small difference.

If the fulfillment handler passed to then throws, the promise returned by that call to then is rejected with what was thrown.

If it returns a rejected promise, the promise returned by the call to then is resolved to that promise (and will ultimately be rejected, since the promise it's resolved to is rejected), which may introduce one extra async "tick" (one more loop in the microtask queue, to put it in browser terms).

Any code that relies on that difference is fundamentally broken, though. :-) It shouldn't be that sensitive to the timing of the promise settlement.

Here's an example:

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function usingThrow(val) {
    return Promise.resolve(val)
        .then(v => {
            if (v !== 42) {
                throw new Error(`${v} is not 42!`);
            }
            return v;
        });
}
function usingReject(val) {
    return Promise.resolve(val)
        .then(v => {
            if (v !== 42) {
                return Promise.reject(new Error(`${v} is not 42!`));
            }
            return v;
        });
}

// The rejection handler on this chain may be called **after** the
// rejection handler on the following chain
usingReject(1)
.then(v => console.log(v))
.catch(e => console.error("Error from usingReject:", e.message));

// The rejection handler on this chain may be called **before** the
// rejection handler on the preceding chain
usingThrow(2)
.then(v => console.log(v))
.catch(e => console.error("Error from usingThrow:", e.message));
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If you run that, as of this writing you get:

Error from usingThrow: 2 is not 42!
Error from usingReject: 1 is not 42!

Note the order.

Compare that to the same chains but both using usingThrow:

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function usingThrow(val) {
    return Promise.resolve(val)
        .then(v => {
            if (v !== 42) {
                throw new Error(`${v} is not 42!`);
            }
            return v;
        });
}

usingThrow(1)
.then(v => console.log(v))
.catch(e => console.error("Error from usingThrow:", e.message));

usingThrow(2)
.then(v => console.log(v))
.catch(e => console.error("Error from usingThrow:", e.message));
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which shows that the rejection handlers ran in the other order:

Error from usingThrow: 1 is not 42!
Error from usingThrow: 2 is not 42!

I said "may" above because there's been some work in other areas that removed this unnecessary extra tick in other similar situations if all of the promises involved are native promises (not just thenables). (Specifically: In an async function, return await x originally introduced an extra async tick vs. return x while being otherwise identical; ES2020 changed it so that if x is a native promise, the extra tick is removed.)

Again, any code that's that sensitive to the timing of the settlement of a promise is already broken. So really it doesn't/shouldn't matter.

In practical terms, as other answers have mentioned:

  • As Kevin B pointed out, throw won't work if you're in a callback to some other function you've used within your fulfillment handler — this is the biggie
  • As lukyer pointed out, throw abruptly terminates the function, which can be useful (but you're using return in your example, which does the same thing)
  • As Vencator pointed out, you can't use throw in a conditional expression (? :), at least not for now

Other than that, it's mostly a matter of style/preference, so as with most of those, agree with your team what you'll do (or that you don't care either way), and be consistent.


Another important fact is that reject() DOES NOT terminate control flow like a return statement does. In contrast throw does terminate control flow.

Example:

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new Promise((resolve, reject) => {_x000D_
  throw "err";_x000D_
  console.log("NEVER REACHED");_x000D_
})_x000D_
.then(() => console.log("RESOLVED"))_x000D_
.catch(() => console.log("REJECTED"));
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vs

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new Promise((resolve, reject) => {_x000D_
  reject(); // resolve() behaves similarly_x000D_
  console.log("ALWAYS REACHED"); // "REJECTED" will print AFTER this_x000D_
})_x000D_
.then(() => console.log("RESOLVED"))_x000D_
.catch(() => console.log("REJECTED"));
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An example to try out. Just change isVersionThrow to false to use reject instead of throw.

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const isVersionThrow = true_x000D_
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class TestClass {_x000D_
  async testFunction () {_x000D_
    if (isVersionThrow) {_x000D_
      console.log('Throw version')_x000D_
      throw new Error('Fail!')_x000D_
    } else {_x000D_
      console.log('Reject version')_x000D_
      return new Promise((resolve, reject) => {_x000D_
        reject(new Error('Fail!'))_x000D_
      })_x000D_
    }_x000D_
  }_x000D_
}_x000D_
_x000D_
const test = async () => {_x000D_
  const test = new TestClass()_x000D_
  try {_x000D_
    var response = await test.testFunction()_x000D_
    return response _x000D_
  } catch (error) {_x000D_
    console.log('ERROR RETURNED')_x000D_
    throw error _x000D_
  }  _x000D_
}_x000D_
_x000D_
test()_x000D_
.then(result => {_x000D_
  console.log('result: ' + result)_x000D_
})_x000D_
.catch(error => {_x000D_
  console.log('error: ' + error)_x000D_
})
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