I get used to implement "synchronous"
stuff at the end of the callback function. Not very nice, but it works. If you need to implement a sequence of command line executions you need to wrap exec
into some named function and recursively call it.
This pattern seem to be usable for me:
SeqOfExec(someParam);
function SeqOfExec(somepParam) {
// some stuff
// .....
// .....
var execStr = "yourExecString";
child_proc.exec(execStr, function (error, stdout, stderr) {
if (error != null) {
if (stdout) {
throw Error("Smth goes wrong" + error);
} else {
// consider that empty stdout causes
// creation of error object
}
}
// some stuff
// .....
// .....
// you also need some flag which will signal that you
// need to end loop
if (someFlag ) {
// your synch stuff after all execs
// here
// .....
} else {
SeqOfExec(someAnotherParam);
}
});
};