We can easily add animated gif image on imageview using Ion library.
Tutorial video :: https://www.youtube.com/watch?v=IqKtpdeIpjA
ImageView image = (ImageView)findViewById(R.id.image_gif);
Ion.with(image).load("http://mygifimage.gif");
Use Webview to load gif like as
webView = (WebView) findViewById(R.id.webView);
webView.setScrollBarStyle(View.SCROLLBARS_INSIDE_OVERLAY);
webView.getSettings().setLoadsImagesAutomatically(true);
webView.getSettings().setJavaScriptEnabled(true);
webView.loadUrl("file:///android_asset/1.gif");
with latest Glide library
use Gradle:
repositories {
mavenCentral()
google()
}
dependencies {
implementation 'com.github.bumptech.glide:glide:4.8.0'
annotationProcessor 'com.github.bumptech.glide:compiler:4.8.0'
}
in activity or fragment:
ImageView imageView = findViewById(R.id.imageView);
/* from internet*/
Glide.with(this)
.load("https://media.giphy.com/media/98uBZTzlXMhkk/giphy.gif")
.into(imageView);
/*from raw folder*/
Glide.with(this)
.load(R.raw.giphy)
.into(imageView);
GIFImageView
public class GifImageView extends ImageView {
Movie movie;
InputStream inputStream;
private long mMovieStart;
public GifImageView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
public GifImageView(Context context) {
super(context);
}
public GifImageView(Context context, AttributeSet attrs) {
super(context, attrs);
setFocusable(true);
inputStream = context.getResources()
.openRawResource(R.drawable.thunder);
byte[] array = streamToBytes(inputStream);
movie = Movie.decodeByteArray(array, 0, array.length);
}
private byte[] streamToBytes(InputStream is) {
ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream(
1024);
byte[] buffer = new byte[1024];
int len;
try {
while ((len = is.read(buffer)) >= 0) {
byteArrayOutputStream.write(buffer, 0, len);
return byteArrayOutputStream.toByteArray();
}
} catch (Exception e) {
e.printStackTrace();
return null;
}
return null;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
long now = SystemClock.uptimeMillis();
if (mMovieStart == 0) { // first time
mMovieStart = now;
}
if (movie != null) {
int dur = movie.duration();
if (dur == 0) {
dur = 3000;
}
int relTime = (int) ((now - mMovieStart) % dur);
movie.setTime(relTime);
movie.draw(canvas, getWidth() - 200, getHeight() - 200);
invalidate();
}
}
}
In XML
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/container"
android:layout_width="wrap_content"
android:layout_height="wrap_content" >
<TextView
android:id="@+id/update"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:text="abc" />
<com.example.apptracker.GifImageView
android:id="@+id/gifImageView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentTop="true" />
</RelativeLayout>
In Java File
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
GifImageView gifImageView = (GifImageView) findViewById(R.id.gifImageView1);
if (Build.VERSION.SDK_INT >= 11) {
gifImageView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
}
}
}
We need to use gifImageView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
as when hardware accelerated enabled, GIF image not work on those device. Hardware accelerated is enabled on devices above(4.x).
import android.app.Activity;
import android.util.Log;
import android.widget.ImageView;
/**
* Created by atiq.mumtaz on 25.04.2016.
*/
public class GifImage_Player extends Thread
{
Activity activity;
ImageView image_view;
boolean is_running=false;
int pause_time;
int[] drawables;
public GifImage_Player(Activity activity,ImageView img_view,int[] drawable)
{
this.activity=activity;
this.image_view=img_view;
this.is_running=true;
pause_time=25;
this.drawables=drawable;
}
public void set_pause_time(int interval)
{
this.pause_time=interval;
}
public void stop_playing()
{
this.is_running=false;
}
public void run()
{
Log.d("Gif Player","Gif Player Stopped");
int pointer=0;
while (this.is_running)
{
if(drawables.length>0)
{
if((drawables.length-1)==pointer)
{
pointer=0;
}
try
{
activity.runOnUiThread(new Run(pointer));
Thread.sleep(pause_time);
}
catch (Exception e)
{
Log.d("GifPlayer","Exception: "+e.getMessage());
is_running=false;
}
pointer++;
}
}
Log.d("Gif Player","Gif Player Stopped");
}
class Run implements Runnable
{
int pointer;
public Run(int pointer)
{
this.pointer=pointer;
}
public void run()
{
image_view.setImageResource(drawables[pointer]);
}
}
}
/////////////////////////////Usage///////////////////////////////////////
int[] int_array=new int[]{R.drawable.tmp_0,R.drawable.tmp_1,R.drawable.tmp_2,R.drawable.tmp_3
,R.drawable.tmp_4,R.drawable.tmp_5,R.drawable.tmp_6,R.drawable.tmp_7,R.drawable.tmp_8,R.drawable.tmp_9,
R.drawable.tmp_10,R.drawable.tmp_11,R.drawable.tmp_12,R.drawable.tmp_13,R.drawable.tmp_14,R.drawable.tmp_15,
R.drawable.tmp_16,R.drawable.tmp_17,R.drawable.tmp_18,R.drawable.tmp_19,R.drawable.tmp_20,R.drawable.tmp_21,R.drawable.tmp_22,R.drawable.tmp_23};
GifImage_Player gif_player;
gif_player=new GifImage_Player(this,(ImageView)findViewById(R.id.mygif),int_array);
gif_player.start();
In your build.gradle(Module:app), add android-gif-drawable
as a dependency by adding the following code:
allprojects {
repositories {
mavenCentral()
}
}
dependencies {
compile 'pl.droidsonroids.gif:android-gif-drawable:1.2.+'
}
implementation
, so the above line might have to be changed to:
dependencies {
implementation 'pl.droidsonroids.gif:android-gif-drawable:1.2.17'
}
Then sync your project. When synchronization ends, go to your layout file and add the following code:
<pl.droidsonroids.gif.GifImageView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:src="@drawable/gif_file"
/>
And that's it, you can manage it with a simple ImageView.
You can display any gif image via library Fresco by Facebook:
Uri uri = Uri.parse("http://domain.com/awersome.gif");
final SimpleDraweeView draweeView = new SimpleDraweeView(context);
final LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(200, 200);
draweeView.setLayoutParams(params);
DraweeController controller = Fresco.newDraweeControllerBuilder()
.setUri(uri)
.setAutoPlayAnimations(true)
.build();
draweeView.setController(controller);
//now just add draweeView to layout and enjoy
I would suggest you to use Glide library. To use Glide you need to add this to add these dependencies
compile 'com.github.bumptech.glide:glide:3.7.0'
compile 'com.android.support:support-v4:23.4.0'
to your grandle (Module:app) file.
Then use this line of code to load your gif image
Glide.with(context).load(R.drawable.loading).asGif().diskCacheStrategy(DiskCacheStrategy.SOURCE).crossFade().into(loadingImageView);
Display GIF file in android
Add the following dependency in your build.gradle file.
implementation 'pl.droidsonroids.gif:android-gif-drawable:1.2.0'
In the layout - activity_xxxxx.xml
file add the GifImageview
as below.
<pl.droidsonroids.gif.GifImageView
android:id="@+id/CorrWrong"
android:layout_width="100dp"
android:layout_height="75dp"/>
In your Java file , u can access the gif as below.
GifImageView emoji;
emoji = (GifImageView)findViewById(R.id.CorrWrong);
As @Ahmad said in a comment, you can just use the following code to display a gif!
Just simply pop this code in the onCreate method and you're good to go! Also, place your gif inside the assets
folder (if you don't have the assets folder, create one under src/main
)
WebView wView = new WebView(this);
wView.loadUrl("file:///android_asset/piggy.gif");
setContentView(view);
I faced problem to use
compile 'pl.droidsonroids.gif:android-gif-drawable:1.1.+'
And also I could not find the jar file to add to my project. So, in order to show gif, I use WebView like this:
WebView webView = (WebView) this.findViewById(R.id.webView);
webView.loadDataWithBaseURL(null, "<html><body><center><img style='align:center;width:250px; height:250px; border-radius:50%' src='file:///android_asset/loading.gif'/></center></body></html>", "text/html", "UTF-8", "");
webView.setBackgroundColor(Color.TRANSPARENT);
Based on Ahmad Dwaik 'Warlock's comment, I have tried the following code and it worked.
P.S : this things works if you .gif image fits your webview or viceversa else if the image is bigger than the webview the scrollbar gets enabled and user can scroll the image AKA webview. So we need to be careful when we use this, to give proper size to the webview as per image or edit the image that fits your webview.
Gif's can also be displayed in web view with couple of lines of code and without any 3rd party libraries. This way you can even load the gif from your SD card. No need to copy images to your Asset folder.
Take a web view.
<WebView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/imageWebView" />
Use can open a gif file from SD card not just from asset folder as shown in many examples.
WebView webView = (WebView) findViewById(R.id.imageWebView);
String data = "<body> <img src = \""+ filePath+"\"/></body>";
// 'filePath' is the path of your .GIF file on SD card.
webView.loadDataWithBaseURL("file:///android_asset/",data,"text/html","UTF-8",null);
Firstly add a dependency in the module:app
build.gradle file
compile 'pl.droidsonroids.gif:android-gif-drawable:1.1.+'
Then, in the layout file
<pl.droidsonroids.gif.GifImageView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@drawable/mq_app"
/>
Create CustomGifView.java which extends View Class
public class CustomGifView extends View {
private InputStream gifInputStream;
private Movie gifMovie;
private int movieWidth, movieHeight;
private long movieDuration;
private long mMovieStart;
public CustomGifView(Context context) {
super(context);
init(context);
}
public CustomGifView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public CustomGifView(Context context, AttributeSet attrs,
int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context);
}
private void init(Context context){
setFocusable(true);
gifInputStream = context.getResources()
.openRawResource(R.drawable.YOUR_IMAGE);
gifMovie = Movie.decodeStream(gifInputStream);
movieWidth = gifMovie.width();
movieHeight = gifMovie.height();
movieDuration = gifMovie.duration();
}
@Override
protected void onMeasure(int widthMeasureSpec,
int heightMeasureSpec) {
setMeasuredDimension(movieWidth, movieHeight);
}
public int getMovieWidth(){
return movieWidth;
}
public int getMovieHeight(){
return movieHeight;
}
public long getMovieDuration(){
return movieDuration;
}
@Override
protected void onDraw(Canvas canvas) {
long now = android.os.SystemClock.uptimeMillis();
if (mMovieStart == 0) { // first time
mMovieStart = now;
}
if (gifMovie != null) {
int dur = gifMovie.duration();
if (dur == 0) {
dur = 1000;
}
int relTime = (int)((now - mMovieStart) % dur);
gifMovie.setTime(relTime);
gifMovie.draw(canvas, 0, 0);
invalidate();
}
}
}
Now call this class in your XML
<Your_PackageName.CustomGifView
android:id="@+id/gifview"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
N.P
android:hardwareAccelerated="false"
For animation functionality you may visit
http://developer.android.com/reference/android/graphics/drawable/AnimationDrawable.html
This is what worked for me:
In your build.gradle (project) write mavenCentral() in the buildscript{} and allprojects {}. It should look like this:
buildscript {
repositories {
jcenter()
**mavenCentral()**
}
//more code ...
}
allprojects {
repositories {
jcenter()
**mavenCentral()**
}
}
Then, in build.gradle(module) add in dependencies{} this snippet:
compile 'pl.droidsonroids.gif:android-gif-drawable:1.2.4'
it should look like this:
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
exclude group: 'com.android.support', module: 'support-annotations'
})
compile 'com.android.support:appcompat-v7:25.1.0'
testCompile 'junit:junit:4.12'
**compile 'pl.droidsonroids.gif:android-gif-drawable:1.2.4'**
}
Put your .gif image in your drawable folder. Now go to app > res > layout > activity_main.xml and add this snipped for your .gif:
<pl.droidsonroids.gif.GifImageView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:src="@drawable/YOUR_GIF_IMAGE"
android:background="#000000" //for black background
/>
And you're done :)
Helpful links: https://github.com/koral--/android-gif-drawable
https://www.youtube.com/watch?v=EOFY0cwNjuk
Hope this helps.
Use VideoView.
Natively ImageView does not support animated image. You have two options to show animated gif file
VideoView
ImageView
and Split the gif file into several parts and then apply animation to itSource: Stackoverflow.com