I created a little example that shows 3 different and simple ways of dealing with threads. I hope it will help you find the right approach to your problem.
import sys
import time
from PyQt5.QtCore import (QCoreApplication, QObject, QRunnable, QThread,
QThreadPool, pyqtSignal)
# Subclassing QThread
# http://qt-project.org/doc/latest/qthread.html
class AThread(QThread):
def run(self):
count = 0
while count < 5:
time.sleep(1)
print("A Increasing")
count += 1
# Subclassing QObject and using moveToThread
# http://blog.qt.digia.com/blog/2007/07/05/qthreads-no-longer-abstract
class SomeObject(QObject):
finished = pyqtSignal()
def long_running(self):
count = 0
while count < 5:
time.sleep(1)
print("B Increasing")
count += 1
self.finished.emit()
# Using a QRunnable
# http://qt-project.org/doc/latest/qthreadpool.html
# Note that a QRunnable isn't a subclass of QObject and therefore does
# not provide signals and slots.
class Runnable(QRunnable):
def run(self):
count = 0
app = QCoreApplication.instance()
while count < 5:
print("C Increasing")
time.sleep(1)
count += 1
app.quit()
def using_q_thread():
app = QCoreApplication([])
thread = AThread()
thread.finished.connect(app.exit)
thread.start()
sys.exit(app.exec_())
def using_move_to_thread():
app = QCoreApplication([])
objThread = QThread()
obj = SomeObject()
obj.moveToThread(objThread)
obj.finished.connect(objThread.quit)
objThread.started.connect(obj.long_running)
objThread.finished.connect(app.exit)
objThread.start()
sys.exit(app.exec_())
def using_q_runnable():
app = QCoreApplication([])
runnable = Runnable()
QThreadPool.globalInstance().start(runnable)
sys.exit(app.exec_())
if __name__ == "__main__":
#using_q_thread()
#using_move_to_thread()
using_q_runnable()