I like the approach from Fusion, but there's a small error in it. Like that it is correct:
function closest(array, number) {
var num = 0;
for (var i = array.length - 1; i >= 0; i--) {
if(Math.abs(number - array[i]) < Math.abs(number - array[num])){
num = i;
}
}
return array[num];
}
It it also a bit faster because it uses the improved for
loop.
At the end I wrote my function like this:
var getClosest = function(number, array) {
var current = array[0];
var difference = Math.abs(number - current);
var index = array.length;
while (index--) {
var newDifference = Math.abs(number - array[index]);
if (newDifference < difference) {
difference = newDifference;
current = array[index];
}
}
return current;
};
I tested it with console.time()
and it is slightly faster than the other function.