Another situation when you may need this is if you have stl collection of pointers and want to change them using stl algorithm. Example of for_each in c++98.
struct Storage {
typedef std::list<Object*> ObjectList;
ObjectList objects;
void change() {
typedef void (*ChangeFunctionType)(Object*&);
std::for_each<ObjectList::iterator, ChangeFunctionType>
(objects.begin(), objects.end(), &Storage::changeObject);
}
static void changeObject(Object*& item) {
delete item;
item = 0;
if (someCondition) item = new Object();
}
};
Otherwise, if you use changeObject(Object* item) signature you have copy of pointer, not original one.