[android] What to do on TransactionTooLargeException

I got a TransactionTooLargeException. Not reproducible. In the docs it says

The Binder transaction failed because it was too large.

During a remote procedure call, the arguments and the return value of the call are transferred as Parcel objects stored in the Binder transaction buffer. If the arguments or the return value are too large to fit in the transaction buffer, then the call will fail and TransactionTooLargeException will be thrown.

...

There are two possible outcomes when a remote procedure call throws TransactionTooLargeException. Either the client was unable to send its request to the service (most likely if the arguments were too large to fit in the transaction buffer), or the service was unable to send its response back to the client (most likely if the return value was too large to fit in the transaction buffer).

...

So somewhere I'm passing or receiving arguments which exceed some unknown limit. Where?

The stacktrace doesn't show anything useful:

java.lang.RuntimeException: Adding window failed
at android.view.ViewRootImpl.setView(ViewRootImpl.java:548)
at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:406)
at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:320)
at android.view.WindowManagerImpl$CompatModeWrapper.addView(WindowManagerImpl.java:152)
at android.view.Window$LocalWindowManager.addView(Window.java:557)
at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2897)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2245)
at android.app.ActivityThread.access$600(ActivityThread.java:139)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1262)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:154)
at android.app.ActivityThread.main(ActivityThread.java:4977)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
at dalvik.system.NativeStart.main(Native Method)
Caused by: android.os.TransactionTooLargeException
at android.os.BinderProxy.transact(Native Method)
at android.view.IWindowSession$Stub$Proxy.add(IWindowSession.java:569)
at android.view.ViewRootImpl.setView(ViewRootImpl.java:538)
... 16 more
android.os.TransactionTooLargeException
at android.os.BinderProxy.transact(Native Method)
at android.view.IWindowSession$Stub$Proxy.add(IWindowSession.java:569)
at android.view.ViewRootImpl.setView(ViewRootImpl.java:538)
at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:406)
at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:320)
at android.view.WindowManagerImpl$CompatModeWrapper.addView(WindowManagerImpl.java:152)
at android.view.Window$LocalWindowManager.addView(Window.java:557)
at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2897)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2245)
at android.app.ActivityThread.access$600(ActivityThread.java:139)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1262)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:154)
at android.app.ActivityThread.main(ActivityThread.java:4977)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
at dalvik.system.NativeStart.main(Native Method)

It seems to be related with views? How is this related to remote procedure call?

Maybe important: Android version: 4.0.3, Device: HTC One X

This question is related to android exception

The answer is


Try to use EventBus or ContentProvider like solution.

If you are in the same process(normally all your activities would be), try to use EventBus, cause in process data exchange does NOT need a somewhat buffer, so you do not need to worry about your data is too large. (You can just use method call to pass data indeed, and EventBus hide the ugly things) Here is the detail:

// one side
startActivity(intentNotTooLarge);
EventBus.getDefault().post(new FooEvent(theHugeData));

// the other side
@Subscribe public void handleData(FooEvent event) { /* get and handle data */ }

If the two sides of Intent are not in the same process, try somewhat ContentProvider.


See TransactionTooLargeException

The Binder transaction failed because it was too large.

During a remote procedure call, the arguments and the return value of the call are transferred as Parcel objects stored in the Binder transaction buffer. If the arguments or the return value are too large to fit in the transaction buffer, then the call will fail and TransactionTooLargeException will be thrown.


Another possible cause:

I had an activity that was starting itself in onResume()! This results in a ton of transactions and causes the phone (Galaxy S2) to completely freeze (no ANR or anything) and then to hard reset, which is kind of a huge bug in itself.

It would be interesting to see what happens on other phones with this code:

class MyActivity extends Activity
{
  // ...
  @Override
  void onResume()
  {
     super.onResume()
     startActivity(new Intent(this, MyActivity.class));
  }
}

@Vaiden answer helped me. I couldn't understand why short lists can raise this exceptions. I have many fragments and a couple of ViewPagers with lists. So, every time I started another activity or stopped a program (turned off a screen) I catched this exception (usually on Xiaomi).

I found that all fragments called their onSaveInstanceState() events, and in the end hosting activity called onSaveInstanceState() before onStop(). After that a crash occured. So, I understood that many short lists (10-100 Kb in size) can raise TransactionTooLargeException exception.

You may overcome this problem with writing data to a database and then get items by their ids. This way you can pass a list of ids to an Activity/Fragment.

But if you wish a temporary fast method, do this.

1) Create a retain-instance fragment, that will survive during activity recreation.

class SavedInstanceFragment : Fragment() {

    // This map will hold bundles from different sources (tag -> bundle).
    private lateinit var bundleMap: HashMap<String, Bundle?>


    // This method is only called once for this fragment.
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)

        retainInstance = true
        bundleMap = HashMap()
    }

    fun pushData(key: String, bundle: Bundle): SavedInstanceFragment {
        if (bundleMap[key] == null) {
            bundleMap[key] = bundle
        } else {
            bundleMap[key]!!.putAll(bundle)
        }
        return this
    }

    fun popData(key: String): Bundle? {
        val data = bundleMap[key]
        bundleMap[key] = null
        return data
    }

    fun removeData(key: String) {
        bundleMap.remove(key)
    }


    companion object {

        private val TAG = SavedInstanceFragment::class.java.simpleName

        // Create the fragment with this method in `onCreate()` of an activity.
        // Then you can get this fragment with this method again.
        fun getInstance(fragmentManager: FragmentManager): SavedInstanceFragment {
            var out = fragmentManager.findFragmentByTag(TAG) as SavedInstanceFragment?

            if (out == null) {
                out = SavedInstanceFragment()
                fragmentManager.beginTransaction().add(out, TAG).commit()
            }
            return out
        }
    }
}

2) In onCreate() of your activities that hold problem fragments, create this fragment. It will survive activity recreations. You should create it before other fragments are added to the FragmentManager, because this operation is asynchronous.

override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)
    setContentView(R.layout.activity)

    if (savedInstanceState == null) {
        SavedInstanceFragment.getInstance(supportFragmentManager)
    }

    ...
}

3) In every problem fragment add these lines. You should access a retain-instance fragment with getInstance(activity!!.supportFragmentManager) everywhere, so that you can find it inside FragmentManager. If use childFragmentManager as a parameter of getInstance(), then you will create another fragment and crash.

Also clear arguments after you read them and set a bundle, for instance, in onSaveInstanceState: arguments?.clear(). This is very important because arguments stay in memory when you create a new fragment. When you later return to the current fragment and rotate a screen, data won't be lost because they are already contained in a bundle and will be read in onCreate.

override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)

    val bundle = if (savedInstanceState == null) {
        // Remove old data in order not to show wrong information.
        SavedInstanceFragment.getInstance(activity!!.supportFragmentManager).removeData(TAG)
        null
    } else {
        SavedInstanceFragment.getInstance(activity!!.supportFragmentManager).popData(TAG)
    }
    (bundle ?: arguments)?.run { // I access 'bundle' or 'arguments', depending if it is not first or first call of 'onCreate()'.
        token = getString(ARG_TOKEN)!!
        id = getInt(ARG_ID)
        items = getParcelableArrayList(ARG_ITEMS)
    }
}

override fun onSaveInstanceState(outState: Bundle) {
    // Create a copy of savedInstanceState and push to the retain-instance fragment.
    val bundle = (outState.clone() as Bundle).apply {
        putString(ARG_TOKEN, token)
        putInt(ARG_ID, id)
        putParcelableArrayList(ARG_ITEMS, items)
    }
    SavedInstanceFragment.getInstance(activity!!.supportFragmentManager).pushData(TAG, bundle)
    arguments?.clear() // Avoids an exception "java.lang.RuntimeException: android.os.TransactionTooLargeException: data parcel size xxxxxxx bytes".
    super.onSaveInstanceState(outState)
}


companion object {

    private val TAG = YourFragment::class.java.simpleName

    private const val ARG_TOKEN = "ARG_TOKEN"
    private const val ARG_ID = "ARG_ID"
    private const val ARG_ITEMS = "ARG_ITEMS"

    fun newInstance(token: String, id: Int, items: ArrayList<Item>?) =
        YourFragment().apply {
            arguments = Bundle().apply {
                putString(ARG_TOKEN, token)
                putInt(ARG_ID, id)
                putParcelableArrayList(ARG_ITEMS, items)
            }
        }
}

Instead of persistent fragment you can use Singleton. Also read https://medium.com/@mdmasudparvez/android-os-transactiontoolargeexception-on-nougat-solved-3b6e30597345 for more information about libraries, solutions.

I suppose, this solution won't work if your activities are removed after starting other activities. You can check this behaviour when turn on a checkbox Do not keep activities in Developer options (don't forget to uncheck after). In this case getFragmentManager() will be new and you won't get old data. When you return from the new activity, you will get null in a bundle.


So for us it was we were trying to send too large of an object through our AIDL interface to a remote service. The transaction size cannot exceed 1MB. The request is broken down into separate chunks of 512KB and sent one at a time through the interface. A brutal solution I know but hey - its Android :(


I faced with the same issue when I tried to send bitmap via Intent and at the same time when it happens I folded the application.

How it described in this article enter link description here it happens when an Activity is in the process of stopping, that means that the Activity was trying to send its saved state Bundles to the system OS for safe keeping for restoration later (after a config change or process death) but that one or more of the Bundles it sent were too large.

I solved it via hack by overriding onSaveInstanceState in my Activity:

@Override
protected void onSaveInstanceState(Bundle outState) {
    // super.onSaveInstanceState(outState);
}

and comment call super. It is a dirty hack but it is working perfectly. Bitmap was successfully sent without crashes. Hope this will help someone.


I found the root cause of this (we got both "adding window failed" and file descriptor leak as mvds says).

There is a bug in BitmapFactory.decodeFileDescriptor() of Android 4.4. It only occurs when inPurgeable and inInputShareable of BitmapOptions are set to true. This causes many problem in many places interact with files.

Note that the method is also called from MediaStore.Images.Thumbnails.getThumbnail().

Universal Image Loader is affected by this issue. Picasso and Glide seems to be not affected. https://github.com/nostra13/Android-Universal-Image-Loader/issues/1020


I have also lived TransactionTooLargeException. Firstly I have worked on understand where it occurs. I know the reason why it occurs. Every of us know because of large content. My problem was like that and I solved. Maybe this solution can be useful for anybody. I have an app that get content from api. I am getting result from API in first screen and send it to second screen. I can send this content to second screen in successful. After second screen if I want to go third screen this exception occurs. Each of my screen is created from Fragment. I noticed that when I leave from second screen. It saves its bundle content. if this content is too large this exception happens. My solution is after I got content from bundle I clear it.

class SecondFragment : BaseFragment() {

    lateinit var myContent: MyContent

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        myContent = arguments?.getParcelable("mycontent")
        arguments?.clear()
    }

Also i was facing this issue for Bitmap data passing from one activity to another but i make a solution by making my data as static data and this is working perfect for me

In activity first :

public static Bitmap bitmap_image;

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_first);
   bitmap_image=mybitmap;
}

and in second activity :

 @Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_second);
   Bitmap mybitmap=first.bitmap_image;
}

Issue is resolved by:

 Bundle bundle = new Bundle();
  bundle.putSerializable("data", bigdata);
...
  CacheHelper.saveState(bundle,"DATA");
  Intent intent = new Intent(mActivity, AActivity.class);
  startActivity(intent, bb);// do not put data to intent.

In Activity:
   @Override
   protected void onCreate(Bundle savedInstanceState) {
        Bundle bundle = CacheHelper.getInstance().loadState(Constants.DATA);
        if (bundle != null){
            Intent intent = getIntent();
            intent.putExtras(bundle);
        }
        getIntent().getExtra(..);
        ....
   }
   @Override
    protected void onDestroy() {
        super.onDestroy();
        CacheHelper.clearState("DATA");
    }

public class CacheHelper {

    public static void saveState(Bundle savedInstanceState, String name) {
        Bundle saved = (Bundle) savedInstanceState.clone();
        save(name, saved);
    }
    public Bundle loadState(String name) {

        Object object = load(name);
        if (object != null) {
            Bundle bundle = (Bundle) object;
            return bundle;
        }
        return null;
    }
    private static void save(String fileName, Bundle object) {
        try {
            String path = StorageUtils.getFullPath(fileName);
            File file = new File(path);
            if (file.exists()) {
                file.delete();
            }
            FileOutputStream fos = new FileOutputStream(path, false);

            Parcel p = Parcel.obtain(); //creating empty parcel object
            object.writeToParcel(p, 0); //saving bundle as parcel
            //parcel.writeBundle(bundle);
            fos.write(p.marshall()); //writing parcel to file

            fos.flush();
            fos.close();

        } catch (Exception e) {
            e.printStackTrace();
        }
    }
    private static Bundle load(String fileName) {
        try {
            String path = StorageUtils.getFullPath(fileName);
            FileInputStream fis = new FileInputStream(path);

            byte[] array = new byte[(int) fis.getChannel().size()];
            fis.read(array, 0, array.length);

            Parcel parcel = Parcel.obtain(); //creating empty parcel object
            parcel.unmarshall(array, 0, array.length);
            parcel.setDataPosition(0);
            Bundle out = parcel.readBundle();
            out.putAll(out);

            fis.close();
            parcel.recycle();
            return out;
        } catch (Exception e) {
            e.printStackTrace();
        }
        return null;
    }
public static void clearState(Activity ac) {
    String name = ac.getClass().getName();
    String path = StorageUtils.getFullPath(name);
    File file = new File(path);
    if (file.exists()) {
        file.delete();
    }
}
}

One can use:

android:largeHeap="true"

in Android Manifest under application tag.

This solved the issue in my case!


For those who bitterly disappointed in search of answer of why the TransactionTooLargeException apears, try to check how much information you save in instance state.

On compile/targetSdkVersion <= 23 we have only internal warning about large size of saved state, but nothing is crashed:

E/ActivityThread: App sent too much data in instance state, so it was ignored
    android.os.TransactionTooLargeException: data parcel size 713856 bytes
    at android.os.BinderProxy.transactNative(Native Method)
    at android.os.BinderProxy.transact(Binder.java:615)
    at android.app.ActivityManagerProxy.activityStopped(ActivityManagerNative.java:3604)
    at android.app.ActivityThread$StopInfo.run(ActivityThread.java:3729)
    at android.os.Handler.handleCallback(Handler.java:751)
    at android.os.Handler.dispatchMessage(Handler.java:95)
    at android.os.Looper.loop(Looper.java:154)
    at android.app.ActivityThread.main(ActivityThread.java:6044)
    at java.lang.reflect.Method.invoke(Native Method)
    at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:865)
    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:755)

But on compile/targetSdkVersion >= 24 we have real RuntimeException crash in this case:

java.lang.RuntimeException: android.os.TransactionTooLargeException: data parcel size 713860 bytes
    at android.app.ActivityThread$StopInfo.run(ActivityThread.java:3737)
    at android.os.Handler.handleCallback(Handler.java:751)
    at android.os.Handler.dispatchMessage(Handler.java:95)
    at android.os.Looper.loop(Looper.java:154)
    at android.app.ActivityThread.main(ActivityThread.java:6044)
    at java.lang.reflect.Method.invoke(Native Method)
    at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:865)
    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:755)
 Caused by: android.os.TransactionTooLargeException: data parcel size 713860 bytes
   at android.os.BinderProxy.transactNative(Native Method)
   at android.os.BinderProxy.transact(Binder.java:615)
   at android.app.ActivityManagerProxy.activityStopped(ActivityManagerNative.java:3604)
   at android.app.ActivityThread$StopInfo.run(ActivityThread.java:3729)
   at android.os.Handler.handleCallback(Handler.java:751) 
   at android.os.Handler.dispatchMessage(Handler.java:95) 
   at android.os.Looper.loop(Looper.java:154) 
   at android.app.ActivityThread.main(ActivityThread.java:6044) 
   at java.lang.reflect.Method.invoke(Native Method) 
   at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:865) 
   at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:755) 

What to do?

Save data in local database and keep only id's in instance state which you can use to retrieve this data.


I too got this exception on a Samsung S3. I suspect 2 root causes,

  1. you have bitmaps that load and take up too much memory, use downsizing
  2. You have some drawables missing from the drawable-_dpi folders, android looks for them in drawable, and resizes them, making your setContentView suddenly jump and use a lot of memory.

Use DDMS and look at your heap as you play your app, that will give you some indication on which setcontentview is creating the issue.

I copied all the drawables across all folders to get rid of problem 2.

Issue is resolved.


This may Happen because Activity "A" may have Fragments and when you navigate to Activity "B" .

then Activity Life Cycle of activty "A" will be

OnResume->OnPause()->OnSavedInsanceState()

here in OnSavedInsanceState may cause crash because it couldnt save state with to much data. so to try to clear the saveInsatnce of the Activity "A" by adding following code.

 @Override
protected void onSaveInstanceState(Bundle oldInstanceState) {
    super.onSaveInstanceState(oldInstanceState);
    if (oldInstanceState != null) {
        oldInstanceState.clear();
    }

}

There isn't one specific cause of this problem.For me, in my Fragment class I was doing this:

public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
    super.onCreateView(inflater, container, savedInstanceState);
    View rootView = inflater.inflate(R.layout.snacks_layout, container); //<-- notice the absence of the false argument
    return rootView;
}

instead of this:

View rootView = inflater.inflate(R.layout.softs_layout, container, false);

In my case the reason of TransactionTooLargeException was that I sent big data to fragment in arguments (using Bundle), like this:

        var arguments = Bundle()
        arguments.putSerializable("argumentName", argumentValue)
        fragment.arguments = arguments

It works fine only if argumentValue has small size (for example Int or String), but if it has big size (for example list of DTO) - you can get TransactionTooLargeException. So now I pass parameters to fragment in constructor, and everything works fine.

PS Thanks to sulai for TooLargeTool


If you need to investigate which Parcel is causing your crash, you should consider trying TooLargeTool.

(I found this as a comment from @Max Spencer under the accepted answer and it was helpful in my case.)


A solution would be for the app to write the ArrayList (or whatever object is causing the problem) to the file system, then pass a reference to that file (e.g., filename/path) via the Intent to the IntentService and then let the IntentService retrieve the file contents and convert it back to an ArrayList.

When the IntentService has done with the file, it should either delete it or pass the instruction back to the app via a Local Broadcast to delete the file that it created (passing back the same file reference that was supplied to it).

For more info see my answer to this related problem.


With so many places where TransactionTooLargeException can happen-- here's one more new to Android 8--a crash when someone merely starts to type into an EditText if the content is too big.

It's related to the AutoFillManager (new in API 26) and the following code in StartSessionLocked():

    mSessionId = mService.startSession(mContext.getActivityToken(),
            mServiceClient.asBinder(), id, bounds, value, mContext.getUserId(),
            mCallback != null, flags, mContext.getOpPackageName());

If I understand correctly, this calls the autofill service-- passing the AutofillManagerClient within the binder. And when the EditText has a lot of content, it seems to cause the TTLE.

A few things may mitigate it (or did as I was testing anyway): Add android:importantForAutofill="noExcludeDescendants" in the EditText's xml layout declaration. Or in code:

EditText et = myView.findViewById(R.id.scriptEditTextView);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
    et.setImportantForAutofill(View.IMPORTANT_FOR_AUTOFILL_NO_EXCLUDE_DESCENDANTS);
}

A 2nd awful, terrible workaround might also be to override the performClick() and onWindowFocusChanged() methods to catch the error in a TextEdit subclass itself. But I don't think that's wise really...


Add this to your Activity

@Override
protected void onSaveInstanceState(Bundle oldInstanceState) {
    super.onSaveInstanceState(oldInstanceState);
    oldInstanceState.clear();
}

It works for me hope also it will help you


This exception is typically thrown when the app is being sent to the background.

So I've decided to use the data Fragment method to completely circumvent the onSavedInstanceStae lifecycle. My solution also handles complex instance states and frees memory ASAP.

First I've created a simple Fargment to store the data:

package info.peakapps.peaksdk.logic;
import android.app.Fragment;
import android.app.FragmentManager;
import android.os.Bundle;

/**
 * A neat trick to avoid TransactionTooLargeException while saving our instance state
 */

public class SavedInstanceFragment extends Fragment {

    private static final String TAG = "SavedInstanceFragment";
    private Bundle mInstanceBundle = null;

    public SavedInstanceFragment() { // This will only be called once be cause of setRetainInstance()
        super();
        setRetainInstance( true );
    }

    public SavedInstanceFragment pushData( Bundle instanceState )
    {
        if ( this.mInstanceBundle == null ) {
            this.mInstanceBundle = instanceState;
        }
        else
        {
            this.mInstanceBundle.putAll( instanceState );
        }
        return this;
    }

    public Bundle popData()
    {
        Bundle out = this.mInstanceBundle;
        this.mInstanceBundle = null;
        return out;
    }

    public static final SavedInstanceFragment getInstance(FragmentManager fragmentManager )
    {
        SavedInstanceFragment out = (SavedInstanceFragment) fragmentManager.findFragmentByTag( TAG );

        if ( out == null )
        {
            out = new SavedInstanceFragment();
            fragmentManager.beginTransaction().add( out, TAG ).commit();
        }
        return out;
    }
}

Then on my main Activity I circumvent the saved instance cycle completely, and defer the respoinsibilty to my data Fragment. No need to use this on the Fragments themselves, sice their state is added to the Activity's state automatically):

@Override
protected void onSaveInstanceState(Bundle outState) {
    super.onSaveInstanceState(outState);

    SavedInstanceFragment.getInstance( getFragmentManager() ).pushData( (Bundle) outState.clone() );
    outState.clear(); // We don't want a TransactionTooLargeException, so we handle things via the SavedInstanceFragment
}

What's left is simply to pop the saved instance:

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(SavedInstanceFragment.getInstance(getFragmentManager()).popData());
}

@Override
protected void onRestoreInstanceState(Bundle savedInstanceState) {
    super.onRestoreInstanceState( SavedInstanceFragment.getInstance( getFragmentManager() ).popData() );
}

Full details: http://www.devsbedevin.net/avoiding-transactiontoolargeexception-on-android-nougat-and-up/


This is not a definitive answer, but it may shed some light on the causes of a TransactionTooLargeException and help pinpoint the problem.

Although most answers refer to large amounts of data transferred, I see this exception being thrown incidentally after heavy scrolling and zooming and repeatedly opening an ActionBar spinner menu. The crash happens on tapping the action bar. (this is a custom mapping app)

The only data being passed around seem to be touches from the "Input Dispatcher" to the app. I think this cannot reasonably amount to anywhere near 1 mb in the "Transaction Buffer".

My app is running on a quad core 1.6 GHz device and uses 3 threads for heavylifting, keeping one core free for the UI thread. Furthermore, the app uses android:largeHeap, has 10 mb of unused heap left and has 100 mb of room left to grow the heap. So I wouldn't say it is a resource issue.

The crash is always immediately preceded by these lines:

W/InputDispatcher( 2271): channel ~ Consumer closed input channel or an error occurred.  events=0x9
E/InputDispatcher( 2271): channel ~ Channel is unrecoverably broken and will be disposed!
E/JavaBinder(28182): !!! FAILED BINDER TRANSACTION !!!

Which are not neccesarily printed in that order, but (as far as I checked) happen on the same millisecond.

And the stack trace itself, for clarity, is the same as in the question:

E/AndroidRuntime(28182): java.lang.RuntimeException: Adding window failed
..
E/AndroidRuntime(28182): Caused by: android.os.TransactionTooLargeException

Delving into the source code of android one finds these lines:

frameworks/base/core/jni/android_util_Binder.cpp:

case FAILED_TRANSACTION:
    ALOGE("!!! FAILED BINDER TRANSACTION !!!");
    // TransactionTooLargeException is a checked exception, only throw from certain methods.
    // FIXME: Transaction too large is the most common reason for FAILED_TRANSACTION
    //        but it is not the only one.  The Binder driver can return BR_FAILED_REPLY
    //        for other reasons also, such as if the transaction is malformed or
    //        refers to an FD that has been closed.  We should change the driver
    //        to enable us to distinguish these cases in the future.
    jniThrowException(env, canThrowRemoteException
            ? "android/os/TransactionTooLargeException"
                    : "java/lang/RuntimeException", NULL);

To me it sounds like I'm possibly hitting this undocumented feature, where the transaction fails for other reasons than a Transaction being TooLarge. They should have named it TransactionTooLargeOrAnotherReasonException.

At this time I did not solve the issue, but if I find something useful I will update this answer.

update: it turned out my code leaked some file descriptors, the number of which is maximized in linux (typically 1024), and this seems to have triggered the exception. So it was a resource issue after all. I verified this by opening /dev/zero 1024 times, which resulted in all kinds of weird exceptions in UI related actions, including the exception above, and even some SIGSEGV's. Apparently failure to open a file/socket is not something which is handled/reported very cleanly throughout Android.


This one line of code in writeToParcel(Parcel dest, int flags) method helped me to get rid of TransactionTooLargeException.

dest=Parcel.obtain(); 

After this code only i am writing all data to the parcel object i.e dest.writeInt() etc.


If you converted Bitmap into Base64 in projects and save it to parcelable object you shuold resize bitmap with below code ,

replace png with jpeg and replace quality 100 to 75 or 60 :

bitmap.compress(Bitmap.CompressFormat.JPEG, 75, byteArrayOutputStream)

this solution works for me


As Intents, Content Providers, Messenger, all system services like Telephone, Vibrator etc. utilize IPC infrastructure provider by Binder.Moreover the activity lifecycle callbacks also use this infrastructure.

1MB is the overall limit on all the binder transactions executed in the system at a particular moment.

In case there are lot of transactions happening when the intent is sent,it may fail even though extra data is not large. http://codetheory.in/an-overview-of-android-binder-framework/


I got a TransactionTooLargeException from a Stackoverflow error in a Android Espresso test. I found the stackoverflow error stack trace in the logs when I took off the Logcat filter for my app.

I'm guessing that Espresso caused the TransactionTooLargeException when trying to handle a really large exception stacktrace.


For me this error was coming in presenter. I made comment to onResume and write the same code in onStart and it worked for me.

 @Override
    public void onStart() {
        super.onStart();
        Goal goal = Session.getInstance(getContext()).getGoalForType(mMeasureType);
        if (goal != null && goal.getValue() > 0) {
            mCurrentValue = (int) goal.getValue();
            notifyPropertyChanged(BR.currentValue);
            mIsButtonEnabled.set(true);
        }
    }
   /* @Override
    public void onResume() {
        super.onResume();
        Goal goal = Session.getInstance(getContext()).getGoalForType(mMeasureType);
        if (goal != null && goal.getValue() > 0) {
            mCurrentValue = (int) goal.getValue();
            notifyPropertyChanged(BR.currentValue);
            mIsButtonEnabled.set(true);
        }
    }*/

I got this in my syncadapter when trying to bulkInsert a large ContentValues[]. I decided to fix it as follows:

try {
    count = provider.bulkInsert(uri, contentValueses);
} catch (TransactionTooLarge e) {
    int half = contentValueses.length/2;
    count += provider.bulkInsert(uri, Arrays.copyOfRange(contentValueses, 0, half));
    count += provider.bulkInsert(uri, Arrays.copyOfRange(contentValueses, half, contentValueses.length));
}

You have clear your old InstanceState from onSaveInstanceState method, and it will work well. I am using FragmentStatePagerAdapter for my viewpager so I keep below Override method into my parent activity for clear InstanceState.

@Override
protected void onSaveInstanceState(Bundle InstanceState) {
             super.onSaveInstanceState(InstanceState);
             InstanceState.clear();
}

I found this solution from here android.os.TransactionTooLargeException on Nougat


When I am dealing with the WebView in my app it happens. I think it's related to addView and UI resources. In my app I add some code in WebViewActivity like this below then it runs ok:

@Override
protected void onDestroy() {
    if (mWebView != null) {
        ((ViewGroup) mWebView.getParent()).removeView(mWebView);  
        mWebView.removeAllViews();  
        mWebView.destroy();
    }
    super.onDestroy();
}

Our app also has this problem. After testing, it is found that when the application memory is insufficient and the activity is recycled, the system calls the onSaveInstanceState method to save a large amount of bundle data, and the data becomes large every time, and finally a TransactionTooLargeException error will be reported, so I think of this method should be able to solve this problem.

public final int MAX_BUNDLE_SIZE = 300;
@Override
protected void onSaveInstanceState(@NonNull Bundle outState) {
     super.onSaveInstanceState(outState);
     long bundleSize = getBundleSize(outState);
     if (bundleSize > MAX_BUNDLE_SIZE * 1024) {
         outState.clear();
     }
}

private long getBundleSize(Bundle bundle) {
     long dataSize;
     Parcel obtain = Parcel.obtain();
     try {
         obtain.writeBundle(bundle);
         dataSize = obtain.dataSize();
     } finally {
        obtain.recycle();
     }
     return dataSize;
}

Make sure that you do not put into Intent object data of large size. In my case I was adding String 500k size and then starting another activity. It always failed with this exception. I avoided sharing data between activities by using static variables of activities - you don't have to send them to Intent and then pulling from it.

What I had:

String html = new String();//some string of 500K data.
Intent intent = new Intent(MainActivity.this, PageWebView.class);
//this is workaround - I just set static variable and then access it from another    activity.
MainActivity.htmlBody = timelineDb.getHTMLBodyForTweet(tweet);
//This line was present and it actually failed with the same exception you had.
//intent.putExtra("com.gladimdim.offtie.webview", html);

In my case I get TransactionTooLargeException as a secondary crash after the native library crashed with SIGSEGV. The native library crash is not reported so I only receive TransactionTooLargeException.


For me TransactionTooLargeException occurred when i tried to send large bitmap image from one activity to another via intent. I solved this problem by using Application's Global Variables.

For example if you want to send large bitmap image from an activity A to to activity B, then store that bitmap image in global variable

((Global) this.getApplication()).setBitmap(bitmap);

then start activity B and read from global variable

Bitmap bitmap = ((Global) this.getApplication()).getBitmap();

sometime Activity include some Fragment when Activityneed to totally recreate Fragments content, if the sportFragmentManager.fragments without clear history fragments

    val fragments = sportFragmentManager.fragments
    val transaction = sportFragmentManager.beginTransaction()
    for (frag in fragments){
        transaction.remove(frag)
    }
    transaction.commitAllowingStateLoss()

serveral times recreate Fragments the Activity will happen (debug use tooLargeTool)

 W/ActivityStopInfo: Bundle stats:
 W/ActivityStopInfo:   android:viewHierarchyState [size=2304]
 W/ActivityStopInfo:     android:views [size=2256]
 W/ActivityStopInfo:   android:support:fragments [size=519072]
 W/ActivityStopInfo: PersistableBundle stats:
 W/ActivityStopInfo:   [null]

This was happening in my app because I was passing a list of search results in a fragment's arguments, assigning that list to a property of the fragment - which is actually a reference to the same location in memory pointed to by the fragment's arguments - then adding new items to the list, which also changed the size of the fragment's arguments. When the activity is suspended, the base fragment class tries to save the fragment's arguments in onSaveInstanceState, which crashes if the arguments are larger than 1MB. For example:

private ArrayList<SearchResult> mSearchResults;

@Override
public void onActivityCreated(Bundle savedInstanceState) {
    super.onActivityCreated(savedInstanceState);

    if (getArguments() != null && getArguments().getSerializable("SearchResults") != null) {
        mSearchResults = (ArrayList) getArguments().getSerializable("SearchResults");
    }
}

private void onSearchResultsObtained(ArrayList<SearchResult> pSearchResults) {

    // Because mSearchResults points to the same location in memory as the fragment's arguments
    // this will also increase the size of the arguments!
    mSearchResults.addAll(pSearchResults);
}

The easiest solution in this case was to assign a copy of the list to the fragment's property instead of assigning a reference:

@Override
public void onActivityCreated(Bundle savedInstanceState) {
    super.onActivityCreated(savedInstanceState);

    if (getArguments() != null && getArguments().getSerializable("SearchResults") != null) {

        // Copy value of array instead of reference
        mSearchResults = new ArrayList((ArrayList) getArguments().getSerializable("SearchResults"));
    }
}

An even better solution would be to not pass around so much data in the arguments.

I probably never would have found this without the help of this answer and TooLargeTool.


Recently I also have encountered with an interesting case while working with Android's Contacts Provider.

I needed to load photos of contacts from internal contacts database and according to the system architecture all of this data are delivered by queries to Contacts Provider.

As it works as a separate application - all kinds of data transferring are performed by using Binder mechanism and so Binder buffer comes into play here.

My main mistake was that I didn't close the Cursor with blob data gotten from Contacts Provider, so that the memory allocated for the provider increased and this inflated the Binder buffer until I got tons of !!!FAILED BINDER TRANSACTION!!! messages in my LogCat output.

So the main idea is that when you work with external Content Providers and got Cursors from them, always close it when you finish to work with them.


For me it was also the FragmentStatePagerAdapter, however overriding saveState() did not work. Here's how I fixed it:

When calling the FragmentStatePagerAdapter constructor, keep a separate list of fragments within the class, and add a method to remove the fragments:

class PagerAdapter extends FragmentStatePagerAdapter {
    ArrayList<Fragment> items;

    PagerAdapter(ArrayList<Fragment> frags) {
        super(getFragmentManager()); //or getChildFragmentManager() or getSupportFragmentManager()
        this.items = new ArrayList<>();
        this.items.addAll(frags);
    }

    public void removeFragments() {
        Iterator<Fragment> iter = items.iterator();

        while (iter.hasNext()) {
            Fragment item = iter.next();
                getFragmentManager().beginTransaction().remove(item).commit();
                iter.remove();
            }
            notifyDataSetChanged();
        }
    }
    //...getItem() and etc methods...
}

Then in the Activity, save the ViewPager position and call adapter.removeFragments() in the overridden onSaveInstanceState() method:

private int pagerPosition;

@Override
public void onSaveInstanceState(Bundle outState) {
    super.onSaveInstanceState(outState);
    //save other view state here
    pagerPosition = mViewPager.getCurrentItem();
    adapter.removeFragments();
}

Lastly, in the overridden onResume() method, re-instantiate the adapter if it isn't null. (If it's null, then the Activity is being opened for the first time or after the app has been killed off by Android, in which onCreate will do the adapter creation.)

@Override
public void onResume() {
    super.onResume();
    if (adapter != null) {
        adapter = new PagerAdapter(frags);
        mViewPager.setAdapter(adapter);
        mViewPager.setCurrentItem(currentTabPosition);
    }
}

It is important to understand that the transaction buffer is limited to 1 MB, regardless of device capabilities or app. This buffer is used with every API calls you make and is shared amongst all transactions an app is currently running.

I believe it also holds some specific object like parcels and such (Parcel.obtain()), so it's important to always match every obtain() with a recycle().

This error can easily happen on API calls returning a lot of data, even though the returned data is less than 1 MB (if other transactions are still running).

For example, the PackageManager.getInstalledApplication() call returns a list of all apps installed. Adding specific flags allows to retrieve a lot of extra data. Doing so is likely to fail, so it's recommended not to retrieve any extra data and retrieve those on a per-app basis.

However the call may still fail, so it's important to surround it with a catch and be able to retry if necessary.

As far as I know, there's no work-around to such issue except retrying and making sure to retrieve as little information as possible.


The TransactionTooLargeException has been plaguing us for about 4 months now, and we've finally resolved the issue!

What was happening was we are using a FragmentStatePagerAdapter in a ViewPager. The user would page through and create 100+ fragments (its a reading application).

Although we manage the fragments properly in destroyItem(), in Androids implementation of FragmentStatePagerAdapter there is a bug, where it kept a reference to the following list:

private ArrayList<Fragment.SavedState> mSavedState = new ArrayList<Fragment.SavedState>();

And when the Android's FragmentStatePagerAdapter attempts to save the state, it will call the function

@Override
public Parcelable saveState() {
    Bundle state = null;
    if (mSavedState.size() > 0) {
        state = new Bundle();
        Fragment.SavedState[] fss = new Fragment.SavedState[mSavedState.size()];
        mSavedState.toArray(fss);
        state.putParcelableArray("states", fss);
    }
    for (int i=0; i<mFragments.size(); i++) {
        Fragment f = mFragments.get(i);
        if (f != null && f.isAdded()) {
            if (state == null) {
                state = new Bundle();
            }
            String key = "f" + i;
            mFragmentManager.putFragment(state, key, f);
        }
    }
    return state;
}

As you can see, even if you properly manage the fragments in the FragmentStatePagerAdapter subclass, the base class will still store an Fragment.SavedState for every single fragment ever created. The TransactionTooLargeException would occur when that array was dumped to a parcelableArray and the OS wouldn't like it 100+ items.

Therefore the fix for us was to override the saveState() method and not store anything for "states".

@Override
public Parcelable saveState() {
    Bundle bundle = (Bundle) super.saveState();
    bundle.putParcelableArray("states", null); // Never maintain any states from the base class, just null it out
    return bundle;
}