How can I get the item name "Mon, Tue, etc" when I already have the item value "0, 1, etc."
On some older C code (quite some time ago), I found code analogous to:
std::string weekEnumToStr(int n)
{
std::string s("unknown");
switch (n)
{
case 0: { s = "Mon"; } break;
case 1: { s = "Tue"; } break;
case 2: { s = "Wed"; } break;
case 3: { s = "Thu"; } break;
case 4: { s = "Fri"; } break;
case 5: { s = "Sat"; } break;
case 6: { s = "Sun"; } break;
}
return s;
}
Con: This establishes a "pathological dependency" between the enumeration values and the function... meaning if you change the enum you must change the function to match. I suppose this is true even for a std::map.
I vaguely remember we found a utility to generate the function code from the enum code. The enum table length had grown to several hundred ... and at some point it is maybe a sound choice to write code to write code.
Note -
in an embedded system enhancement effort, my team replaced many tables (100+?) of null-terminated-strings used to map enum int values to their text strings.
The problem with the tables was that a value out of range was often not noticed because many of these tables were gathered into one region of code / memory, such that a value out-of-range reached past the named table end(s) and returned a null-terminated-string from some subsequent table.
Using the function-with-switch statement also allowed us to add an assert in the default clause of the switch. The asserts found several more coding errors during test, and our asserts were tied into a static-ram-system-log our field techs could search.