[git] How to use Git for Unity3D source control?

To add to everything stated, it is also ideal to use git lfs with Unity. I have been using this since it came out and I had no trouble with it.

You will want to add this .gitattributes next to your .gitignore file

*.cs diff=csharp text
*.cginc text
*.shader text

*.mat merge=unityyamlmerge eol=lf
*.anim merge=unityyamlmerge eol=lf
*.unity merge=unityyamlmerge eol=lf
*.prefab merge=unityyamlmerge eol=lf
*.physicsMaterial2D merge=unityyamlmerge eol=lf
*.physicsMaterial merge=unityyamlmerge eol=lf
*.asset merge=unityyamlmerge eol=lf
*.meta merge=unityyamlmerge eol=lf
*.controller merge=unityyamlmerge eol=lf

*.a filter=lfs diff=lfs merge=lfs -text
*.mp3 filter=lfs diff=lfs merge=lfs -text
*.wav filter=lfs diff=lfs merge=lfs -text
*.aif filter=lfs diff=lfs merge=lfs -text
*.ttf filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.exr filter=lfs diff=lfs merge=lfs -text
*.fbx filter=lfs diff=lfs merge=lfs -text
*.FBX filter=lfs diff=lfs merge=lfs -text
*.rns filter=lfs diff=lfs merge=lfs -text
*.reason filter=lfs diff=lfs merge=lfs -text
*.lxo filter=lfs diff=lfs merge=lfs -text

That is my rolling file list. If you use additional binary files not listed, add them.

I also have files configured to use yamlmerge, you would need to set this up. You can read about it here: http://docs.unity3d.com/Manual/SmartMerge.html

Examples related to git

Does the target directory for a git clone have to match the repo name? Git fatal: protocol 'https' is not supported Git is not working after macOS Update (xcrun: error: invalid active developer path (/Library/Developer/CommandLineTools) git clone: Authentication failed for <URL> destination path already exists and is not an empty directory SSL_connect: SSL_ERROR_SYSCALL in connection to github.com:443 GitLab remote: HTTP Basic: Access denied and fatal Authentication How can I switch to another branch in git? VS 2017 Git Local Commit DB.lock error on every commit How to remove an unpushed outgoing commit in Visual Studio?

Examples related to unity3d

Unity Scripts edited in Visual studio don't provide autocomplete not finding android sdk (Unity) Serialize and Deserialize Json and Json Array in Unity How to make the script wait/sleep in a simple way in unity Unity 2d jumping script How to prepare a Unity project for git? "A namespace cannot directly contain members such as fields or methods" How to use Git for Unity3D source control? How to prevent colliders from passing through each other? What Language is Used To Develop Using Unity

Examples related to version-control

How can I switch to another branch in git? Do I commit the package-lock.json file created by npm 5? Project vs Repository in GitHub Remove a modified file from pull request Git push: "fatal 'origin' does not appear to be a git repository - fatal Could not read from remote repository." Git: How to squash all commits on branch git: updates were rejected because the remote contains work that you do not have locally Sourcetree - undo unpushed commits Cannot checkout, file is unmerged Git diff between current branch and master but not including unmerged master commits