I have a view controller with a table view and a separate nib for the table cell template. The cell template has some buttons. I want to access the button click along with the index of the cell clicked inside the view controller where I have defined the Table view.
So I have ViewController.h
and ViewController.m
where I have the UITableView
and TableTemplate.h
, TableTemplate.m
and TableTemplate.xib
where I have the nib defined. I want the button click event with cell index in ViewController.m
.
Any help on how can I do that?
This question is related to
ios
objective-c
uitableview
uibutton
1) In your cellForRowAtIndexPath:
method, assign button tag as index:
cell.yourbutton.tag = indexPath.row;
2) Add target and action for your button as below:
[cell.yourbutton addTarget:self action:@selector(yourButtonClicked:) forControlEvents:UIControlEventTouchUpInside];
3) Code actions based on index as below in ViewControler
:
-(void)yourButtonClicked:(UIButton*)sender
{
if (sender.tag == 0)
{
// Your code here
}
}
Updates for multiple Section:
You can check this link to detect button click in table view for multiple row and section.
Tarun's code doesnt work on iOS7, since the UITableViewCell structure changed and now he would get "UITableViewCellScrollView" instead.
This post Getting UITableViewCell with superview in iOS 7 has a good solution creating a loop to find the correct parent view, regardless of any future changes in the structure. It boils down to creating a loop:
UIView *superView = [sender superview];
UIView *foundSuperView = nil;
while (nil != superView && nil == foundSuperView) {
if ([superView isKindOfClass:[UITableViewCell class]]) {
foundSuperView = superView;
} else {
superView = superView.superview;
}
}
The link has code for a more reusable solution, but this should work.
If you want to pass parameter value from cell to UIViewController using closure then
//Your Cell Class
class TheCell: UITableViewCell {
var callBackBlockWithParam: ((String) -> ()) = {_ in }
//Your Action on button
@IBAction func didTap(_ sender: Any) {
callBackBlockWithParam("Your Required Parameter like you can send button as sender or anything just change parameter type. Here I am passing string")
}
}
//Your Controller
extension TheController: UITableViewDataSource {
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: TheCell.identifier, for: indexPath) as! TheCell {
cell.callBackBlockWithParam = { (passedParamter) in
//you will get string value from cell class
print(passedParamter)
}
return cell
}
}
@Mani answer is good, however tags of views inside cell's contentView often are used for other purposes. You can use cell's tag instead (or cell's contentView tag):
1) In your cellForRowAtIndexPath:
method, assign cell's tag as index:
cell.tag = indexPath.row; // or cell.contentView.tag...
2) Add target and action for your button as below:
[cell.yourbutton addTarget:self action:@selector(yourButtonClicked:) forControlEvents:UIControlEventTouchUpInside];
3) Create method that returns row of the sender (thanks @Stenio Ferreira):
- (NSInteger)rowOfSender:(id)sender
{
UIView *superView = sender.superview;
while (superView) {
if ([superView isKindOfClass:[UITableViewCell class]])
break;
else
superView = superView.superview;
}
return superView.tag;
}
4) Code actions based on index:
-(void)yourButtonClicked:(UIButton*)sender
{
NSInteger index = [self rowOfSender:sender];
// Your code here
}
Instead of playing with tags, I took different approach. Made delegate for my subclass of UITableViewCell(OptionButtonsCell) and added an indexPath var. From my button in storyboard I connected @IBAction to the OptionButtonsCell and there I send delegate method with the right indexPath to anyone interested. In cell for index path I set current indexPath and it works :)
Let the code speak for itself:
Swift 3 Xcode 8
OptionButtonsTableViewCell.swift
import UIKit
protocol OptionButtonsDelegate{
func closeFriendsTapped(at index:IndexPath)
}
class OptionButtonsTableViewCell: UITableViewCell {
var delegate:OptionButtonsDelegate!
@IBOutlet weak var closeFriendsBtn: UIButton!
var indexPath:IndexPath!
@IBAction func closeFriendsAction(_ sender: UIButton) {
self.delegate?.closeFriendsTapped(at: indexPath)
}
}
MyTableViewController.swift
class MyTableViewController: UIViewController, UITableViewDelegate, UITableViewDataSource, OptionButtonsDelegate {...
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "optionCell") as! OptionButtonsTableViewCell
cell.delegate = self
cell.indexPath = indexPath
return cell
}
func closeFriendsTapped(at index: IndexPath) {
print("button tapped at index:\(index)")
}
The reason i like below technique because it also help me to identify the section of table.
Add Button in cell cellForRowAtIndexPath:
UIButton *selectTaskBtn = [UIButton buttonWithType:UIButtonTypeCustom];
[selectTaskBtn setFrame:CGRectMake(15, 5, 30, 30.0)];
[selectTaskBtn setTag:indexPath.section]; //Not required but may find useful if you need only section or row (indexpath.row) as suggested by MR.Tarun
[selectTaskBtn addTarget:self action:@selector(addTask:) forControlEvents:UIControlEventTouchDown];
[cell addsubview: selectTaskBtn];
Event addTask:
-(void)addTask:(UIButton*)btn
{
CGPoint buttonPosition = [btn convertPoint:CGPointZero toView:self.tableView];
NSIndexPath *indexPath = [self.tableView indexPathForRowAtPoint:buttonPosition];
if (indexPath != nil)
{
int currentIndex = indexPath.row;
int tableSection = indexPath.section;
}
}
Hopes this help.
for swift 4:
inside the cellForItemAt ,_x000D_
_x000D_
cell.chekbx.addTarget(self, action: #selector(methodname), for: .touchUpInside)_x000D_
_x000D_
then outside of cellForItemAt_x000D_
@objc func methodname()_x000D_
{_x000D_
//your function code_x000D_
}
_x000D_
Its Work For me.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UIButton *Btn_Play = (UIButton *)[cell viewWithTag:101];
[Btn_Play addTarget:self action:@selector(ButtonClicked:) forControlEvents:UIControlEventTouchUpInside];
}
-(void)ButtonClicked:(UIButton*)sender {
CGPoint buttonPosition = [sender convertPoint:CGPointZero toView:self.Tbl_Name];
NSIndexPath *indexPath = [self.Tbl_Name indexPathForRowAtPoint:buttonPosition];
}
Delegates are the way to go.
As seen with other answers using views might get outdated. Who knows tomorrow there might be another wrapper and may need to use cell superview]superview]superview]superview]
. And if you use tags you would end up with n number of if else conditions to identify the cell. To avoid all of that set up delegates. (By doing so you will be creating a re usable cell class. You can use the same cell class as a base class and all you have to do is implement the delegate methods.)
First we need a interface (protocol) which will be used by cell to communicate(delegate) button clicks. (You can create a separate .h file for protocol and include in both table view controller and custom cell classes OR just add it in custom cell class which will anyway get included in table view controller)
@protocol CellDelegate <NSObject>
- (void)didClickOnCellAtIndex:(NSInteger)cellIndex withData:(id)data;
@end
Include this protocol in custom cell and table view controller. And make sure table view controller confirms to this protocol.
In custom cell create two properties :
@property (weak, nonatomic) id<CellDelegate>delegate;
@property (assign, nonatomic) NSInteger cellIndex;
In UIButton
IBAction delegate click : (Same can be done for any action in custom cell class which needs to be delegated back to view controller)
- (IBAction)buttonClicked:(UIButton *)sender {
if (self.delegate && [self.delegate respondsToSelector:@selector(didClickOnCellAtIndex:withData:)]) {
[self.delegate didClickOnCellAtIndex:_cellIndex withData:@"any other cell data/property"];
}
}
In table view controller cellForRowAtIndexPath
after dequeing the cell, set the above properties.
cell.delegate = self;
cell.cellIndex = indexPath.row; // Set indexpath if its a grouped table.
And implement the delegate in table view controller:
- (void)didClickOnCellAtIndex:(NSInteger)cellIndex withData:(id)data
{
// Do additional actions as required.
NSLog(@"Cell at Index: %d clicked.\n Data received : %@", cellIndex, data);
}
This would be the ideal approach to get custom cell button actions in table view controller.
CustomTableCell.h is a UITableViewCell:
@property (weak, nonatomic) IBOutlet UIButton *action1Button;
@property (weak, nonatomic) IBOutlet UIButton *action2Button;
MyVC.m after imports:
@interface MYTapGestureRecognizer : UITapGestureRecognizer
@property (nonatomic) NSInteger dataint;
@end
Inside "cellForRowAtIndexPath" in MyVC.m:
//CustomTableCell
CustomTableCell *cell = (CustomTableCell *)[tableView dequeueReusableCellWithIdentifier:cellIdentifier forIndexPath:indexPath];
//Set title buttons
[cell.action1Button setTitle:[NSString stringWithString:NSLocalizedString(@"action1", nil)] forState:UIControlStateNormal];
[cell.action2Button setTitle:[NSString stringWithString:NSLocalizedString(@"action2", nil)] forState:UIControlStateNormal];
//Set visibility buttons
[cell.action1Button setHidden:FALSE];
[cell.action2Button setHidden:FALSE];
//Do 1 action
[cell.action1Button addTarget:self action:@selector(do1Action :) forControlEvents:UIControlEventTouchUpInside];
//Do 2 action
MYTapGestureRecognizer *action2Tap = [[MYTapGestureRecognizer alloc] initWithTarget:self action:@selector(do2Action :)];
cancelTap.numberOfTapsRequired = 1;
cancelTap.dataint = indexPath.row;
[cell.action2Button setUserInteractionEnabled:YES];
[cell.action2Button addGestureRecognizer:action2Tap];
MyVC.m:
-(void)do1Action :(id)sender{
//do some action that is not necessary fr data
}
-(void)do2Action :(UITapGestureRecognizer *)tapRecognizer{
MYTapGestureRecognizer *tap = (MYTapGestureRecognizer *)tapRecognizer;
numberTag = tap.dataint;
FriendRequest *fr = [_list objectAtIndex:numberTag];
//connect with a WS o do some action with fr data
//actualize list in tableView
[self.myTableView reloadData];
}
Use Swift closures :
class TheCell: UITableViewCell {
var tapCallback: (() -> Void)?
@IBAction func didTap(_ sender: Any) {
tapCallback?()
}
}
extension TheController: UITableViewDataSource {
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: TheCell.identifier, for: indexPath) as! TheCell {
cell.tapCallback = {
//do stuff
}
return cell
}
}
Swift 3 with a Closure
A nice solution is using a closure in a custom UITableViewCell to callback to the viewController for an action.
In cell:
final class YourCustomCell: UITableViewCell {
var callbackClosure: (() -> Void)?
// Configure the cell here
func configure(object: Object, callbackClosure: (() -> Void)?) {
self.callbackClosure = callbackClosure
}
// MARK: - IBAction
extension YourCustomCell {
@IBAction fileprivate func actionPressed(_ sender: Any) {
guard let closure = callbackClosure else { return }
closure()
}
}
In View Controller: Tableview Delegate
extension YourViewController: UITableViewDelegate {
func tableView(_ tableView: UITableView, willDisplay cell: UITableViewCell, forRowAt indexPath: IndexPath) {
guard let cell: YourCustomCell = cell as? YourCustomCell else { return }
cell.configure(object: object, callbackClosure: { [weak self] in
self?.buttonAction()
})
}
}
fileprivate extension YourViewController {
func buttonAction() {
// do your actions here
}
}
I find it simplest to subclass the button inside your cell (Swift 3):
class MyCellInfoButton: UIButton {
var indexPath: IndexPath?
}
In your cell class:
class MyCell: UICollectionViewCell {
@IBOutlet weak var infoButton: MyCellInfoButton!
...
}
In the table view's or collection view's data source, when dequeueing the cell, give the button its index path:
cell.infoButton.indexPath = indexPath
So you can just put these code into your table view controller:
@IBAction func handleTapOnCellInfoButton(_ sender: MyCellInfoButton) {
print(sender.indexPath!) // Do whatever you want with the index path!
}
And don't forget to set the button's class in your Interface Builder and link it to the handleTapOnCellInfoButton
function!
edited:
Using dependency injection. To set up calling a closure:
class MyCell: UICollectionViewCell {
var someFunction: (() -> Void)?
...
@IBAction func didTapInfoButton() {
someFunction?()
}
}
and inject the closure in the willDisplay method of the collection view's delegate:
func collectionView(_ collectionView: UICollectionView, willDisplay cell: UICollectionViewCell, forItemAt indexPath: IndexPath) {
(cell as? MyCell)?.someFunction = {
print(indexPath) // Do something with the indexPath.
}
}
// Add action in cell for row at index path -tableView
cell.buttonName.addTarget(self, action: #selector(ViewController.btnAction(_:)), for: .touchUpInside)
// Button Action
@objc func btnAction(_ sender: AnyObject) {
var position: CGPoint = sender.convert(.zero, to: self.tableView)
let indexPath = self.tableView.indexPathForRow(at: position)
let cell: UITableViewCell = tableView.cellForRow(at: indexPath!)! as
UITableViewCell
}
This should help :-
UITableViewCell* cell = (UITableViewCell*)[sender superview];
NSIndexPath* indexPath = [myTableView indexPathForCell:cell];
Here sender is the UIButton instance that is sending the event. myTableView is the UITableView instance you're dealing with.
Just get the cell reference right and all the work is done.
You may need to remove the buttons from cell's contentView & add them directly to UITableViewCell instance as it's subview.
Or
You can formulate a tag naming scheme for different UIButtons in cell.contentView. Using this tag, later you can know the row & section information as needed.
Following code might Help you.
I have taken UITableView
with custom prototype cell class named UITableViewCell
inside UIViewController
.
So i have ViewController.h
, ViewController.m
and TableViewCell.h
,TableViewCell.m
Here is the code for that:
ViewController.h
@interface ViewController : UIViewController<UITableViewDataSource,UITableViewDelegate>
@property (strong, nonatomic) IBOutlet UITableView *tblView;
@end
ViewController.m
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{
return (YourNumberOfRows);
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *cellIdentifier = @"cell";
__weak TableViewCell *cell = (TableViewCell *)[tableView dequeueReusableCellWithIdentifier:cellIdentifier forIndexPath:indexPath];
if (indexPath.row==0) {
[cell setDidTapButtonBlock:^(id sender)
{
// Your code here
}];
}
return cell;
}
Custom cell class :
TableViewCell.h
@interface TableViewCell : UITableViewCell
@property (copy, nonatomic) void (^didTapButtonBlock)(id sender);
@property (strong, nonatomic) IBOutlet UILabel *lblTitle;
@property (strong, nonatomic) IBOutlet UIButton *btnAction;
- (void)setDidTapButtonBlock:(void (^)(id sender))didTapButtonBlock;
@end
and
UITableViewCell.m
@implementation TableViewCell
- (void)awakeFromNib {
// Initialization code
[self.btnAction addTarget:self action:@selector(didTapButton:) forControlEvents:UIControlEventTouchUpInside];
}
- (void)setSelected:(BOOL)selected animated:(BOOL)animated {
[super setSelected:selected animated:animated];
// Configure the view for the selected state
}
- (void)didTapButton:(id)sender {
if (self.didTapButtonBlock)
{
self.didTapButtonBlock(sender);
}
}
Note: Here I have taken all UIControls
using Storyboard.
Hope that can help you...!!!
You need to add target for that button.
myButton.addTarget(self, action: #selector(ClassName.FunctionName(_:), forControlEvents: .TouchUpInside)
FunctionName: connected // for example
And of course you need to set tag of that button since you are using it.
myButton.tag = indexPath.row
You can achieve this by subclassing UITableViewCell. Use it in interface builder, drop a button on that cell, connect it via outlet and there you go.
To get the tag in the connected function:
func connected(sender: UIButton) {
let buttonTag = sender.tag
// Do any additional setup
}
cell.show.tag=indexPath.row;
[cell.show addTarget:self action:@selector(showdata:) forControlEvents:UIControlEventTouchUpInside];
-(IBAction)showdata:(id)sender
{
UIButton *button = (UIButton *)sender;
UIStoryboard *storyBoard;
storyBoard = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
SecondViewController *detailView = [storyBoard instantiateViewControllerWithIdentifier:@"SecondViewController"];
detailView.string=[NSString stringWithFormat:@"%@",[_array objectAtIndex:button.tag]];
[self presentViewController:detailView animated:YES completion:nil];
}
Source: Stackoverflow.com