[opengl] How do you render primitives as wireframes in OpenGL?

If it's OpenGL ES 2.0 you're dealing with, you can choose one of draw mode constants from

GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, to draw lines,

GL_POINTS (if you need to draw only vertices), or

GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, and GL_TRIANGLES to draw filled triangles

as first argument to your

glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)

or

glDrawArrays(GLenum mode, GLint first, GLsizei count) calls.