[c++] Pass by Reference / Value in C++

I'm not sure if I understand your question correctly. It is a bit unclear. However, what might be confusing you is the following:

  1. When passing by reference, a reference to the same object is passed to the function being called. Any changes to the object will be reflected in the original object and hence the caller will see it.

  2. When passing by value, the copy constructor will be called. The default copy constructor will only do a shallow copy, hence, if the called function modifies an integer in the object, this will not be seen by the calling function, but if the function changes a data structure pointed to by a pointer within the object, then this will be seen by the caller due to the shallow copy.

I might have mis-understood your question, but I thought I would give it a stab anyway.

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