As an answer strictly in line with your question, I support cleytus's proposal.
You could also use a marker interface (with no method), say DistantCall
, with several several sub-interfaces that have the precise signatures you want.
Examples of 'reusable' interfaces:
public interface DistantCall {
}
public interface TUDistantCall<T,U> extends DistantCall {
T execute(U... us);
}
public interface UDistantCall<U> extends DistantCall {
void execute(U... us);
}
public interface TDistantCall<T> extends DistantCall {
T execute();
}
public interface TUVDistantCall<T, U, V> extends DistantCall {
T execute(U u, V... vs);
}
....
UPDATED in response to OP comment
I wasn't thinking of any instanceof in the calling. I was thinking your calling code knew what it was calling, and you just needed to assemble several distant call in a common interface for some generic code (for example, auditing all distant calls, for performance reasons). In your question, I have seen no mention that the calling code is generic :-(
If so, I suggest you have only one interface, only one signature. Having several would only bring more complexity, for nothing.
However, you need to ask yourself some broader questions :
how you will ensure that caller and callee do communicate correctly?
That could be a follow-up on this question, or a different question...