[c++] Get current working directory in a Qt application

To add on to KaZ answer, Whenever I am making a QML application I tend to add this to the main c++

#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QStandardPaths>

int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;

// get the applications dir path and expose it to QML 

QUrl appPath(QString("%1").arg(app.applicationDirPath()));
engine.rootContext()->setContextProperty("appPath", appPath);


// Get the QStandardPaths home location and expose it to QML 
QUrl userPath;
   const QStringList usersLocation = QStandardPaths::standardLocations(QStandardPaths::HomeLocation);
   if (usersLocation.isEmpty())
       userPath = appPath.resolved(QUrl("/home/"));
   else
      userPath = QString("%1").arg(usersLocation.first());
   engine.rootContext()->setContextProperty("userPath", userPath);

   QUrl imagePath;
      const QStringList picturesLocation = QStandardPaths::standardLocations(QStandardPaths::PicturesLocation);
      if (picturesLocation.isEmpty())
          imagePath = appPath.resolved(QUrl("images"));
      else
          imagePath = QString("%1").arg(picturesLocation.first());
      engine.rootContext()->setContextProperty("imagePath", imagePath);

      QUrl videoPath;
      const QStringList moviesLocation = QStandardPaths::standardLocations(QStandardPaths::MoviesLocation);
      if (moviesLocation.isEmpty())
          videoPath = appPath.resolved(QUrl("./"));
      else
          videoPath = QString("%1").arg(moviesLocation.first());
      engine.rootContext()->setContextProperty("videoPath", videoPath);

      QUrl homePath;
      const QStringList homesLocation = QStandardPaths::standardLocations(QStandardPaths::HomeLocation);
      if (homesLocation.isEmpty())
          homePath = appPath.resolved(QUrl("/"));
      else
          homePath = QString("%1").arg(homesLocation.first());
      engine.rootContext()->setContextProperty("homePath", homePath);

      QUrl desktopPath;
      const QStringList desktopsLocation = QStandardPaths::standardLocations(QStandardPaths::DesktopLocation);
      if (desktopsLocation.isEmpty())
          desktopPath = appPath.resolved(QUrl("/"));
      else
          desktopPath = QString("%1").arg(desktopsLocation.first());
      engine.rootContext()->setContextProperty("desktopPath", desktopPath);

      QUrl docPath;
      const QStringList docsLocation = QStandardPaths::standardLocations(QStandardPaths::DocumentsLocation);
      if (docsLocation.isEmpty())
          docPath = appPath.resolved(QUrl("/"));
      else
          docPath = QString("%1").arg(docsLocation.first());
      engine.rootContext()->setContextProperty("docPath", docPath);


      QUrl tempPath;
      const QStringList tempsLocation = QStandardPaths::standardLocations(QStandardPaths::TempLocation);
      if (tempsLocation.isEmpty())
          tempPath = appPath.resolved(QUrl("/"));
      else
          tempPath = QString("%1").arg(tempsLocation.first());
      engine.rootContext()->setContextProperty("tempPath", tempPath);
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
return app.exec();
}

Using it in QML

....
........
............
Text{
text:"This is the applications path: " + appPath
+ "\nThis is the users home directory: " + homePath
+ "\nThis is the Desktop path: " desktopPath;
}