[javascript] Use a content script to access the page context variables and functions

I'm learning how to create Chrome extensions. I just started developing one to catch YouTube events. I want to use it with YouTube flash player (later I will try to make it compatible with HTML5).

manifest.json:

{
    "name": "MyExtension",
    "version": "1.0",
    "description": "Gotta catch Youtube events!",
    "permissions": ["tabs", "http://*/*"],
    "content_scripts" : [{
        "matches" : [ "www.youtube.com/*"],
        "js" : ["myScript.js"]
    }]
}

myScript.js:

function state() { console.log("State Changed!"); }
var player = document.getElementById("movie_player");
player.addEventListener("onStateChange", "state");
console.log("Started!");

The problem is that the console gives me the "Started!", but there is no "State Changed!" when I play/pause YouTube videos.

When this code is put in the console, it worked. What am I doing wrong?

The answer is


If you wish to inject pure function, instead of text, you can use this method:

_x000D_
_x000D_
function inject(){_x000D_
    document.body.style.backgroundColor = 'blue';_x000D_
}_x000D_
_x000D_
// this includes the function as text and the barentheses make it run itself._x000D_
var actualCode = "("+inject+")()"; _x000D_
_x000D_
document.documentElement.setAttribute('onreset', actualCode);_x000D_
document.documentElement.dispatchEvent(new CustomEvent('reset'));_x000D_
document.documentElement.removeAttribute('onreset');
_x000D_
_x000D_
_x000D_

And you can pass parameters (unfortunatelly no objects and arrays can be stringifyed) to the functions. Add it into the baretheses, like so:

_x000D_
_x000D_
function inject(color){_x000D_
    document.body.style.backgroundColor = color;_x000D_
}_x000D_
_x000D_
// this includes the function as text and the barentheses make it run itself._x000D_
var color = 'yellow';_x000D_
var actualCode = "("+inject+")("+color+")"; 
_x000D_
_x000D_
_x000D_


in Content script , i add script tag to the head which binds a 'onmessage' handler, inside the handler i use , eval to execute code. In booth content script i use onmessage handler as well , so i get two way communication. Chrome Docs

//Content Script

var pmsgUrl = chrome.extension.getURL('pmListener.js');
$("head").first().append("<script src='"+pmsgUrl+"' type='text/javascript'></script>");


//Listening to messages from DOM
window.addEventListener("message", function(event) {
  console.log('CS :: message in from DOM', event);
  if(event.data.hasOwnProperty('cmdClient')) {
    var obj = JSON.parse(event.data.cmdClient);
    DoSomthingInContentScript(obj);
 }
});

pmListener.js is a post message url listener

//pmListener.js

//Listen to messages from Content Script and Execute Them
window.addEventListener("message", function (msg) {
  console.log("im in REAL DOM");
  if (msg.data.cmnd) {
    eval(msg.data.cmnd);
  }
});

console.log("injected To Real Dom");

This way , I can have 2 way communication between CS to Real Dom. Its very usefull for example if you need to listen webscoket events , or to any in memory variables or events.


You can use a utility function I've created for the purpose of running code in the page context and getting back the returned value.

This is done by serializing a function to a string and injecting it to the web page.

The utility is available here on GitHub.

Usage examples -



// Some code that exists only in the page context -
window.someProperty = 'property';
function someFunction(name = 'test') {
    return new Promise(res => setTimeout(()=>res('resolved ' + name), 1200));
}
/////////////////

// Content script examples -

await runInPageContext(() => someProperty); // returns 'property'

await runInPageContext(() => someFunction()); // returns 'resolved test'

await runInPageContext(async (name) => someFunction(name), 'with name' ); // 'resolved with name'

await runInPageContext(async (...args) => someFunction(...args), 'with spread operator and rest parameters' ); // returns 'resolved with spread operator and rest parameters'

await runInPageContext({
    func: (name) => someFunction(name),
    args: ['with params object'],
    doc: document,
    timeout: 10000
} ); // returns 'resolved with params object'



The only thing missing hidden from Rob W's excellent answer is how to communicate between the injected page script and the content script.

On the receiving side (either your content script or the injected page script) add an event listener:

document.addEventListener('yourCustomEvent', function (e) {
  var data = e.detail;
  console.log('received', data);
});

On the initiator side (content script or injected page script) send the event:

var data = {
  allowedTypes: 'those supported by structured cloning, see the list below',
  inShort: 'no DOM elements or classes/functions',
};

document.dispatchEvent(new CustomEvent('yourCustomEvent', { detail: data }));

Notes:

  • DOM messaging uses structured cloning algorithm, which can transfer only some types of data in addition to primitive values. It can't send class instances or functions or DOM elements.
  • In Firefox, to send an object (i.e. not a primitive value) from the content script to the page context you have to explicitly clone it into the target using cloneInto (a built-in function), otherwise it'll fail with a security violation error.

    document.dispatchEvent(new CustomEvent('yourCustomEvent', {
      detail: cloneInto(data, document.defaultView),
    }));
    

I've also faced the problem of ordering of loaded scripts, which was solved through sequential loading of scripts. The loading is based on Rob W's answer.

function scriptFromFile(file) {
    var script = document.createElement("script");
    script.src = chrome.extension.getURL(file);
    return script;
}

function scriptFromSource(source) {
    var script = document.createElement("script");
    script.textContent = source;
    return script;
}

function inject(scripts) {
    if (scripts.length === 0)
        return;
    var otherScripts = scripts.slice(1);
    var script = scripts[0];
    var onload = function() {
        script.parentNode.removeChild(script);
        inject(otherScripts);
    };
    if (script.src != "") {
        script.onload = onload;
        document.head.appendChild(script);
    } else {
        document.head.appendChild(script);
        onload();
    }
}

The example of usage would be:

var formulaImageUrl = chrome.extension.getURL("formula.png");
var codeImageUrl = chrome.extension.getURL("code.png");

inject([
    scriptFromSource("var formulaImageUrl = '" + formulaImageUrl + "';"),
    scriptFromSource("var codeImageUrl = '" + codeImageUrl + "';"),
    scriptFromFile("EqEditor/eq_editor-lite-17.js"),
    scriptFromFile("EqEditor/eq_config.js"),
    scriptFromFile("highlight/highlight.pack.js"),
    scriptFromFile("injected.js")
]);

Actually, I'm kinda new to JS, so feel free to ping me to the better ways.


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