I want to dynamically include a script tag in a webpage however I have no control of it's src so src="source.js" may look like this.
document.write('<script type="text/javascript">')
document.write('alert("hello world")')
document.write('</script>')
document.write('<p>goodbye world</p>')
Now ordinarily putting
<script type="text/javascript" src="source.js"></script>
in the head works fine but is there any other way I can add source.js dynamically using something like innerHTML?
This question is related to
javascript
src
document.write
var my_awesome_script = document.createElement('script');
my_awesome_script.setAttribute('src','http://example.com/site.js');
document.head.appendChild(my_awesome_script);
a nice little script I wrote to load multiple scripts:
function scriptLoader(scripts, callback) {
var count = scripts.length;
function urlCallback(url) {
return function () {
console.log(url + ' was loaded (' + --count + ' more scripts remaining).');
if (count < 1) {
callback();
}
};
}
function loadScript(url) {
var s = document.createElement('script');
s.setAttribute('src', url);
s.onload = urlCallback(url);
document.head.appendChild(s);
}
for (var script of scripts) {
loadScript(script);
}
};
usage:
scriptLoader(['a.js','b.js'], function() {
// use code from a.js or b.js
});
A one-liner (no essential difference to the answers above though):
document.body.appendChild(document.createElement('script')).src = 'source.js';
I tried it by recursively appending each script
Note If your scripts are dependent one after other, then position will need to be in sync.
Major Dependency should be in last in array so that initial scripts can use it
const scripts = ['https://www.gstatic.com/firebasejs/6.2.0/firebase-storage.js', 'https://www.gstatic.com/firebasejs/6.2.0/firebase-firestore.js', 'https://www.gstatic.com/firebasejs/6.2.0/firebase-app.js']_x000D_
let count = 0_x000D_
_x000D_
_x000D_
const recursivelyAddScript = (script, cb) => {_x000D_
const el = document.createElement('script')_x000D_
el.src = script_x000D_
if(count < scripts.length) {_x000D_
count ++_x000D_
el.onload = recursivelyAddScript(scripts[count])_x000D_
document.body.appendChild(el)_x000D_
} else {_x000D_
console.log('All script loaded')_x000D_
return_x000D_
}_x000D_
}_x000D_
_x000D_
recursivelyAddScript(scripts[count])
_x000D_
When scripts are loaded asynchronously they cannot call document.write. The calls will simply be ignored and a warning will be written to the console.
You can use the following code to load the script dynamically:
var scriptElm = document.createElement('script');
scriptElm.src = 'source.js';
document.body.appendChild(scriptElm);
This approach works well only when your source belongs to a separate file.
But if you have source code as inline functions which you want to load dynamically and want to add other attributes to the script tag, e.g. class, type, etc., then the following snippet would help you:
var scriptElm = document.createElement('script');
scriptElm.setAttribute('class', 'class-name');
var inlineCode = document.createTextNode('alert("hello world")');
scriptElm.appendChild(inlineCode);
document.body.appendChild(scriptElm);
the only way to do this is to replace document.write
with your own function which will append elements to the bottom of your page. It is pretty straight forward with jQuery:
document.write = function(htmlToWrite) {
$(htmlToWrite).appendTo('body');
}
If you have html coming to document.write in chunks like the question example you'll need to buffer the htmlToWrite
segments. Maybe something like this:
document.write = (function() {
var buffer = "";
var timer;
return function(htmlPieceToWrite) {
buffer += htmlPieceToWrite;
clearTimeout(timer);
timer = setTimeout(function() {
$(buffer).appendTo('body');
buffer = "";
}, 0)
}
})()
Here is a minified snippet, same code as Google Analytics and Facebook Pixel uses:
!function(e,s,t){(t=e.createElement(s)).async=!0,t.src="https://example.com/foo.js",(e=e.getElementsByTagName(s)[0]).parentNode.insertBefore(t,e)}(document,"script");
Replace https://example.com/foo.js
with your script path.
You can try following code snippet.
function addScript(attribute, text, callback) {
var s = document.createElement('script');
for (var attr in attribute) {
s.setAttribute(attr, attribute[attr] ? attribute[attr] : null)
}
s.innerHTML = text;
s.onload = callback;
document.body.appendChild(s);
}
addScript({
src: 'https://www.google.com',
type: 'text/javascript',
async: null
}, '<div>innerHTML</div>', function(){});
This Is Work For Me.
You Can Check It.
var script_tag = document.createElement('script');_x000D_
script_tag.setAttribute('src','https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js');_x000D_
document.head.appendChild(script_tag);_x000D_
window.onload = function() {_x000D_
if (window.jQuery) { _x000D_
// jQuery is loaded _x000D_
alert("ADD SCRIPT TAG ON HEAD!");_x000D_
} else {_x000D_
// jQuery is not loaded_x000D_
alert("DOESN'T ADD SCRIPT TAG ON HEAD");_x000D_
}_x000D_
}
_x000D_
You can use the document.createElement()
function like this:
function addScript( src ) {
var s = document.createElement( 'script' );
s.setAttribute( 'src', src );
document.body.appendChild( s );
}
Well, there are multiple ways you can include dynamic javascript, I use this one for many of the projects.
var script = document.createElement("script")
script.type = "text/javascript";
//Chrome,Firefox, Opera, Safari 3+
script.onload = function(){
console.log("Script is loaded");
};
script.src = "file1.js";
document.getElementsByTagName("head")[0].appendChild(script);
You can call create a universal function which can help you to load as many javascript files as needed. There is a full tutorial about this here.
There is the onload
function, that could be called when the script has loaded successfully:
function addScript( src, callback ) {
var s = document.createElement( 'script' );
s.setAttribute( 'src', src );
s.onload=callback;
document.body.appendChild( s );
}
Loads scripts that depends on one another with the right order.
Based on Satyam Pathak response, but fixed the onload. It was triggered before the script actually loaded.
const scripts = ['https://www.gstatic.com/firebasejs/6.2.0/firebase-storage.js', 'https://www.gstatic.com/firebasejs/6.2.0/firebase-firestore.js', 'https://www.gstatic.com/firebasejs/6.2.0/firebase-app.js']_x000D_
let count = 0_x000D_
_x000D_
_x000D_
const recursivelyAddScript = (script, cb) => {_x000D_
const el = document.createElement('script')_x000D_
el.src = script_x000D_
if(count < scripts.length) {_x000D_
count ++_x000D_
el.onload = () => recursivelyAddScript(scripts[count])_x000D_
document.body.appendChild(el)_x000D_
} else {_x000D_
console.log('All script loaded')_x000D_
return_x000D_
}_x000D_
}_x000D_
_x000D_
recursivelyAddScript(scripts[count])
_x000D_
Source: Stackoverflow.com