The code shown below is copyrighted to Matt Diamond and available for use under MIT license. The original files are here:
Save this files and use
(function(window){_x000D_
_x000D_
var WORKER_PATH = 'recorderWorker.js';_x000D_
var Recorder = function(source, cfg){_x000D_
var config = cfg || {};_x000D_
var bufferLen = config.bufferLen || 4096;_x000D_
this.context = source.context;_x000D_
this.node = this.context.createScriptProcessor(bufferLen, 2, 2);_x000D_
var worker = new Worker(config.workerPath || WORKER_PATH);_x000D_
worker.postMessage({_x000D_
command: 'init',_x000D_
config: {_x000D_
sampleRate: this.context.sampleRate_x000D_
}_x000D_
});_x000D_
var recording = false,_x000D_
currCallback;_x000D_
_x000D_
this.node.onaudioprocess = function(e){_x000D_
if (!recording) return;_x000D_
worker.postMessage({_x000D_
command: 'record',_x000D_
buffer: [_x000D_
e.inputBuffer.getChannelData(0),_x000D_
e.inputBuffer.getChannelData(1)_x000D_
]_x000D_
});_x000D_
}_x000D_
_x000D_
this.configure = function(cfg){_x000D_
for (var prop in cfg){_x000D_
if (cfg.hasOwnProperty(prop)){_x000D_
config[prop] = cfg[prop];_x000D_
}_x000D_
}_x000D_
}_x000D_
_x000D_
this.record = function(){_x000D_
_x000D_
recording = true;_x000D_
}_x000D_
_x000D_
this.stop = function(){_x000D_
_x000D_
recording = false;_x000D_
}_x000D_
_x000D_
this.clear = function(){_x000D_
worker.postMessage({ command: 'clear' });_x000D_
}_x000D_
_x000D_
this.getBuffer = function(cb) {_x000D_
currCallback = cb || config.callback;_x000D_
worker.postMessage({ command: 'getBuffer' })_x000D_
}_x000D_
_x000D_
this.exportWAV = function(cb, type){_x000D_
currCallback = cb || config.callback;_x000D_
type = type || config.type || 'audio/wav';_x000D_
if (!currCallback) throw new Error('Callback not set');_x000D_
worker.postMessage({_x000D_
command: 'exportWAV',_x000D_
type: type_x000D_
});_x000D_
}_x000D_
_x000D_
worker.onmessage = function(e){_x000D_
var blob = e.data;_x000D_
currCallback(blob);_x000D_
}_x000D_
_x000D_
source.connect(this.node);_x000D_
this.node.connect(this.context.destination); //this should not be necessary_x000D_
};_x000D_
_x000D_
Recorder.forceDownload = function(blob, filename){_x000D_
var url = (window.URL || window.webkitURL).createObjectURL(blob);_x000D_
var link = window.document.createElement('a');_x000D_
link.href = url;_x000D_
link.download = filename || 'output.wav';_x000D_
var click = document.createEvent("Event");_x000D_
click.initEvent("click", true, true);_x000D_
link.dispatchEvent(click);_x000D_
}_x000D_
_x000D_
window.Recorder = Recorder;_x000D_
_x000D_
})(window);_x000D_
_x000D_
//ADDITIONAL JS recorderWorker.js_x000D_
var recLength = 0,_x000D_
recBuffersL = [],_x000D_
recBuffersR = [],_x000D_
sampleRate;_x000D_
this.onmessage = function(e){_x000D_
switch(e.data.command){_x000D_
case 'init':_x000D_
init(e.data.config);_x000D_
break;_x000D_
case 'record':_x000D_
record(e.data.buffer);_x000D_
break;_x000D_
case 'exportWAV':_x000D_
exportWAV(e.data.type);_x000D_
break;_x000D_
case 'getBuffer':_x000D_
getBuffer();_x000D_
break;_x000D_
case 'clear':_x000D_
clear();_x000D_
break;_x000D_
}_x000D_
};_x000D_
_x000D_
function init(config){_x000D_
sampleRate = config.sampleRate;_x000D_
}_x000D_
_x000D_
function record(inputBuffer){_x000D_
_x000D_
recBuffersL.push(inputBuffer[0]);_x000D_
recBuffersR.push(inputBuffer[1]);_x000D_
recLength += inputBuffer[0].length;_x000D_
}_x000D_
_x000D_
function exportWAV(type){_x000D_
var bufferL = mergeBuffers(recBuffersL, recLength);_x000D_
var bufferR = mergeBuffers(recBuffersR, recLength);_x000D_
var interleaved = interleave(bufferL, bufferR);_x000D_
var dataview = encodeWAV(interleaved);_x000D_
var audioBlob = new Blob([dataview], { type: type });_x000D_
_x000D_
this.postMessage(audioBlob);_x000D_
}_x000D_
_x000D_
function getBuffer() {_x000D_
var buffers = [];_x000D_
buffers.push( mergeBuffers(recBuffersL, recLength) );_x000D_
buffers.push( mergeBuffers(recBuffersR, recLength) );_x000D_
this.postMessage(buffers);_x000D_
}_x000D_
_x000D_
function clear(){_x000D_
recLength = 0;_x000D_
recBuffersL = [];_x000D_
recBuffersR = [];_x000D_
}_x000D_
_x000D_
function mergeBuffers(recBuffers, recLength){_x000D_
var result = new Float32Array(recLength);_x000D_
var offset = 0;_x000D_
for (var i = 0; i < recBuffers.length; i++){_x000D_
result.set(recBuffers[i], offset);_x000D_
offset += recBuffers[i].length;_x000D_
}_x000D_
return result;_x000D_
}_x000D_
_x000D_
function interleave(inputL, inputR){_x000D_
var length = inputL.length + inputR.length;_x000D_
var result = new Float32Array(length);_x000D_
_x000D_
var index = 0,_x000D_
inputIndex = 0;_x000D_
_x000D_
while (index < length){_x000D_
result[index++] = inputL[inputIndex];_x000D_
result[index++] = inputR[inputIndex];_x000D_
inputIndex++;_x000D_
}_x000D_
return result;_x000D_
}_x000D_
_x000D_
function floatTo16BitPCM(output, offset, input){_x000D_
for (var i = 0; i < input.length; i++, offset+=2){_x000D_
var s = Math.max(-1, Math.min(1, input[i]));_x000D_
output.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7FFF, true);_x000D_
}_x000D_
}_x000D_
_x000D_
function writeString(view, offset, string){_x000D_
for (var i = 0; i < string.length; i++){_x000D_
view.setUint8(offset + i, string.charCodeAt(i));_x000D_
}_x000D_
}_x000D_
_x000D_
function encodeWAV(samples){_x000D_
var buffer = new ArrayBuffer(44 + samples.length * 2);_x000D_
var view = new DataView(buffer);_x000D_
_x000D_
/* RIFF identifier */_x000D_
writeString(view, 0, 'RIFF');_x000D_
/* file length */_x000D_
view.setUint32(4, 32 + samples.length * 2, true);_x000D_
/* RIFF type */_x000D_
writeString(view, 8, 'WAVE');_x000D_
/* format chunk identifier */_x000D_
writeString(view, 12, 'fmt ');_x000D_
/* format chunk length */_x000D_
view.setUint32(16, 16, true);_x000D_
/* sample format (raw) */_x000D_
view.setUint16(20, 1, true);_x000D_
/* channel count */_x000D_
view.setUint16(22, 2, true);_x000D_
/* sample rate */_x000D_
view.setUint32(24, sampleRate, true);_x000D_
/* byte rate (sample rate * block align) */_x000D_
view.setUint32(28, sampleRate * 4, true);_x000D_
/* block align (channel count * bytes per sample) */_x000D_
view.setUint16(32, 4, true);_x000D_
/* bits per sample */_x000D_
view.setUint16(34, 16, true);_x000D_
/* data chunk identifier */_x000D_
writeString(view, 36, 'data');_x000D_
/* data chunk length */_x000D_
view.setUint32(40, samples.length * 2, true);_x000D_
_x000D_
floatTo16BitPCM(view, 44, samples);_x000D_
_x000D_
return view;_x000D_
}
_x000D_
<html>_x000D_
<body>_x000D_
<audio controls autoplay></audio>_x000D_
<script type="text/javascript" src="recorder.js"> </script>_x000D_
<fieldset><legend>RECORD AUDIO</legend>_x000D_
<input onclick="startRecording()" type="button" value="start recording" />_x000D_
<input onclick="stopRecording()" type="button" value="stop recording and play" />_x000D_
</fieldset>_x000D_
<script>_x000D_
var onFail = function(e) {_x000D_
console.log('Rejected!', e);_x000D_
};_x000D_
_x000D_
var onSuccess = function(s) {_x000D_
var context = new webkitAudioContext();_x000D_
var mediaStreamSource = context.createMediaStreamSource(s);_x000D_
recorder = new Recorder(mediaStreamSource);_x000D_
recorder.record();_x000D_
_x000D_
// audio loopback_x000D_
// mediaStreamSource.connect(context.destination);_x000D_
}_x000D_
_x000D_
window.URL = window.URL || window.webkitURL;_x000D_
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;_x000D_
_x000D_
var recorder;_x000D_
var audio = document.querySelector('audio');_x000D_
_x000D_
function startRecording() {_x000D_
if (navigator.getUserMedia) {_x000D_
navigator.getUserMedia({audio: true}, onSuccess, onFail);_x000D_
} else {_x000D_
console.log('navigator.getUserMedia not present');_x000D_
}_x000D_
}_x000D_
_x000D_
function stopRecording() {_x000D_
recorder.stop();_x000D_
recorder.exportWAV(function(s) {_x000D_
_x000D_
audio.src = window.URL.createObjectURL(s);_x000D_
});_x000D_
}_x000D_
</script>_x000D_
</body>_x000D_
</html>
_x000D_