I am a Python beginning self-learner, running on MacOS.
I'm making a program with a text parser GUI in tkinter, where you type a command in a Entry
widget, and hit a Button
widget, which triggers my parse()
funct, ect, printing the results to a Text
widget, text-adventure style.
> Circumvent the button
I can't let you do that, Dave.
I'm trying to find a way to get rid of the need to haul the mouse over to the Button
every time the user issues a command, but this turned out harder than I thought.
I'm guessing the correct code looks like self.bind('<Return>', self.parse())
? But I don't even know where to put it. root
, __init__
, parse()
, and create_widgets()
don't want it.
To be clear, the only reason anyone should hit enter in the prog is to trigger parse()
, so it doesn't need to be espoused to the Entry
widget specifically. Anywhere it works is fine.
In response to 7stud, the basic format:
from tkinter import *
import tkinter.font, random, re
class Application(Frame):
def __init__(self, master):
Frame.__init__(self, master, ...)
self.grid()
self.create_widgets()
self.start()
def parse(self):
...
def create_widgets(self):
...
self.submit = Button(self, text= "Submit Command.", command= self.parse, ...)
self.submit.grid(...)
root = Tk()
root.bind('<Return>', self.parse)
app = Application(root)
root.mainloop()
This question is related to
python
python-3.x
tkinter
key-bindings
Another alternative is to use a lambda:
ent.bind("<Return>", (lambda event: name_of_function()))
Full code:
from tkinter import *
from tkinter.messagebox import showinfo
def reply(name):
showinfo(title="Reply", message = "Hello %s!" % name)
top = Tk()
top.title("Echo")
top.iconbitmap("Iconshock-Folder-Gallery.ico")
Label(top, text="Enter your name:").pack(side=TOP)
ent = Entry(top)
ent.bind("<Return>", (lambda event: reply(ent.get())))
ent.pack(side=TOP)
btn = Button(top,text="Submit", command=(lambda: reply(ent.get())))
btn.pack(side=LEFT)
top.mainloop()
As you can see, creating a lambda function with an unused variable "event" solves the problem.
I found one good thing about using bind is that you get to know the trigger event: something like: "You clicked with event = [ButtonPress event state=Mod1 num=1 x=43 y=20]" due to the code below:
self.submit.bind('<Button-1>', self.parse)
def parse(self, trigger_event):
print("You clicked with event = {}".format(trigger_event))
Comparing the following two ways of coding a button click:
btn = Button(root, text="Click me to submit", command=(lambda: reply(ent.get())))
btn = Button(root, text="Click me to submit")
btn.bind('<Button-1>', (lambda event: reply(ent.get(), e=event)))
def reply(name, e = None):
messagebox.showinfo(title="Reply", message = "Hello {0}!\nevent = {1}".format(name, e))
The first one is using the command function which doesn't take an argument, so no event pass-in is possible. The second one is a bind function which can take an event pass-in and print something like "Hello Charles! event = [ButtonPress event state=Mod1 num=1 x=68 y=12]"
We can left click, middle click or right click a mouse which corresponds to the event number of 1, 2 and 3, respectively. Code:
btn = Button(root, text="Click me to submit")
buttonClicks = ["<Button-1>", "<Button-2>", "<Button-3>"]
for bc in buttonClicks:
btn.bind(bc, lambda e : print("Button clicked with event = {}".format(e.num)))
Output:
Button clicked with event = 1
Button clicked with event = 2
Button clicked with event = 3
Source: Stackoverflow.com