Well, your addActiveClass needs to know what was clicked. Something like this could work (notice that I've added the information which divs are active as a state array, and that onClick now passes the information what was clicked as a parameter after which the state is accordingly updated - there are certainly smarter ways to do it, but you get the idea).
class Test extends Component(){
constructor(props) {
super(props);
this.state = {activeClasses: [false, false, false]};
this.addActiveClass= this.addActiveClass.bind(this);
}
addActiveClass(index) {
const activeClasses = [...this.state.activeClasses.slice(0, index), !this.state.activeClasses[index], this.state.activeClasses.slice(index + 1)].flat();
this.setState({activeClasses});
}
render() {
const activeClasses = this.state.activeClasses.slice();
return (
<div>
<div className={activeClasses[0]? "active" : "inactive"} onClick={() => this.addActiveClass(0)}>
<p>0</p>
</div>
<div className={activeClasses[1]? "active" : "inactive"} onClick={() => this.addActiveClass(1)}>
<p>1</p>
</div>
<div onClick={() => this.addActiveClass(2)}>
<p>2</p>
</div>
</div>
);
}
}